Player Matchup

Artemis
Artemis
H34RTL355KTR
Artemis
Level 137
God Stats
2W - 0L
1,510 SR
Queue Stats
58W - 31L
1,628 Elo+
Party 1
Cerberus
Cerberus
KussenKannibale
Cerberus
Level 16
God Stats
6W - 2L
1,630 SR
Queue Stats
6W - 3L
1,652 Elo+
Party 1
Set
Set
RedAxies
Set
Level 18
God Stats
4W - 4L
1,236 SR
Queue Stats
33W - 30L
1,486 Elo+
Solo
Team Averages
Level 57
1,459 SR
1,589 Elo+

VS

Team Averages
Level 17
1,619 SR
1,522 Elo+
Hachiman
Hachiman
ArchvsArch
Hachiman
Level 28
God Stats
1W - 3L
1,641 SR
Queue Stats
7W - 10L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
Czr1776
Baron Samedi
Level 15
God Stats
1W - 2L
1,717 SR
Queue Stats
1W - 3L
1,455 Elo+
Solo
Ymir
Ymir
aasdfasdf
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
H34RTL355KTR
Artemis
9
3 / 0 / 3
5,674
946
2,909
1,782
516
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
6
0 / 1 / 3
4,828
805
930
3,160
1,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

9
3 / 1 / 3
5,798
966
1,913
4,422
1,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArchvsArch
Hachiman
6
0 / 2 / 0
4,157
693
1,160
2,696
629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Czr1776
Baron Samedi
4
0 / 2 / 0
3,901
650
487
1,439
408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
6
0 / 2 / 0
4,374
729
870
2,857
1,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
2
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArchvsArch
Hachiman
0
2
0
0
L
Baron Samedi
Czr1776
Baron Samedi
0
2
0
0
W
Artemis
H34RTL355KTR
Artemis
3
0
3
4.5
W
Cerberus
0
1
3
1.5
W
3
1
3
4.5
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,752
Damage
2,517
9,364
Taken
6,992
3,097
Mitigated
2,510
2,171
Healing
1,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArchvsArch
Hachiman
1,160
934
0
754
2,696
629
0
210
2,486
0
7,450
L
Baron Samedi
Czr1776
Baron Samedi
487
106
89
92
1,439
408
0
0
1,439
2,884
0
W
Artemis
H34RTL355KTR
Artemis
2,909
653
441
654
1,782
516
314
260
1,522
0
17,732
W
Cerberus
930
28
0
76
3,160
1,048
154
506
2,654
3,161
0
W
1,913
710
0
1,000
4,422
1,533
2,012
627
3,795
0
21,601
L
Ymir
870
280
0
271
2,857
1,473
0
727
2,130
4,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,300
Gold Earned
12,432
61
Minions Killed
30
0
Camps Cleared
0
325,725
Distance Traveled
192,219
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,157
693
14
2
0
76,566
0
L
Baron Samedi
3,901
650
4
1
0
31,961
0
W
Artemis
5,674
946
27
5
0
107,947
1
W
Cerberus
4,828
805
7
1
0
112,849
0
W
Set
5,798
966
27
5
0
104,929
1
L
Ymir
4,374
729
12
2
0
83,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role