Player Matchup

Geb
Geb
AoShmack-
Geb
Level 125
God Stats
3W - 10L
1,351 SR
Queue Stats
593W - 604L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
Hades_XD
Xbalanque
Level 68
God Stats
3W - 1L
1,715 SR
Queue Stats
8W - 8L
1,635 Elo+
Party 1
Awilix
Awilix
Immortal_Knave
Awilix
Level 88
God Stats
29W - 31L
1,409 SR
Queue Stats
338W - 347L
1,516 Elo+
Party 1
Ra
Ra
Youngwiz_
Ra
Level 4
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 4L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
rodrigovieira767
Gilgamesh
Level 82
God Stats
2W - 6L
1,197 SR
Queue Stats
140W - 136L
1,504 Elo+
Solo
Team Averages
Level 73
1,479 SR
1,559 Elo+

VS

Team Averages
Level 64
1,630 SR
1,509 Elo+
Sol
Sol
General Zacario
Sol
Level 143
God Stats
1W - 0L
1,840 SR
Queue Stats
43W - 27L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
I AM BIGTOAST
Kukulkan
Level 29
God Stats
10W - 8L
1,543 SR
Queue Stats
18W - 17L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
OiCata
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 3
Skadi
Skadi
SexyJuicyBacon
Skadi
Level 42
God Stats
12W - 5L
1,768 SR
Queue Stats
32W - 35L
1,455 Elo+
Party 3
Chaac
Chaac
SoloKings
Chaac
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 42L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,577
1,058
11,711
15,766
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Hades_XD
Xbalanque
17
3 / 9 / 8
11,227
1,123
19,458
21,261
8,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 8 / 2
10,706
1,071
14,680
20,419
9,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 6 / 2
8,765
877
1,869
8,263
7,579
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
17
4 / 7 / 8
11,027
1,103
8,334
20,884
13,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

80

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 15
13,003
1,300
24,392
14,894
6,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
I AM BIGTOAST
Kukulkan
17
2 / 5 / 13
10,430
1,043
8,326
8,724
3,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
OiCata
Cthulhu
17
2 / 3 / 18
10,780
1,078
7,150
9,770
10,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
13 / 1 / 17
13,653
1,365
25,062
9,727
4,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
SoloKings
Chaac
18
4 / 3 / 22
11,280
1,128
14,447
15,994
17,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
117
14
Kills
32
32
Deaths
14
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
11
2
15
9.25
L
Xbalanque
Hades_XD
Xbalanque
3
9
8
0.78
W
Kukulkan
I AM BIGTOAST
Kukulkan
2
5
13
1.7
L
5
8
2
0.75
W
Cthulhu
OiCata
Cthulhu
2
3
18
3.67
W
13
1
17
21.5
W
Chaac
SoloKings
Chaac
4
3
22
5
L
0
6
2
0.17
L
Gilgamesh
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,052
Damage
79,377
86,593
Taken
59,109
53,570
Mitigated
42,359
3,640
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,711
267
0
700
15,766
13,980
0
6,763
9,003
25,989
0
W
24,392
11,549
0
8,810
14,894
6,630
0
3,582
11,312
41,301
0
L
Xbalanque
Hades_XD
Xbalanque
19,458
6,044
183
1,032
21,261
8,752
0
11,417
9,844
0
56,632
W
Kukulkan
I AM BIGTOAST
Kukulkan
8,326
414
0
124
8,724
3,715
0
1,057
7,667
27,498
0
L
14,680
6,776
0
821
20,419
9,620
0
10,730
9,689
0
25,202
W
Cthulhu
OiCata
Cthulhu
7,150
433
0
0
9,770
10,578
0
3,748
6,022
17,184
0
W
25,062
14,784
0
1,838
9,727
4,087
0
3,927
5,800
0
42,556
W
Chaac
SoloKings
Chaac
14,447
3,831
0
6,050
15,994
17,349
0
1,266
14,728
0
27,752
L
1,869
688
44
5
8,263
7,579
0
2,099
6,164
6,360
0
L
Gilgamesh
8,334
1,798
0
855
20,884
13,639
0
8,859
12,025
0
24,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,302
Gold Earned
59,146
183
Minions Killed
178
9
Camps Cleared
8
898,266
Distance Traveled
959,891
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,577
1,058
16
2
1
190,944
0
W
Sol
13,003
1,300
35
4
4
189,100
0
L
Xbalanque
11,227
1,123
98
10
2
184,914
0
W
Kukulkan
10,430
1,043
49
5
0
169,572
0
L
Awilix
10,706
1,071
24
2
6
213,566
0
W
Cthulhu
10,780
1,078
25
3
1
197,328
2
W
Skadi
13,653
1,365
41
4
1
202,010
0
W
Chaac
11,280
1,128
28
3
2
201,881
0
L
Ra
8,765
877
7
1
0
121,876
1
L
Gilgamesh
11,027
1,103
38
4
0
186,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role