Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
A-Danger-Tree
Heimdallr
Level 27
God Stats
38W - 33L
1,543 SR
Queue Stats
121W - 127L
1,427 Elo+
Solo
Scylla
Scylla
Liġht
Scylla
Level 27
God Stats
16W - 20L
1,344 SR
Queue Stats
56W - 59L
1,300 Elo+
Solo
Ares
Ares
XTidal-WaveX
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
小幸福将星
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,445 Elo+

VS

Team Averages
Level 26
1,529 SR
1,388 Elo+
Thanatos
Thanatos
IceStreak99
Thanatos
Level 28
God Stats
10W - 14L
1,511 SR
Queue Stats
172W - 160L
1,456 Elo+
Solo
Heimdallr
Heimdallr
Jaayaj
Heimdallr
Level 29
God Stats
114W - 82L
1,642 SR
Queue Stats
390W - 287L
1,579 Elo+
Solo
Zeus
Zeus
Jeponngsss
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,259 Elo+
Solo
Guan Yu
Guan Yu
KingChaos 4K
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,277 Elo+
Solo
Yemoja
Yemoja
Notfrom63rd8456
Yemoja
Level 29
God Stats
2W - 2L
1,494 SR
Queue Stats
78W - 77L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 2 / 2
5,175
518
3,143
7,521
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
A-Danger-Tree
Heimdallr
5
0 / 4 / 0
4,168
417
1,521
3,966
763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Liġht
Scylla
7
2 / 2 / 1
4,625
463
4,195
3,236
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 6 / 1
3,589
359
958
5,475
2,034
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 5 / 2
5,133
513
2,642
6,869
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IceStreak99
Thanatos
10
7 / 1 / 3
6,158
616
4,665
5,638
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Jaayaj
Heimdallr
11
6 / 0 / 2
6,878
688
5,212
6,422
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 3 / 4
5,865
587
6,503
4,962
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
KingChaos 4K
Guan Yu
5
0 / 3 / 1
4,038
404
787
3,807
1,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 3
5,094
509
2,095
3,418
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
19
19
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
2
1.5
L
Heimdallr
A-Danger-Tree
Heimdallr
0
4
0
0
W
Thanatos
IceStreak99
Thanatos
7
1
3
8.5
W
Heimdallr
Jaayaj
Heimdallr
6
0
2
7
W
5
3
4
2.33
W
Guan Yu
KingChaos 4K
Guan Yu
0
3
1
0.17
L
Scylla
Liġht
Scylla
2
2
1
1.25
W
1
0
3
2.5
L
0
6
1
0.08
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,459
Damage
19,262
27,067
Taken
24,247
9,284
Mitigated
7,857
3,820
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,143
1,694
43
2,282
7,521
2,245
0
1,968
5,437
0
15,216
L
Heimdallr
A-Danger-Tree
Heimdallr
1,521
907
0
345
3,966
763
0
80
3,824
0
10,429
W
Thanatos
IceStreak99
Thanatos
4,665
2,312
0
3,007
5,638
1,588
0
1,051
4,551
0
24,828
W
Heimdallr
Jaayaj
Heimdallr
5,212
3,473
0
3,502
6,422
2,219
0
137
6,285
0
38,676
W
6,503
1,348
0
1,080
4,962
1,326
722
1,548
3,414
25,301
0
W
Guan Yu
KingChaos 4K
Guan Yu
787
89
160
774
3,807
1,564
82
2,356
1,131
0
6,476
L
Scylla
Liġht
Scylla
4,195
433
0
469
3,236
752
397
772
2,464
16,160
0
W
2,095
808
822
678
3,418
1,160
270
2,031
1,071
11,156
0
L
958
243
0
0
5,475
2,034
0
2,610
2,681
2,894
0
L
2,642
643
230
451
6,869
3,490
108
2,638
4,063
10,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,690
Gold Earned
28,033
85
Minions Killed
194
0
Camps Cleared
0
736,482
Distance Traveled
840,247
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,175
518
28
3
0
172,331
0
L
Heimdallr
4,168
417
22
2
0
132,275
0
W
Thanatos
6,158
616
48
5
0
210,733
1
W
Heimdallr
6,878
688
63
6
0
166,232
4
W
Zeus
5,865
587
47
5
0
137,421
0
W
Guan Yu
4,038
404
18
2
0
126,455
3
L
Scylla
4,625
463
17
2
0
134,811
0
W
Yemoja
5,094
509
18
2
0
199,406
0
L
Ares
3,589
359
1
0
0
102,462
3
L
Yemoja
5,133
513
17
2
0
194,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role