Player Matchup

Nemesis
Nemesis
Reivaj565
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,110 Elo+
Solo
Hades
Hades
ramancer1023
Hades
Level 28
God Stats
24W - 13L
1,581 SR
Queue Stats
237W - 246L
1,358 Elo+
Solo
Bacchus
Bacchus
s9405068
Bacchus
Level 25
God Stats
8W - 5L
1,525 SR
Queue Stats
9W - 11L
1,345 Elo+
Party 2
Izanami
Izanami
彩色骨灰罐
Izanami
Level 16
God Stats
1W - 3L
1,155 SR
Queue Stats
8W - 10L
1,322 Elo+
Party 2
Ne Zha
Ne Zha
薩克麥迪科
Ne Zha
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,352 Elo+
Party 2
Team Averages
Level 25
1,452 SR
1,297 Elo+

VS

Team Averages
Level 55
1,462 SR
1,396 Elo+
Ymir
Ymir
Badapt
Ymir
Level 127
God Stats
15W - 30L
1,439 SR
Queue Stats
338W - 442L
1,339 Elo+
Party 1
Bellona
Bellona
BlackPhoenix188
Bellona
Level 17
God Stats
3W - 6L
1,331 SR
Queue Stats
14W - 26L
1,303 Elo+
Party 1
Baron Samedi
Baron Samedi
BossPower842345
Baron Samedi
Level 123
God Stats
38W - 49L
1,467 SR
Queue Stats
134W - 203L
1,378 Elo+
Party 1
Medusa
Medusa
SilverHelix
Medusa
Level 7
God Stats
4W - 2L
1,573 SR
Queue Stats
5W - 7L
1,461 Elo+
Party 1
Ra
Ra
wolfoll
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Reivaj565
Nemesis
12
1 / 3 / 4
6,866
490
3,183
9,465
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
8 / 0 / 2
8,026
573
7,553
4,730
1,933
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
s9405068
Bacchus
11
3 / 2 / 3
7,470
534
5,214
7,675
4,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 4
7,588
542
6,868
7,757
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 2 / 4
7,279
520
9,037
6,431
2,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Badapt
Ymir
9
0 / 5 / 3
6,176
441
5,608
13,245
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 0
7,062
504
3,543
10,985
4,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
BossPower842345
Baron Samedi
9
1 / 4 / 2
6,636
474
4,926
9,166
2,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
1 / 6 / 1
5,647
403
3,189
8,156
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 5 / 0
6,966
498
2,494
7,417
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
20
Kills
6
7
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Badapt
Ymir
0
5
3
0.3
L
3
1
0
3
L
Baron Samedi
BossPower842345
Baron Samedi
1
4
2
0.5
W
Nemesis
Reivaj565
Nemesis
1
3
4
1
L
Medusa
1
6
1
0.25
W
8
0
2
9
W
Bacchus
s9405068
Bacchus
3
2
3
2.25
L
1
5
0
0.2
W
5
0
4
7
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,855
Damage
19,760
36,058
Taken
48,969
13,953
Mitigated
15,981
12,349
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Badapt
Ymir
5,608
958
6
2,973
13,245
4,416
0
3,490
9,755
32,523
0
L
3,543
876
0
4,045
10,985
4,467
0
558
10,427
0
21,851
L
Baron Samedi
BossPower842345
Baron Samedi
4,926
647
294
3,003
9,166
2,712
344
3,529
5,637
23,170
0
W
Nemesis
Reivaj565
Nemesis
3,183
883
0
5,316
9,465
2,827
0
2,413
6,988
0
28,789
L
Medusa
3,189
1,172
135
362
8,156
1,855
286
1,462
6,694
0
18,996
W
7,553
749
0
2,208
4,730
1,933
948
2,342
2,216
42,036
0
W
Bacchus
s9405068
Bacchus
5,214
685
306
1,882
7,675
4,219
0
2,465
5,138
21,825
0
L
2,494
801
91
1,613
7,417
2,531
1,085
3,728
3,689
34,906
0
W
6,868
4,178
0
1,387
7,757
2,423
390
3,498
4,219
0
46,773
W
9,037
2,232
0
1,250
6,431
2,551
0
1,962
4,469
0
38,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
32,487
332
Minions Killed
263
0
Camps Cleared
0
1,232,757
Distance Traveled
1,186,705
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,176
441
64
5
0
191,571
0
L
Bellona
7,062
504
56
4
0
247,819
0
L
Baron Samedi
6,636
474
22
2
0
252,390
1
W
Nemesis
6,866
490
67
5
0
224,793
1
L
Medusa
5,647
403
39
3
0
233,175
3
W
Hades
8,026
573
80
6
0
279,681
1
W
Bacchus
7,470
534
33
2
0
247,473
6
L
Ra
6,966
498
82
6
0
261,750
2
W
Izanami
7,588
542
86
6
0
251,531
2
W
Ne Zha
7,279
520
66
5
0
229,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role