Player Matchup

Cthulhu
Cthulhu
Corath87
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,221 Elo+
Party 1
Neith
Neith
Housedabs
Neith
Level 41
God Stats
17W - 18L
1,530 SR
Queue Stats
86W - 148L
1,401 Elo+
Party 1
Ra
Ra
NOVED420
Ra
Level 15
God Stats
1W - 1L
1,202 SR
Queue Stats
1W - 5L
1,065 Elo+
Party 1
Team Averages
Level 32
1,411 SR
1,229 Elo+

VS

Team Averages
Level 26
1,510 SR
1,332 Elo+
Sol
Sol
Aysshel
Sol
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 86L
1,154 Elo+
Solo
Ares
Ares
WillMcCullough98
Ares
Level 37
God Stats
1W - 2L
1,233 SR
Queue Stats
66W - 90L
1,214 Elo+
Solo
Baron Samedi
Baron Samedi
maxtafarii
Baron Samedi
Level 27
God Stats
3W - 7L
1,797 SR
Queue Stats
20W - 43L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corath87
Cthulhu
13
6 / 3 / 11
10,410
801
9,430
13,729
7,217
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Housedabs
Neith
15
12 / 3 / 4
11,279
868
13,546
12,334
5,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 4 / 11
8,705
670
4,691
7,887
2,702
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 5 / 4
8,356
643
5,029
10,081
3,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 6 / 3
9,276
714
6,821
11,176
7,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
maxtafarii
Baron Samedi
14
6 / 7 / 2
10,413
801
9,780
13,177
6,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
10
10
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
0
5
4
0.4
W
Cthulhu
Corath87
Cthulhu
6
3
11
3.83
W
Neith
Housedabs
Neith
12
3
4
4.67
W
0
4
11
1.38
L
4
6
3
0.92
L
Baron Samedi
maxtafarii
Baron Samedi
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,667
Damage
21,630
33,950
Taken
34,434
14,932
Mitigated
17,932
10,941
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,029
2,110
0
2,759
10,081
3,438
1,037
4,176
5,905
22,213
0
W
Cthulhu
Corath87
Cthulhu
9,430
1,239
193
2,323
13,729
7,217
491
8,287
5,442
32,719
0
W
Neith
Housedabs
Neith
13,546
8,297
148
5,846
12,334
5,013
2,061
7,010
5,324
0
48,159
W
4,691
789
1,297
1,134
7,887
2,702
530
6,405
1,482
16,220
0
L
6,821
420
0
400
11,176
7,509
0
4,222
6,954
29,722
0
L
Baron Samedi
maxtafarii
Baron Samedi
9,780
1,582
460
2,059
13,177
6,985
441
5,795
7,382
34,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
28,045
136
Minions Killed
116
0
Camps Cleared
0
604,754
Distance Traveled
628,135
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,356
643
42
3
0
208,984
0
W
Cthulhu
10,410
801
53
4
0
228,791
1
W
Neith
11,279
868
68
5
0
185,631
1
W
Ra
8,705
670
15
1
0
190,332
2
L
Ares
9,276
714
31
2
0
228,674
1
L
Baron Samedi
10,413
801
43
3
0
190,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role