Player Matchup

Pele
Pele
IIncursio
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 285L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
MelkorVzl
Xbalanque
Level 65
God Stats
21W - 16L
1,526 SR
Queue Stats
380W - 416L
1,465 Elo+
Solo
Sol
Sol
NicoTheSneako
Sol
Level 38
God Stats
13W - 18L
1,463 SR
Queue Stats
150W - 176L
1,437 Elo+
Party 1
Hercules
Hercules
gman371
Hercules
Level 47
God Stats
2W - 6L
1,430 SR
Queue Stats
151W - 143L
1,491 Elo+
Party 1
Ymir
Ymir
olliethefro
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,484 SR
1,471 Elo+

VS

Team Averages
Level 103
1,601 SR
1,458 Elo+
Da Ji
Da Ji
DOTYYLION15
Da Ji
Level 105
God Stats
3W - 4L
1,533 SR
Queue Stats
166W - 176L
1,455 Elo+
Solo
Bacchus
Bacchus
ELChospiras
Bacchus
Level 113
God Stats
5W - 7L
1,664 SR
Queue Stats
219W - 259L
1,445 Elo+
Party 2
Cupid
Cupid
GhioR
Cupid
Level 101
God Stats
3W - 2L
1,897 SR
Queue Stats
38W - 51L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
kingnkosi1
Gilgamesh
Level 89
God Stats
11W - 12L
1,480 SR
Queue Stats
85W - 92L
1,459 Elo+
Solo
Nu Wa
Nu Wa
skinnypapi
Nu Wa
Level 107
God Stats
3W - 3L
1,435 SR
Queue Stats
75W - 71L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 13 / 4
10,595
441
14,016
23,880
7,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
MelkorVzl
Xbalanque
17
4 / 7 / 2
10,963
457
12,358
18,790
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 13 / 2
9,828
410
12,539
17,135
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
gman371
Hercules
17
4 / 8 / 4
11,114
463
15,450
38,644
26,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 8 / 3
9,785
408
7,896
17,203
12,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 15
15,376
641
20,550
22,076
9,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ELChospiras
Bacchus
18
6 / 4 / 18
13,533
564
9,829
20,082
23,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
GhioR
Cupid
20
7 / 4 / 15
15,203
633
14,043
15,345
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
kingnkosi1
Gilgamesh
20
8 / 3 / 9
14,551
606
21,125
24,857
20,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
20
14 / 5 / 15
15,426
643
27,043
15,867
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
121
19
Kills
49
49
Deaths
20
15
Assists
72
Player
Kills
Deaths
Assists
KDA
W
14
4
15
5.38
W
Bacchus
ELChospiras
Bacchus
6
4
18
3.75
W
Cupid
GhioR
Cupid
7
4
15
3.63
L
Pele
7
13
4
0.69
L
Xbalanque
MelkorVzl
Xbalanque
4
7
2
0.71
L
3
13
2
0.31
L
Hercules
gman371
Hercules
4
8
4
0.75
W
Gilgamesh
kingnkosi1
Gilgamesh
8
3
9
4.17
L
1
8
3
0.31
W
Nu Wa
14
5
15
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,259
Damage
92,590
115,652
Taken
98,227
56,443
Mitigated
65,469
24,057
Healing
31,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,550
5,439
0
8,272
22,076
9,785
3,282
4,679
17,203
0
104,763
W
Bacchus
ELChospiras
Bacchus
9,829
1,459
1,135
5,123
20,082
23,374
1,371
5,858
14,037
36,040
0
W
Cupid
GhioR
Cupid
14,043
10,552
405
7,629
15,345
6,287
5,241
1,526
13,815
0
95,139
L
Pele
14,016
5,825
0
1,653
23,880
7,293
204
5,624
18,075
0
65,501
L
Xbalanque
MelkorVzl
Xbalanque
12,358
4,980
0
3,164
18,790
6,658
378
5,305
13,365
0
85,910
L
12,539
1,833
0
379
17,135
3,549
261
10,048
6,796
51,790
0
L
Hercules
gman371
Hercules
15,450
6,564
0
17,764
38,644
26,616
390
6,700
31,730
0
60,911
W
Gilgamesh
kingnkosi1
Gilgamesh
21,125
8,361
0
4,211
24,857
20,109
3,802
4,127
20,610
0
83,803
L
7,896
907
0
1,097
17,203
12,327
76
8,197
8,814
43,174
0
W
Nu Wa
27,043
7,256
0
5,097
15,867
5,914
4,744
6,685
8,756
92,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,285
Gold Earned
74,089
507
Minions Killed
576
0
Camps Cleared
0
1,886,291
Distance Traveled
2,199,633
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,376
641
136
6
0
432,008
5
W
Bacchus
13,533
564
46
2
0
477,629
9
W
Cupid
15,203
633
154
6
0
420,444
0
L
Pele
10,595
441
94
4
0
387,143
0
L
Xbalanque
10,963
457
143
6
0
354,752
5
L
Sol
9,828
410
83
3
0
362,354
0
L
Hercules
11,114
463
117
5
0
371,280
2
W
Gilgamesh
14,551
606
125
5
0
447,311
2
L
Ymir
9,785
408
70
3
0
410,762
2
W
Nu Wa
15,426
643
115
5
0
422,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role