Player Matchup

King Arthur
King Arthur
AllHailDark
King Arthur
Level 128
God Stats
3W - 5L
1,321 SR
Queue Stats
187W - 174L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
Dabadabuka
Gilgamesh
Level 20
God Stats
10W - 7L
1,468 SR
Queue Stats
45W - 55L
1,464 Elo+
Solo
Chronos
Chronos
FlipaDaCoin
Chronos
Level 18
God Stats
8W - 4L
1,652 SR
Queue Stats
37W - 35L
1,612 Elo+
Solo
Pele
Pele
Zeehaca
Pele
Level 18
God Stats
14W - 7L
1,736 SR
Queue Stats
54W - 45L
1,652 Elo+
Solo
Ra
Ra
forgeVll
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,613 Elo+
Party 1
Team Averages
Level 37
1,535 SR
1,601 Elo+

VS

Team Averages
Level 23
1,621 SR
1,609 Elo+
Yemoja
Yemoja
Bruins63374592
Yemoja
Level 28
God Stats
13W - 11L
1,640 SR
Queue Stats
49W - 52L
1,639 Elo+
Party 2
Nike
Nike
Dinotroll616
Nike
Level 27
God Stats
10W - 5L
1,592 SR
Queue Stats
83W - 70L
1,562 Elo+
Solo
Anhur
Anhur
GreediestGreed
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
LowPanTsJoe
Baron Samedi
Level 22
God Stats
15W - 15L
1,683 SR
Queue Stats
65W - 51L
1,649 Elo+
Party 2
Ne Zha
Ne Zha
RoyalLilNut
Ne Zha
Level 29
God Stats
12W - 9L
1,692 SR
Queue Stats
467W - 378L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllHailDark
King Arthur
20
7 / 8 / 10
13,722
528
15,837
30,233
29,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Dabadabuka
Gilgamesh
20
7 / 3 / 12
13,873
534
18,810
17,333
10,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
FlipaDaCoin
Chronos
20
5 / 1 / 12
14,856
571
13,091
26,383
30,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Zeehaca
Pele
20
11 / 3 / 12
16,167
622
24,572
21,711
12,085
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 5 / 13
12,936
498
12,547
14,104
7,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 7
9,769
376
4,400
19,781
18,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 6 / 14
12,658
487
16,062
32,696
21,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 6 / 4
9,196
354
1,888
17,545
5,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
LowPanTsJoe
Baron Samedi
20
8 / 5 / 3
13,780
530
23,245
19,550
9,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
20
10 / 5 / 7
13,451
517
24,215
24,489
13,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
31
Kills
19
20
Deaths
31
59
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AllHailDark
King Arthur
7
8
10
1.5
L
0
9
7
0.39
W
Gilgamesh
Dabadabuka
Gilgamesh
7
3
12
4.33
L
1
6
14
1.33
W
Chronos
FlipaDaCoin
Chronos
5
1
12
11
L
0
6
4
0.33
L
Baron Samedi
LowPanTsJoe
Baron Samedi
8
5
3
1.9
L
Ne Zha
10
5
7
2.7
W
Pele
Zeehaca
Pele
11
3
12
5.67
W
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,857
Damage
69,810
109,764
Taken
114,061
90,239
Mitigated
68,470
30,466
Healing
39,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AllHailDark
King Arthur
15,837
1,453
0
5,914
30,233
29,406
238
7,012
23,221
466
90,667
L
4,400
1,023
2,732
739
19,781
18,842
590
4,914
14,718
28,055
0
W
Gilgamesh
Dabadabuka
Gilgamesh
18,810
4,974
0
3,246
17,333
10,930
3,311
3,006
14,327
0
114,572
L
16,062
1,503
0
10,392
32,696
21,535
539
7,589
24,541
7,974
75,264
W
Chronos
FlipaDaCoin
Chronos
13,091
4,084
0
5,677
26,383
30,681
1,325
10,835
15,548
58,039
0
L
1,888
1,207
0
2,725
17,545
5,396
792
3,413
14,052
0
33,056
L
Baron Samedi
LowPanTsJoe
Baron Samedi
23,245
1,351
2,807
9,218
19,550
9,228
219
4,477
14,308
100,549
0
L
Ne Zha
24,215
9,147
0
11,019
24,489
13,469
0
4,199
19,872
0
118,202
W
Pele
Zeehaca
Pele
24,572
4,459
0
8,834
21,711
12,085
2,300
4,827
16,884
0
125,907
W
12,547
529
2,890
3,905
14,104
7,137
655
4,302
9,802
97,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,554
Gold Earned
58,854
713
Minions Killed
556
0
Camps Cleared
0
2,640,868
Distance Traveled
2,432,695
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,722
528
139
5
0
459,513
2
L
Yemoja
9,769
376
46
2
0
454,368
0
W
Gilgamesh
13,873
534
136
5
0
560,888
0
L
Nike
12,658
487
146
6
0
501,096
4
W
Chronos
14,856
571
71
3
0
487,341
4
L
Anhur
9,196
354
58
2
0
474,595
4
L
Baron Samedi
13,780
530
177
7
0
492,228
2
L
Ne Zha
13,451
517
129
5
0
510,408
9
W
Pele
16,167
622
180
7
0
585,561
5
W
Ra
12,936
498
187
7
0
547,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role