Player Matchup

Erlang Shen
Erlang Shen
ARABIAN MILKMAN
Erlang Shen
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 90L
1,584 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Toothless420
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,527 Elo+
Party 3
Yemoja
Yemoja
johnathansmit10
Yemoja
Level 116
God Stats
6W - 7L
1,539 SR
Queue Stats
137W - 112L
1,511 Elo+
Party 2
Hades
Hades
theflappygoat43
Hades
Level 10
God Stats
3W - 1L
1,726 SR
Queue Stats
17W - 7L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
yoloswag6966696
Gilgamesh
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
249W - 255L
1,448 Elo+
Party 3
Team Averages
Level 64
1,553 SR
1,525 Elo+

VS

Team Averages
Level 67
1,476 SR
1,527 Elo+
Kali
Kali
Adventciv
Kali
Level 27
God Stats
11W - 11L
1,476 SR
Queue Stats
146W - 142L
1,512 Elo+
Party 4
Tiamat
Tiamat
JDMdog21
Tiamat
Level 39
God Stats
1W - 1L
1,232 SR
Queue Stats
133W - 163L
1,400 Elo+
Party 4
Olorun
Olorun
Mappet
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,658 Elo+
Party 1
Guan Yu
Guan Yu
zenhh
Guan Yu
Level 127
God Stats
2W - 2L
1,810 SR
Queue Stats
65W - 57L
1,612 Elo+
Party 1
Ymir
Ymir
Вacchus
Ymir
Level 123
God Stats
1W - 1L
1,363 SR
Queue Stats
60W - 79L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ARABIAN MILKMAN
Erlang Shen
20
11 / 7 / 8
13,396
558
23,857
29,315
17,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Toothless420
Ah Muzen Cab
15
1 / 14 / 9
10,172
424
14,204
26,954
10,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 8 / 11
12,546
523
10,211
27,968
30,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 7 / 10
10,232
426
9,220
17,594
12,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
yoloswag6966696
Gilgamesh
16
4 / 11 / 5
10,753
448
15,020
26,511
20,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
8 / 7 / 10
14,971
624
17,751
25,253
14,811
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
JDMdog21
Tiamat
16
3 / 6 / 11
12,149
506
10,036
17,141
11,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
Mappet
Olorun
19
18 / 4 / 12
15,306
638
30,374
30,002
13,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
zenhh
Guan Yu
19
10 / 4 / 20
14,497
604
23,427
32,333
43,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
18
8 / 2 / 25
14,826
618
21,404
28,034
28,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
125
23
Kills
47
47
Deaths
23
43
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ARABIAN MILKMAN
Erlang Shen
11
7
8
2.14
W
Kali
8
7
10
1.86
W
Tiamat
JDMdog21
Tiamat
3
6
11
1.42
W
Olorun
Mappet
Olorun
18
4
12
6
L
Ah Muzen Cab
Toothless420
Ah Muzen Cab
1
14
9
0.39
L
5
8
11
1.31
L
2
7
10
1
L
Gilgamesh
yoloswag6966696
Gilgamesh
4
11
5
0.59
W
Guan Yu
zenhh
Guan Yu
10
4
20
5
W
Ymir
8
2
25
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,512
Damage
102,992
128,342
Taken
132,763
92,147
Mitigated
111,878
18,502
Healing
60,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ARABIAN MILKMAN
Erlang Shen
23,857
14,573
0
3,820
29,315
17,859
467
12,423
16,707
0
104,545
W
Kali
17,751
9,829
0
8,125
25,253
14,811
754
3,835
20,017
0
106,207
W
Tiamat
JDMdog21
Tiamat
10,036
652
238
2,475
17,141
11,612
1,204
4,262
12,819
52,358
0
W
Olorun
Mappet
Olorun
30,374
23,768
2,288
18,313
30,002
13,388
7,827
6,118
23,809
112,411
0
L
Ah Muzen Cab
Toothless420
Ah Muzen Cab
14,204
5,284
0
3,052
26,954
10,073
0
16,051
10,842
0
60,400
L
10,211
1,595
2,852
1,697
27,968
30,824
216
12,990
14,790
47,718
0
L
9,220
745
650
3,910
17,594
12,618
0
10,047
7,360
46,310
0
L
Gilgamesh
yoloswag6966696
Gilgamesh
15,020
3,514
0
2,521
26,511
20,773
0
9,760
16,613
10,009
45,778
W
Guan Yu
zenhh
Guan Yu
23,427
6,105
7,193
16,065
32,333
43,482
1,876
6,040
25,668
0
84,510
W
Ymir
21,404
6,108
0
5,813
28,034
28,585
596
6,545
21,289
56,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,099
Gold Earned
71,749
435
Minions Killed
513
0
Camps Cleared
0
1,946,712
Distance Traveled
2,210,455
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,396
558
153
6
0
452,451
2
W
Kali
14,971
624
135
6
0
422,695
1
W
Tiamat
12,149
506
86
4
0
427,558
1
W
Olorun
15,306
638
128
5
0
418,548
1
L
Ah Muzen Cab
10,172
424
76
3
0
370,279
2
L
Yemoja
12,546
523
60
3
0
354,015
3
L
Hades
10,232
426
75
3
0
376,429
8
L
Gilgamesh
10,753
448
71
3
0
393,538
1
W
Guan Yu
14,497
604
113
5
0
470,975
0
W
Ymir
14,826
618
51
2
0
470,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role