Player Matchup

Hades
Hades
FeelMYPain94366
Hades
Level 27
God Stats
79W - 93L
1,433 SR
Queue Stats
389W - 526L
1,352 Elo+
Party 2
Izanami
Izanami
SkinnyMalonee
Izanami
Level 52
God Stats
295W - 301L
1,411 SR
Queue Stats
345W - 390L
1,321 Elo+
Party 2
Terra
Terra
Susan_Tangthrust
Terra
Level 47
God Stats
1W - 2L
1,268 SR
Queue Stats
22W - 12L
1,704 Elo+
Solo
Kali
Kali
TowerChild
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 187L
1,409 Elo+
Party 2
Merlin
Merlin
XxHyperQueenxX
Merlin
Level 62
God Stats
10W - 16L
1,327 SR
Queue Stats
1,038W - 1,176L
1,348 Elo+
Party 2
Team Averages
Level 43
1,388 SR
1,427 Elo+

VS

Team Averages
Level 57
1,630 SR
1,539 Elo+
Zeus
Zeus
All-Exoitc_99k
Zeus
Level 28
God Stats
9W - 3L
1,706 SR
Queue Stats
22W - 9L
1,710 Elo+
Party 1
Hercules
Hercules
BigPanduh327
Hercules
Level 35
God Stats
16W - 19L
1,520 SR
Queue Stats
809W - 801L
1,468 Elo+
Solo
Apollo
Apollo
EagerestApe1123
Apollo
Level 37
God Stats
2W - 0L
1,820 SR
Queue Stats
227W - 185L
1,452 Elo+
Solo
Khepri
Khepri
Monsterkam11
Khepri
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 39L
1,608 Elo+
Party 1
Fenrir
Fenrir
marc91abc
Fenrir
Level 85
God Stats
17W - 9L
1,605 SR
Queue Stats
707W - 689L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 2
9,947
904
10,554
22,493
11,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
16
0 / 8 / 3
10,249
932
17,395
18,646
7,435
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 2
10,773
979
17,099
18,135
7,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 15 / 3
9,727
884
7,903
23,093
9,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 2
9,965
906
9,504
21,299
8,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 22
12,205
1,110
22,234
9,269
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
BigPanduh327
Hercules
18
9 / 1 / 26
12,813
1,165
19,220
18,747
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
21 / 0 / 18
13,441
1,222
23,206
10,203
4,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
19
2 / 1 / 34
11,731
1,066
10,524
17,124
24,519
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
marc91abc
Fenrir
19
7 / 0 / 27
12,177
1,107
20,111
15,271
9,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
176
4
Kills
49
49
Deaths
4
12
Assists
127
Player
Kills
Deaths
Assists
KDA
W
10
2
22
10.5
W
Hercules
BigPanduh327
Hercules
9
1
26
22
W
21
0
18
30
L
1
13
2
0.15
W
Khepri
2
1
34
19
L
Izanami
0
8
3
0.19
L
2
5
2
0.6
L
0
15
3
0.1
L
1
8
2
0.25
W
Fenrir
marc91abc
Fenrir
7
0
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,455
Damage
95,295
103,666
Taken
70,614
44,698
Mitigated
56,514
9,657
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,234
2,776
0
2,294
9,269
4,078
0
4,921
4,103
51,031
0
W
Hercules
BigPanduh327
Hercules
19,220
5,130
0
4,210
18,747
13,625
0
9,233
9,158
0
22,570
W
23,206
11,587
0
0
10,203
4,858
0
4,396
5,681
0
50,604
L
10,554
2,797
118
1,862
22,493
11,984
0
6,788
15,705
28,858
0
W
Khepri
10,524
1,655
1,090
720
17,124
24,519
0
10,024
6,787
18,450
0
L
Izanami
17,395
13,673
0
596
18,646
7,435
0
5,682
12,964
0
45,116
L
17,099
944
1,695
2,661
18,135
7,899
0
6,984
11,151
35,386
0
L
7,903
2,262
0
994
23,093
9,015
0
8,547
14,546
0
12,626
L
9,504
1,089
939
792
21,299
8,365
0
4,757
16,542
32,326
0
W
Fenrir
marc91abc
Fenrir
20,111
6,416
0
1,435
15,271
9,434
0
7,285
7,728
0
34,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,661
Gold Earned
62,367
196
Minions Killed
202
7
Camps Cleared
7
988,973
Distance Traveled
1,118,556
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,205
1,110
75
7
1
150,018
0
W
Hercules
12,813
1,165
6
1
0
248,400
1
W
Apollo
13,441
1,222
74
7
3
246,515
0
L
Hades
9,947
904
38
3
1
178,110
0
W
Khepri
11,731
1,066
15
1
0
217,047
0
L
Izanami
10,249
932
60
5
5
186,525
1
L
Terra
10,773
979
54
5
0
249,542
1
L
Kali
9,727
884
4
0
1
195,395
0
L
Merlin
9,965
906
40
4
0
179,401
4
W
Fenrir
12,177
1,107
32
3
3
256,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role