Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BreadHulk
Ah Muzen Cab
Level 29
God Stats
2W - 4L
1,572 SR
Queue Stats
55W - 76L
1,285 Elo+
Solo
Hachiman
Hachiman
DominusGuerrier
Hachiman
Level 119
God Stats
19W - 24L
1,453 SR
Queue Stats
70W - 52L
1,457 Elo+
Solo
Eset
Eset
M-Vector07
Eset
Level 74
God Stats
0W - 1L
1,234 SR
Queue Stats
3W - 4L
1,260 Elo+
Solo
Discordia
Discordia
Rigobarboza
Discordia
Level 122
God Stats
1W - 1L
1,404 SR
Queue Stats
44W - 51L
1,462 Elo+
Solo
He Bo
He Bo
Snarf214
He Bo
Level 127
God Stats
0W - 1L
1,425 SR
Queue Stats
24W - 27L
1,411 Elo+
Solo
Team Averages
Level 94
1,418 SR
1,375 Elo+

VS

Team Averages
Level 93
1,437 SR
1,415 Elo+
Ra
Ra
Gods Chos3n One
Ra
Level 137
God Stats
1W - 1L
1,313 SR
Queue Stats
40W - 30L
1,502 Elo+
Party 1
Bacchus
Bacchus
LoKey sharp
Bacchus
Level 58
God Stats
3W - 2L
1,428 SR
Queue Stats
33W - 40L
1,382 Elo+
Party 1
Nike
Nike
Lokey Swauce
Nike
Level 109
God Stats
3W - 1L
1,562 SR
Queue Stats
77W - 65L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
MaceTheFierce
Kukulkan
Level 96
God Stats
3W - 6L
1,668 SR
Queue Stats
23W - 29L
1,441 Elo+
Party 1
Anhur
Anhur
papucho99-bbarre
Anhur
Level 67
God Stats
2W - 3L
1,215 SR
Queue Stats
105W - 114L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BreadHulk
Ah Muzen Cab
19
1 / 0 / 0
10,864
639
7,595
5,344
1,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
17
0 / 5 / 1
9,681
569
7,172
12,181
4,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 1
9,089
535
7,458
12,120
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Rigobarboza
Discordia
16
0 / 6 / 1
9,327
549
7,060
9,418
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Snarf214
He Bo
17
2 / 1 / 1
10,675
628
14,230
8,662
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 8
11,912
701
5,162
11,728
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
LoKey sharp
Bacchus
17
4 / 1 / 8
11,554
680
5,033
9,163
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 0 / 9
12,239
720
5,698
14,777
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
MaceTheFierce
Kukulkan
20
7 / 0 / 4
13,068
769
18,952
9,847
4,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 5
12,597
741
3,842
16,484
6,191
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
19
19
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BreadHulk
Ah Muzen Cab
1
0
0
1
L
Hachiman
0
5
1
0.1
W
4
0
8
8
W
Bacchus
LoKey sharp
Bacchus
4
1
8
8
W
2
0
9
6.5
L
0
7
1
0.07
W
Kukulkan
MaceTheFierce
Kukulkan
7
0
4
9
L
Discordia
Rigobarboza
Discordia
0
6
1
0.08
L
He Bo
Snarf214
He Bo
2
1
1
2.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,515
Damage
38,687
47,725
Taken
61,999
17,462
Mitigated
39,905
5,538
Healing
25,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BreadHulk
Ah Muzen Cab
7,595
363
0
1,715
5,344
1,970
1
2,482
2,792
0
55,767
L
Hachiman
7,172
2,937
297
1,492
12,181
4,279
0
6,166
5,857
0
38,123
W
5,162
255
5,438
6,630
11,728
4,914
1,489
5,737
5,845
47,616
0
W
Bacchus
LoKey sharp
Bacchus
5,033
148
0
1,470
9,163
10,879
370
2,698
6,389
17,207
0
W
5,698
553
0
5,292
14,777
13,784
391
6,722
7,809
0
33,437
L
7,458
229
465
980
12,120
4,554
0
8,926
2,966
26,932
0
W
Kukulkan
MaceTheFierce
Kukulkan
18,952
140
0
1,325
9,847
4,137
1,180
4,094
5,707
82,455
0
L
Discordia
Rigobarboza
Discordia
7,060
0
0
0
9,418
3,544
0
5,842
3,457
28,724
0
L
He Bo
Snarf214
He Bo
14,230
54
0
589
8,662
3,115
0
5,472
3,004
34,916
0
W
3,842
767
35
5,219
16,484
6,191
907
10,031
6,377
0
52,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,636
Gold Earned
61,370
383
Minions Killed
501
5
Camps Cleared
11
1,354,299
Distance Traveled
1,624,337
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,864
639
132
8
1
316,594
0
L
Hachiman
9,681
569
72
4
2
211,197
2
W
Ra
11,912
701
98
6
4
303,593
1
W
Bacchus
11,554
680
32
2
0
328,500
1
W
Nike
12,239
720
81
5
2
342,211
4
L
Eset
9,089
535
52
3
0
251,566
0
W
Kukulkan
13,068
769
155
9
3
327,850
4
L
Discordia
9,327
549
55
3
0
256,454
3
L
He Bo
10,675
628
72
4
2
318,488
3
W
Anhur
12,597
741
135
8
2
322,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role