Player Matchup

Ra
Ra
Chundylord
Ra
Level 72
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 13L
1,489 Elo+
Party 1
Skadi
Skadi
Dreamz1015
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,480 Elo+
Party 1
Ah Puch
Ah Puch
Eligorus
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,356 Elo+
Party 1
Bacchus
Bacchus
NectarCollector
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TraitorZoura
Tsukuyomi
Level 24
God Stats
7W - 12L
1,375 SR
Queue Stats
14W - 22L
1,387 Elo+
Party 1
Team Averages
Level 41
1,518 SR
1,430 Elo+

VS

Team Averages
Level 70
1,640 SR
1,503 Elo+
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Apokripha
Athena
Level 49
God Stats
1W - 0L
1,701 SR
Queue Stats
28W - 30L
1,297 Elo+
Party 2
Izanami
Izanami
AthaliahKimchi
Izanami
Level 89
God Stats
10W - 2L
1,698 SR
Queue Stats
61W - 45L
1,608 Elo+
Party 2
Zeus
Zeus
Nezarec
Zeus
Level 68
God Stats
7W - 4L
1,522 SR
Queue Stats
34W - 24L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
Shirógane
Gilgamesh
Level 55
God Stats
4W - 0L
1,777 SR
Queue Stats
12W - 8L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
10,309
937
5,954
16,234
6,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
16
1 / 6 / 5
10,261
933
7,275
15,736
5,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Eligorus
Ah Puch
16
2 / 10 / 3
10,315
938
9,535
22,184
8,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 5 / 3
10,358
942
8,408
16,822
12,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
TraitorZoura
Tsukuyomi
16
0 / 5 / 5
9,833
894
4,957
15,662
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 1 / 20
11,475
1,043
14,053
3,470
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Apokripha
Athena
18
3 / 2 / 22
12,183
1,108
5,742
13,629
17,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
14 / 1 / 12
13,503
1,228
23,055
6,405
3,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zeus
Nezarec
Zeus
19
9 / 3 / 21
12,732
1,157
27,189
7,510
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Shirógane
Gilgamesh
18
6 / 0 / 21
12,868
1,170
14,114
11,622
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
132
7
Kills
36
36
Deaths
7
19
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
20
14
W
Athena
Apokripha
Athena
3
2
22
7
W
14
1
12
20
L
2
10
3
0.35
L
Skadi
1
6
5
0.58
L
Ah Puch
Eligorus
Ah Puch
2
10
3
0.35
L
2
5
3
0.7
W
Zeus
Nezarec
Zeus
9
3
21
6.5
W
Gilgamesh
Shirógane
Gilgamesh
6
0
21
16.5
L
Tsukuyomi
TraitorZoura
Tsukuyomi
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,129
Damage
84,153
86,638
Taken
42,636
39,678
Mitigated
41,393
4,281
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,053
193
0
497
3,470
1,494
0
1,991
1,479
27,267
0
W
Athena
Apokripha
Athena
5,742
1,527
418
2,301
13,629
17,381
0
7,644
5,985
11,240
0
W
23,055
14,764
0
384
6,405
3,526
0
3,498
2,907
0
74,074
L
5,954
511
472
1,517
16,234
6,686
0
7,331
8,903
26,815
0
L
Skadi
7,275
2,903
0
375
15,736
5,707
0
9,662
6,074
0
30,615
L
Ah Puch
Eligorus
Ah Puch
9,535
418
0
583
22,184
8,210
0
10,976
11,208
23,654
0
L
8,408
665
207
573
16,822
12,857
0
10,393
6,429
12,474
0
W
Zeus
Nezarec
Zeus
27,189
1,024
0
312
7,510
3,303
0
5,229
2,281
49,333
0
W
Gilgamesh
Shirógane
Gilgamesh
14,114
3,434
0
1,809
11,622
15,689
0
5,535
6,087
0
20,270
L
Tsukuyomi
TraitorZoura
Tsukuyomi
4,957
1,159
0
554
15,662
6,218
0
8,622
7,040
0
20,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,076
Gold Earned
62,761
164
Minions Killed
267
5
Camps Cleared
8
963,429
Distance Traveled
1,094,563
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,475
1,043
41
4
1
222,959
0
W
Athena
12,183
1,108
11
1
1
226,699
0
W
Izanami
13,503
1,228
154
14
3
223,247
0
L
Ra
10,309
937
42
4
0
169,001
0
L
Skadi
10,261
933
42
4
0
211,245
0
L
Ah Puch
10,315
938
29
3
1
185,380
0
L
Bacchus
10,358
942
4
0
1
211,235
0
W
Zeus
12,732
1,157
53
5
1
191,508
0
W
Gilgamesh
12,868
1,170
8
1
2
230,150
1
L
Tsukuyomi
9,833
894
47
4
3
186,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role