Player Matchup

Sun Wukong
Sun Wukong
Beefyboy28
Sun Wukong
Level 15
God Stats
20W - 18L
1,479 SR
Queue Stats
113W - 138L
1,303 Elo+
Solo
Jing Wei
Jing Wei
GGod85
Jing Wei
Level 5
God Stats
10W - 6L
1,500 SR
Queue Stats
13W - 12L
1,088 Elo+
Party 2
Discordia
Discordia
HowlingFantod
Discordia
Level 14
God Stats
4W - 5L
1,355 SR
Queue Stats
113W - 100L
1,434 Elo+
Solo
Nu Wa
Nu Wa
queuetjin
Nu Wa
Level 22
God Stats
50W - 45L
1,507 SR
Queue Stats
137W - 146L
1,394 Elo+
Solo
Neith
Neith
tknickfury
Neith
Level 21
God Stats
6W - 17L
1,283 SR
Queue Stats
63W - 58L
1,354 Elo+
Party 2
Team Averages
Level 15
1,425 SR
1,314 Elo+

VS

Team Averages
Level 15
1,475 SR
1,385 Elo+
Hera
Hera
Barren1986
Hera
Level 29
God Stats
19W - 20L
1,505 SR
Queue Stats
206W - 268L
1,367 Elo+
Party 1
Ratatoskr
Ratatoskr
HappyDurara
Ratatoskr
Level 5
God Stats
2W - 6L
1,059 SR
Queue Stats
7W - 7L
1,012 Elo+
Solo
Discordia
Discordia
ProfZinSilvercut
Discordia
Level 29
God Stats
37W - 30L
1,569 SR
Queue Stats
262W - 330L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
RunningTomato
Guan Yu
Level 6
God Stats
2W - 3L
1,740 SR
Queue Stats
10W - 24L
1,739 Elo+
Solo
Medusa
Medusa
merblonde
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beefyboy28
Sun Wukong
20
4 / 0 / 10
16,462
915
19,276
38,213
46,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
GGod85
Jing Wei
20
0 / 8 / 5
14,797
822
2,207
21,500
8,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
HowlingFantod
Discordia
20
6 / 5 / 11
17,608
978
39,767
17,321
6,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
queuetjin
Nu Wa
20
4 / 8 / 5
16,532
918
24,144
21,500
9,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
20
2 / 6 / 8
15,580
866
16,154
20,958
7,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 10
18,206
1,011
45,497
22,183
8,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
HappyDurara
Ratatoskr
20
9 / 4 / 3
16,797
933
16,198
24,341
12,811
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
20
4 / 3 / 15
17,219
957
31,872
18,171
6,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
20
2 / 3 / 16
16,230
902
13,399
30,840
46,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
merblonde
Medusa
19
0 / 2 / 6
14,025
779
6,650
11,832
4,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
77
16
Kills
27
27
Deaths
17
39
Assists
50
Player
Kills
Deaths
Assists
KDA
L
12
5
10
3.4
W
Sun Wukong
Beefyboy28
Sun Wukong
4
0
10
9
W
Jing Wei
GGod85
Jing Wei
0
8
5
0.31
L
Ratatoskr
HappyDurara
Ratatoskr
9
4
3
2.63
W
Discordia
HowlingFantod
Discordia
6
5
11
2.3
L
Discordia
4
3
15
3.83
L
Guan Yu
2
3
16
3.33
L
Medusa
merblonde
Medusa
0
2
6
1.5
W
Nu Wa
queuetjin
Nu Wa
4
8
5
0.81
W
Neith
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,548
Damage
113,616
119,492
Taken
107,367
78,369
Mitigated
78,736
10,571
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
45,497
11,192
0
1,227
22,183
8,974
0
14,185
7,998
91,883
0
W
Sun Wukong
Beefyboy28
Sun Wukong
19,276
3,668
0
721
38,213
46,360
0
25,834
12,379
917
47,817
W
Jing Wei
GGod85
Jing Wei
2,207
1,151
0
0
21,500
8,634
0
12,011
9,489
0
19,517
L
Ratatoskr
HappyDurara
Ratatoskr
16,198
4,118
0
0
24,341
12,811
0
11,825
11,448
0
45,639
W
Discordia
HowlingFantod
Discordia
39,767
2,354
1,186
2,528
17,321
6,729
0
10,275
7,046
83,080
0
L
Discordia
31,872
1,598
324
2,118
18,171
6,581
0
14,949
3,222
106,223
0
L
Guan Yu
13,399
2,279
6,631
5,492
30,840
46,024
0
15,186
15,654
0
27,872
L
Medusa
merblonde
Medusa
6,650
3,405
0
1,045
11,832
4,346
0
8,132
3,700
0
16,468
W
Nu Wa
queuetjin
Nu Wa
24,144
4,783
470
2,029
21,500
9,237
0
13,722
7,778
76,115
0
W
Neith
16,154
7,430
0
3,637
20,958
7,409
0
15,527
5,431
0
51,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,979
Gold Earned
82,477
379
Minions Killed
401
11
Camps Cleared
8
1,689,559
Distance Traveled
1,560,896
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
18,206
1,011
123
7
5
321,439
0
W
Sun Wukong
16,462
915
46
3
4
393,247
0
W
Jing Wei
14,797
822
30
2
4
332,586
1
L
Ratatoskr
16,797
933
54
3
3
413,880
2
W
Discordia
17,608
978
107
6
1
335,494
0
L
Discordia
17,219
957
179
10
0
325,819
0
L
Guan Yu
16,230
902
27
2
0
373,794
0
L
Medusa
14,025
779
18
1
0
125,964
1
W
Nu Wa
16,532
918
119
7
1
314,404
1
W
Neith
15,580
866
77
4
1
313,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role