Player Matchup

Cthulhu
Cthulhu
FnaticPinga
Cthulhu
Level 10
God Stats
8W - 6L
1,431 SR
Queue Stats
10W - 7L
1,563 Elo+
Party 2
Janus
Janus
Guizard0
Janus
Level 24
God Stats
6W - 3L
1,619 SR
Queue Stats
25W - 16L
1,567 Elo+
Solo
Thor
Thor
Kqxc
Thor
Level 13
God Stats
2W - 1L
1,555 SR
Queue Stats
20W - 12L
1,602 Elo+
Party 2
Aphrodite
Aphrodite
S1der4l
Aphrodite
Level 29
God Stats
16W - 13L
1,531 SR
Queue Stats
208W - 205L
1,582 Elo+
Solo
Tiamat
Tiamat
TakeItOrLeafIt
Tiamat
Level 18
God Stats
3W - 0L
1,719 SR
Queue Stats
25W - 9L
1,771 Elo+
Solo
Team Averages
Level 19
1,571 SR
1,617 Elo+

VS

Team Averages
Level 19
1,450 SR
1,369 Elo+
Scylla
Scylla
Caua454_KNSB
Scylla
Level 26
God Stats
11W - 14L
1,405 SR
Queue Stats
81W - 95L
1,423 Elo+
Party 1
Tiamat
Tiamat
CrazzyWill
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,251 Elo+
Party 1
Ymir
Ymir
Kaue357_KNSB
Ymir
Level 28
God Stats
44W - 40L
1,519 SR
Queue Stats
129W - 142L
1,428 Elo+
Party 1
Anhur
Anhur
xX_Y4GO_Xx1v4
Anhur
Level 8
God Stats
5W - 18L
1,327 SR
Queue Stats
11W - 25L
1,330 Elo+
Party 1
Chaac
Chaac
yPxseidonWK
Chaac
Level 16
God Stats
3W - 5L
1,497 SR
Queue Stats
33W - 42L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FnaticPinga
Cthulhu
9
2 / 1 / 4
5,552
505
3,702
3,755
2,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Guizard0
Janus
13
4 / 0 / 4
7,471
679
8,466
4,301
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Kqxc
Thor
12
10 / 0 / 4
7,466
679
7,448
5,995
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
S1der4l
Aphrodite
13
4 / 0 / 4
7,965
724
4,400
7,459
2,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 2 / 3
7,235
658
5,430
6,760
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
2 / 8 / 1
4,937
449
4,343
8,116
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
CrazzyWill
Tiamat
7
0 / 7 / 0
4,410
401
1,824
8,189
3,412
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

7
0 / 4 / 1
5,155
469
1,989
9,648
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
0 / 3 / 0
4,626
421
2,016
5,090
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 4 / 0
5,089
463
3,463
7,523
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
26
Kills
3
3
Deaths
26
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
8
1
0.31
L
Tiamat
CrazzyWill
Tiamat
0
7
0
0
W
Cthulhu
FnaticPinga
Cthulhu
2
1
4
4
W
Janus
Guizard0
Janus
4
0
4
6
L
0
4
1
0.13
W
Thor
Kqxc
Thor
10
0
4
12
W
Aphrodite
S1der4l
Aphrodite
4
0
4
6
W
6
2
3
3.75
L
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,446
Damage
13,635
28,270
Taken
38,566
11,447
Mitigated
14,045
13,759
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,343
689
0
994
8,116
2,162
0
4,184
3,926
15,996
0
L
Tiamat
CrazzyWill
Tiamat
1,824
72
0
494
8,189
3,412
70
5,276
2,531
11,869
0
W
Cthulhu
FnaticPinga
Cthulhu
3,702
197
0
475
3,755
2,212
66
1,511
2,192
9,549
0
W
Janus
Guizard0
Janus
8,466
846
0
250
4,301
1,418
331
1,903
2,344
48,585
0
L
1,989
429
0
2,333
9,648
3,645
0
5,870
3,460
21,263
0
W
Thor
Kqxc
Thor
7,448
2,305
0
2,994
5,995
1,917
0
1,318
4,597
0
37,257
W
Aphrodite
S1der4l
Aphrodite
4,400
759
0
6,084
7,459
2,549
1,959
1,318
5,945
43,507
0
W
5,430
991
0
3,956
6,760
3,351
699
1,602
5,036
39,110
0
L
2,016
1,155
0
103
5,090
1,394
24
2,613
2,407
0
12,483
L
3,463
1,053
0
1,298
7,523
3,432
0
3,247
4,244
0
18,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
24,217
386
Minions Killed
136
0
Camps Cleared
0
1,140,374
Distance Traveled
991,976
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,937
449
20
2
0
179,933
0
L
Tiamat
4,410
401
18
2
0
165,987
1
W
Cthulhu
5,552
505
16
1
0
242,281
1
W
Janus
7,471
679
99
9
0
217,190
1
L
Ymir
5,155
469
24
2
0
211,956
2
W
Thor
7,466
679
71
6
0
264,413
0
W
Aphrodite
7,965
724
117
11
0
200,316
2
W
Tiamat
7,235
658
83
8
0
216,174
0
L
Anhur
4,626
421
37
3
0
183,765
0
L
Chaac
5,089
463
37
3
0
250,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role