Player Matchup

Baron Samedi
Baron Samedi
AggrePolarBearXD
Baron Samedi
Level 7
God Stats
15W - 9L
1,724 SR
Queue Stats
247W - 226L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
GlasGrizzly
Cthulhu
Level 17
God Stats
3W - 2L
1,521 SR
Queue Stats
90W - 73L
1,592 Elo+
Party 1
Thanatos
Thanatos
jasondrengen
Thanatos
Level 19
God Stats
5W - 2L
1,519 SR
Queue Stats
7W - 6L
1,344 Elo+
Party 1
Team Averages
Level 14
1,588 SR
1,435 Elo+

VS

Team Averages
Level 100
1,750 SR
1,428 Elo+
Tiamat
Tiamat
Alexxanderrx
Tiamat
Level 138
God Stats
7W - 6L
1,651 SR
Queue Stats
36W - 43L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
TheGardin
Danzaburou
Level 129
God Stats
5W - 3L
2,044 SR
Queue Stats
184W - 172L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lowpolyDaBaby
Cu Chulainn
Level 33
God Stats
0W - 3L
1,555 SR
Queue Stats
2W - 8L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AggrePolarBearXD
Baron Samedi
19
3 / 6 / 6
14,753
641
6,869
14,905
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
GlasGrizzly
Cthulhu
19
6 / 3 / 6
16,441
715
21,195
28,044
38,776
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
jasondrengen
Thanatos
16
3 / 5 / 5
13,999
609
7,657
15,775
6,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
11 / 5 / 1
15,881
690
23,437
14,866
10,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
TheGardin
Danzaburou
20
2 / 3 / 8
14,703
639
11,826
20,142
7,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
lowpolyDaBaby
Cu Chulainn
10
1 / 4 / 2
11,589
504
3,930
8,785
4,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
12
Kills
14
14
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AggrePolarBearXD
Baron Samedi
3
6
6
1
L
Tiamat
11
5
1
2.3
W
Cthulhu
GlasGrizzly
Cthulhu
6
3
6
3
L
Danzaburou
TheGardin
Danzaburou
2
3
8
2
W
Thanatos
jasondrengen
Thanatos
3
5
5
1.1
L
Cu Chulainn
lowpolyDaBaby
Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,721
Damage
39,193
58,724
Taken
43,793
53,448
Mitigated
22,649
22,446
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AggrePolarBearXD
Baron Samedi
6,869
1,009
1,860
2,551
14,905
8,380
536
7,791
6,666
69,264
0
L
Tiamat
23,437
1,402
0
2,731
14,866
10,712
363
9,915
4,951
69,967
0
W
Cthulhu
GlasGrizzly
Cthulhu
21,195
1,706
573
8,193
28,044
38,776
219
9,107
18,157
81,564
0
L
Danzaburou
TheGardin
Danzaburou
11,826
4,608
0
5,350
20,142
7,913
1,624
14,014
6,128
0
78,389
W
Thanatos
jasondrengen
Thanatos
7,657
1,790
0
9,269
15,775
6,292
2,025
5,308
10,025
0
58,035
L
Cu Chulainn
lowpolyDaBaby
Cu Chulainn
3,930
839
111
1,328
8,785
4,024
0
4,235
4,550
710
13,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
42,173
280
Minions Killed
228
0
Camps Cleared
0
1,229,647
Distance Traveled
1,014,427
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,753
641
121
5
0
361,746
0
L
Tiamat
15,881
690
101
4
0
439,937
4
W
Cthulhu
16,441
715
100
4
0
449,493
1
L
Danzaburou
14,703
639
105
5
0
424,450
6
W
Thanatos
13,999
609
59
3
0
418,408
2
L
Cu Chulainn
11,589
504
22
1
0
150,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role