Player Matchup

Kukulkan
Kukulkan
DerpyBoio-_-
Kukulkan
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
273W - 337L
1,478 Elo+
Party 1
Freya
Freya
DonFrom63rd
Freya
Level 26
God Stats
0W - 2L
1,475 SR
Queue Stats
51W - 58L
1,618 Elo+
Solo
Ganesha
Ganesha
Kitsune_Skylar
Ganesha
Level 28
God Stats
1W - 4L
1,274 SR
Queue Stats
232W - 279L
1,384 Elo+
Party 1
Skadi
Skadi
isibs5
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 100L
1,468 Elo+
Solo
Da Ji
Da Ji
sh4dow_killerfx
Da Ji
Level 17
God Stats
4W - 10L
1,332 SR
Queue Stats
21W - 40L
1,294 Elo+
Solo
Team Averages
Level 19
1,416 SR
1,448 Elo+

VS

Team Averages
Level 27
1,399 SR
1,494 Elo+
Pele
Pele
 
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FearLSlays
Gilgamesh
Level 29
God Stats
7W - 0L
1,267 SR
Queue Stats
128W - 81L
1,650 Elo+
Solo
Fafnir
Fafnir
ItsJustChewie
Fafnir
Level 27
God Stats
2W - 1L
1,265 SR
Queue Stats
11W - 7L
1,292 Elo+
Solo
Rama
Rama
SkarseId
Rama
Level 35
God Stats
27W - 28L
1,427 SR
Queue Stats
382W - 422L
1,537 Elo+
Party 2
Chang'e
Chang'e
kefla120420
Chang'e
Level 18
God Stats
16W - 18L
1,536 SR
Queue Stats
275W - 294L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerpyBoio-_-
Kukulkan
8
0 / 6 / 0
4,868
443
1,736
5,401
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 2 / 0
4,759
433
540
5,201
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 2
5,695
518
3,305
8,241
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
isibs5
Skadi
8
2 / 4 / 0
5,144
468
4,370
5,829
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,662
424
2,863
6,630
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 1 / 2
6,607
601
4,951
6,640
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
FearLSlays
Gilgamesh
13
4 / 0 / 0
7,418
674
4,698
5,128
2,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 1 / 4
5,638
513
2,862
6,898
3,642
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
11
5 / 1 / 2
6,366
579
4,217
6,203
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
kefla120420
Chang'e
11
4 / 0 / 4
6,837
622
4,181
5,043
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
17
17
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
2
3
L
Kukulkan
DerpyBoio-_-
Kukulkan
0
6
0
0
L
0
2
0
0
W
Gilgamesh
FearLSlays
Gilgamesh
4
0
0
4
W
2
1
4
4
L
1
2
2
1
W
Rama
5
1
2
6
L
Skadi
isibs5
Skadi
2
4
0
0.5
W
Chang'e
kefla120420
Chang'e
4
0
4
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,814
Damage
20,909
31,302
Taken
29,912
10,378
Mitigated
10,922
7,323
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,951
1,183
0
2,940
6,640
1,896
0
543
6,017
0
42,113
L
Kukulkan
DerpyBoio-_-
Kukulkan
1,736
440
0
0
5,401
1,637
0
1,424
3,977
18,655
0
L
540
213
0
1,639
5,201
1,534
0
0
5,201
16,878
0
W
Gilgamesh
FearLSlays
Gilgamesh
4,698
639
0
1,879
5,128
2,263
0
540
4,588
1,688
40,028
W
2,862
807
723
2,799
6,898
3,642
54
1,465
5,393
15,242
0
L
3,305
469
222
3,389
8,241
3,904
0
2,245
5,996
12,288
0
W
Rama
4,217
3,302
234
3,426
6,203
1,598
695
1,267
4,936
0
26,937
L
Skadi
isibs5
Skadi
4,370
1,862
441
1,172
5,829
1,444
0
2,179
3,650
0
24,764
W
Chang'e
kefla120420
Chang'e
4,181
468
499
2,312
5,043
1,523
941
1,498
3,397
32,602
0
L
2,863
889
0
460
6,630
1,859
0
1,369
5,261
0
20,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
32,866
164
Minions Killed
323
0
Camps Cleared
0
976,158
Distance Traveled
1,062,967
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,607
601
97
9
0
243,860
4
L
Kukulkan
4,868
443
38
3
0
162,111
2
L
Freya
4,759
433
30
3
0
187,792
2
W
Gilgamesh
7,418
674
89
8
0
219,359
1
W
Fafnir
5,638
513
30
3
0
208,317
1
L
Ganesha
5,695
518
4
0
0
214,621
3
W
Rama
6,366
579
49
4
0
188,292
2
L
Skadi
5,144
468
57
5
0
178,566
3
W
Chang'e
6,837
622
58
5
0
203,139
1
L
Da Ji
4,662
424
35
3
0
233,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role