Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
tru--aim
Nike
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 133L
1,489 Elo+
Party 1
Ymir
Ymir
ttv_hunta
Ymir
Level 86
God Stats
1W - 2L
1,118 SR
Queue Stats
214W - 225L
1,493 Elo+
Party 1
Team Averages
Level 57
1,373 SR
1,494 Elo+

VS

Team Averages
Level 57
1,475 SR
1,323 Elo+
Xing Tian
Xing Tian
Aviator_xTriX
Xing Tian
Level 120
God Stats
4W - 2L
1,496 SR
Queue Stats
432W - 486L
1,457 Elo+
Party 2
Vamana
Vamana
BeenClout
Vamana
Level 47
God Stats
55W - 51L
1,428 SR
Queue Stats
186W - 214L
1,339 Elo+
Party 2
Skadi
Skadi
MariaDudaMartins
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 3 / 3
10,767
633
6,424
12,126
4,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
7 / 3 / 5
11,594
682
12,164
11,401
4,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
3 / 3 / 9
11,396
670
16,199
14,951
17,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aviator_xTriX
Xing Tian
15
5 / 4 / 1
11,091
652
11,839
19,386
20,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
BeenClout
Vamana
15
2 / 4 / 6
11,399
671
8,349
19,067
17,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

6
0 / 5 / 1
8,086
476
218
5,238
979

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
7
9
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
3
1.5
L
Xing Tian
Aviator_xTriX
Xing Tian
5
4
1
1.38
L
Vamana
BeenClout
Vamana
2
4
6
1.25
L
0
5
1
0.1
W
Nike
7
3
5
3.17
W
Ymir
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,787
Damage
20,406
38,478
Taken
43,691
25,968
Mitigated
39,285
8,173
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,424
2,673
465
4,166
12,126
4,271
669
3,962
8,164
0
37,263
L
Xing Tian
Aviator_xTriX
Xing Tian
11,839
1,797
0
1,000
19,386
20,764
0
6,118
13,268
31,592
0
L
Vamana
BeenClout
Vamana
8,349
3,602
280
3,428
19,067
17,542
0
9,152
9,915
0
27,137
L
218
149
0
0
5,238
979
0
961
4,277
0
1,750
W
Nike
12,164
2,799
0
1,129
11,401
4,642
91
3,683
7,718
0
44,417
W
Ymir
16,199
4,539
903
1,510
14,951
17,055
72
4,252
10,699
52,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
30,576
184
Minions Killed
57
0
Camps Cleared
0
934,671
Distance Traveled
688,921
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,767
633
39
2
0
319,038
0
L
Xing Tian
11,091
652
32
2
0
292,207
1
L
Vamana
11,399
671
23
1
0
285,771
0
L
Skadi
8,086
476
2
0
0
110,943
1
W
Nike
11,594
682
58
3
0
339,303
4
W
Ymir
11,396
670
87
5
0
276,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role