Player Matchup

Sobek
Sobek
KingdomCam
Sobek
Level 28
God Stats
13W - 4L
1,803 SR
Queue Stats
141W - 122L
1,526 Elo+
Solo
Ra
Ra
TheMahoney4
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Bellona
Bellona
Ventustheking
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,729 Elo+
Party 1
Neith
Neith
Vulcanzeus
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 1
Susano
Susano
zfuse123
Susano
Level 18
God Stats
16W - 10L
1,730 SR
Queue Stats
113W - 92L
1,503 Elo+
Solo
Team Averages
Level 36
1,607 SR
1,628 Elo+

VS

Team Averages
Level 16
1,521 SR
1,563 Elo+
Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BasicBisshh
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,679 Elo+
Party 2
Hades
Hades
Darkonekills
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,659 Elo+
Party 2
Loki
Loki
ILikeToFist
Loki
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
197W - 187L
1,528 Elo+
Solo
Danzaburou
Danzaburou
PsionicStorm
Danzaburou
Level 18
God Stats
3W - 3L
1,606 SR
Queue Stats
21W - 23L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
2 / 7 / 2
7,202
450
5,318
15,625
8,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 9 / 2
6,716
420
1,992
9,586
2,802
Bellona
14
5 / 5 / 0
8,768
548
12,420
11,559
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
12
0 / 7 / 3
7,131
446
7,365
10,074
3,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
zfuse123
Susano
13
3 / 6 / 4
8,592
537
10,314
12,919
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 0 / 12
8,766
548
6,371
12,347
8,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
BasicBisshh
Artemis
14
10 / 5 / 4
9,147
572
10,740
8,681
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 1 / 6
8,410
526
10,035
14,510
6,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 1 / 3
8,752
547
6,578
8,942
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
PsionicStorm
Danzaburou
14
7 / 4 / 1
9,080
568
9,072
11,673
4,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
11
Kills
34
34
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
12
9
W
Artemis
BasicBisshh
Artemis
10
5
4
2.4
W
5
1
6
8
W
9
1
3
10.5
L
Sobek
2
7
2
0.43
W
Danzaburou
PsionicStorm
Danzaburou
7
4
1
1.88
L
1
9
2
0.22
L
Bellona
5
5
0
1
L
Neith
0
7
3
0.21
L
Susano
zfuse123
Susano
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,409
Damage
42,796
59,763
Taken
56,153
28,229
Mitigated
26,126
11,647
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,371
1,263
0
2,005
12,347
8,958
93
2,675
9,538
21,784
0
W
Artemis
BasicBisshh
Artemis
10,740
6,323
0
0
8,681
2,775
910
1,333
7,258
0
35,281
W
10,035
2,893
878
8,744
14,510
6,283
609
1,914
12,029
40,469
0
W
6,578
2,756
222
1,833
8,942
3,907
315
712
8,170
0
45,100
L
Sobek
5,318
913
0
4,252
15,625
8,376
0
6,460
9,165
16,479
0
W
Danzaburou
PsionicStorm
Danzaburou
9,072
4,083
0
5,162
11,673
4,203
812
676
10,937
0
52,530
L
1,992
644
0
1,058
9,586
2,802
0
774
8,812
15,758
0
L
Bellona
12,420
4,449
0
2,314
11,559
9,224
699
6,330
5,229
0
43,151
L
Neith
7,365
3,554
0
2,280
10,074
3,252
1,464
1,005
9,069
0
31,898
L
Susano
zfuse123
Susano
10,314
2,430
0
1,743
12,919
4,575
0
1,837
11,082
0
44,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
44,155
247
Minions Killed
333
0
Camps Cleared
0
1,299,676
Distance Traveled
1,402,575
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,766
548
31
2
0
316,402
3
W
Artemis
9,147
572
74
5
0
245,564
1
W
Hades
8,410
526
69
4
0
242,782
3
W
Loki
8,752
547
72
5
0
355,573
0
L
Sobek
7,202
450
16
1
0
285,543
0
W
Danzaburou
9,080
568
87
5
0
242,254
3
L
Ra
6,716
420
31
2
0
194,887
1
L
Bellona
8,768
548
72
5
0
280,937
2
L
Neith
7,131
446
60
4
0
256,978
0
L
Susano
8,592
537
68
4
0
281,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role