Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
EdgyMF
Kumbhakarna
Level 29
God Stats
1W - 0L
1,839 SR
Queue Stats
221W - 174L
1,516 Elo+
Party 3
Medusa
Medusa
GayGatsbyy
Medusa
Level 17
God Stats
15W - 10L
1,672 SR
Queue Stats
22W - 23L
1,498 Elo+
Party 2
Scylla
Scylla
Killercheesepuf
Scylla
Level 120
God Stats
6W - 6L
1,471 SR
Queue Stats
37W - 33L
1,563 Elo+
Party 2
Bellona
Bellona
TacticalBlankie
Bellona
Level 89
God Stats
23W - 16L
1,551 SR
Queue Stats
225W - 200L
1,456 Elo+
Party 2
Team Averages
Level 67
1,607 SR
1,506 Elo+

VS

Team Averages
Level 35
1,629 SR
1,631 Elo+
Kukulkan
Kukulkan
Guapocaus
Kukulkan
Level 45
God Stats
2W - 1L
1,691 SR
Queue Stats
25W - 15L
1,684 Elo+
Party 1
Mercury
Mercury
Pillscosby69
Mercury
Level 45
God Stats
5W - 2L
1,727 SR
Queue Stats
989W - 946L
1,587 Elo+
Solo
Jing Wei
Jing Wei
Seanixe
Jing Wei
Level 30
God Stats
1W - 2L
1,685 SR
Queue Stats
70W - 58L
1,594 Elo+
Party 1
Bacchus
Bacchus
greenbeanxtreme
Bacchus
Level 27
God Stats
14W - 4L
1,693 SR
Queue Stats
20W - 12L
1,705 Elo+
Party 1
King Arthur
King Arthur
theonlygoosehonk
King Arthur
Level 26
God Stats
1W - 3L
1,352 SR
Queue Stats
17W - 15L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
7 / 2 / 7
9,948
553
9,511
13,818
9,752
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
EdgyMF
Kumbhakarna
12
0 / 3 / 5
7,902
439
3,465
10,531
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
GayGatsbyy
Medusa
13
1 / 5 / 6
8,246
458
6,388
9,715
2,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 2 / 4
10,660
592
12,339
7,167
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 4
10,348
575
9,488
11,435
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guapocaus
Kukulkan
13
1 / 6 / 4
8,165
454
7,829
8,906
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Pillscosby69
Mercury
15
2 / 3 / 2
9,024
501
4,802
11,959
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Seanixe
Jing Wei
15
6 / 5 / 4
9,592
533
10,906
14,809
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 6
8,271
460
6,545
12,093
12,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
theonlygoosehonk
King Arthur
12
0 / 4 / 0
7,165
398
3,367
14,512
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
20
Kills
12
12
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
7
2
7
5.25
W
Kumbhakarna
EdgyMF
Kumbhakarna
0
3
5
0.83
W
Medusa
GayGatsbyy
Medusa
1
5
6
0.8
L
Kukulkan
Guapocaus
Kukulkan
1
6
4
0.5
W
5
2
4
3.5
L
Mercury
Pillscosby69
Mercury
2
3
2
1
L
Jing Wei
Seanixe
Jing Wei
6
5
4
1.6
W
7
0
4
9
L
3
3
6
2
L
King Arthur
theonlygoosehonk
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,191
Damage
33,449
52,666
Taken
62,279
32,215
Mitigated
35,862
14,651
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
9,511
937
0
6,073
13,818
9,752
0
3,739
9,875
0
50,274
W
Kumbhakarna
EdgyMF
Kumbhakarna
3,465
309
0
1,341
10,531
8,525
0
3,385
7,018
23,489
0
W
Medusa
GayGatsbyy
Medusa
6,388
2,786
0
3,466
9,715
2,795
580
1,882
7,833
0
42,718
L
Kukulkan
Guapocaus
Kukulkan
7,829
502
0
618
8,906
3,161
287
3,200
5,518
43,560
0
W
12,339
1,059
0
1,200
7,167
2,414
128
1,847
5,168
77,219
0
L
Mercury
Pillscosby69
Mercury
4,802
1,893
0
5,070
11,959
5,387
0
3,368
8,455
0
62,111
L
Jing Wei
Seanixe
Jing Wei
10,906
8,152
0
3,795
14,809
5,393
1,363
4,193
10,528
0
59,443
W
9,488
3,318
0
2,571
11,435
8,729
320
2,943
7,918
0
60,170
L
6,545
550
0
1,373
12,093
12,634
322
2,457
9,584
16,157
0
L
King Arthur
theonlygoosehonk
King Arthur
3,367
552
0
2,567
14,512
9,287
268
2,071
12,390
0
27,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
42,217
490
Minions Killed
388
0
Camps Cleared
0
1,682,651
Distance Traveled
1,547,765
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,948
553
102
6
0
387,175
5
W
Kumbhakarna
7,902
439
34
2
0
304,272
0
W
Medusa
8,246
458
65
4
0
298,462
0
L
Kukulkan
8,165
454
96
5
0
284,787
4
W
Scylla
10,660
592
168
9
0
330,638
7
L
Mercury
9,024
501
121
7
0
315,415
0
L
Jing Wei
9,592
533
103
6
0
304,516
0
W
Bellona
10,348
575
121
7
0
362,104
4
L
Bacchus
8,271
460
22
1
0
297,259
3
L
King Arthur
7,165
398
46
3
0
345,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role