Player Matchup

Jing Wei
Jing Wei
Doinkulus
Jing Wei
Level 159
God Stats
4W - 0L
1,964 SR
Queue Stats
471W - 343L
1,748 Elo+
Party 2
Chang'e
Chang'e
Imuhballer
Chang'e
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
357W - 184L
1,653 Elo+
Party 2
Bacchus
Bacchus
UND3ADGAM3R2001
Bacchus
Level 148
God Stats
14W - 3L
1,764 SR
Queue Stats
488W - 324L
1,701 Elo+
Party 2
Gilgamesh
Gilgamesh
XOneClick1
Gilgamesh
Level 44
God Stats
13W - 5L
1,712 SR
Queue Stats
63W - 55L
1,571 Elo+
Solo
Awilix
Awilix
signifiedsolid
Awilix
Level 155
God Stats
6W - 4L
1,715 SR
Queue Stats
291W - 152L
1,694 Elo+
Party 2
Team Averages
Level 107
1,731 SR
1,674 Elo+

VS

Team Averages
Level 82
1,575 SR
1,536 Elo+
Tiamat
Tiamat
General Zacario
Tiamat
Level 143
God Stats
0W - 5L
1,190 SR
Queue Stats
192W - 165L
1,546 Elo+
Party 3
Kukulkan
Kukulkan
I AM BIGTOAST
Kukulkan
Level 29
God Stats
3W - 3L
1,594 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Neith
Neith
IAmMilwaukee
Neith
Level 23
God Stats
1W - 3L
1,904 SR
Queue Stats
66W - 75L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
OOKILL
Cu Chulainn
Level 125
God Stats
1W - 4L
1,612 SR
Queue Stats
9W - 11L
1,447 Elo+
Party 1
Hun Batz
Hun Batz
iJTCz
Hun Batz
Level 89
God Stats
2W - 4L
1,572 SR
Queue Stats
8W - 8L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Doinkulus
Jing Wei
20
4 / 2 / 8
14,421
721
18,543
19,207
8,723
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Imuhballer
Chang'e
20
3 / 5 / 7
13,087
654
9,259
16,965
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 3 / 13
17,415
871
21,046
24,247
37,725
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
XOneClick1
Gilgamesh
20
6 / 2 / 9
15,679
784
16,052
21,032
10,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 1 / 12
15,743
787
20,885
14,664
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 3
12,839
642
16,383
20,174
18,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
I AM BIGTOAST
Kukulkan
18
1 / 7 / 1
10,922
546
10,005
17,240
12,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 6 / 3
11,783
589
13,417
14,668
6,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
OOKILL
Cu Chulainn
20
5 / 5 / 5
13,693
685
18,176
24,669
24,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
iJTCz
Hun Batz
19
2 / 7 / 5
12,076
604
16,624
20,250
9,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
30
Kills
13
13
Deaths
30
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Doinkulus
Jing Wei
4
2
8
4
L
3
5
3
0.9
L
Kukulkan
I AM BIGTOAST
Kukulkan
1
7
1
0.21
L
2
6
3
0.58
W
Chang'e
Imuhballer
Chang'e
3
5
7
1.3
L
Cu Chulainn
OOKILL
Cu Chulainn
5
5
5
1.5
W
10
3
13
5.5
W
Gilgamesh
XOneClick1
Gilgamesh
6
2
9
5.25
L
Hun Batz
iJTCz
Hun Batz
2
7
5
0.64
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,785
Damage
74,605
96,115
Taken
97,001
71,987
Mitigated
71,822
33,226
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Doinkulus
Jing Wei
18,543
15,424
0
5,574
19,207
8,723
2,054
5,795
13,412
0
70,474
L
16,383
1,051
0
3,645
20,174
18,944
233
5,694
14,345
49,557
0
L
Kukulkan
I AM BIGTOAST
Kukulkan
10,005
291
0
313
17,240
12,074
0
5,567
11,411
37,005
0
L
13,417
5,673
0
997
14,668
6,145
0
6,140
8,328
0
51,551
W
Chang'e
Imuhballer
Chang'e
9,259
817
5,338
6,364
16,965
7,061
738
6,158
10,807
41,104
0
L
Cu Chulainn
OOKILL
Cu Chulainn
18,176
1,670
0
392
24,669
24,850
0
6,357
17,781
6,607
53,524
W
21,046
3,219
0
7,354
24,247
37,725
104
5,334
18,913
39,822
0
W
Gilgamesh
XOneClick1
Gilgamesh
16,052
9,320
1,038
6,048
21,032
10,682
2,443
8,294
12,738
0
70,922
L
Hun Batz
iJTCz
Hun Batz
16,624
1,730
0
470
20,250
9,809
0
6,044
13,929
0
50,209
W
20,885
7,863
0
1,510
14,664
7,796
1,491
3,534
11,130
0
53,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,345
Gold Earned
61,313
432
Minions Killed
426
8
Camps Cleared
9
1,915,305
Distance Traveled
1,722,268
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,421
721
134
7
1
364,658
0
L
Tiamat
12,839
642
99
5
6
361,168
1
L
Kukulkan
10,922
546
72
4
0
327,451
0
L
Neith
11,783
589
101
5
2
316,085
1
W
Chang'e
13,087
654
91
5
0
337,041
0
L
Cu Chulainn
13,693
685
82
4
1
368,046
0
W
Bacchus
17,415
871
33
2
0
393,677
2
W
Gilgamesh
15,679
784
101
5
6
401,421
3
L
Hun Batz
12,076
604
72
4
0
349,518
0
W
Awilix
15,743
787
73
4
1
418,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role