Player Matchup

Baron Samedi
Baron Samedi
BichaelBhomps
Baron Samedi
Level 57
God Stats
10W - 6L
1,779 SR
Queue Stats
795W - 718L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
IEatCrayons7330
Cthulhu
Level 49
God Stats
38W - 40L
1,524 SR
Queue Stats
269W - 240L
1,525 Elo+
Party 1
Mulan
Mulan
KasThaGreat
Mulan
Level 47
God Stats
18W - 21L
1,687 SR
Queue Stats
605W - 577L
1,597 Elo+
Solo
Artemis
Artemis
Khuuk15
Artemis
Level 88
God Stats
32W - 30L
1,827 SR
Queue Stats
409W - 338L
1,549 Elo+
Party 1
Tyr
Tyr
krakerkyle
Tyr
Level 48
God Stats
25W - 18L
1,595 SR
Queue Stats
409W - 338L
1,552 Elo+
Party 1
Team Averages
Level 58
1,682 SR
1,561 Elo+

VS

Team Averages
Level 59
1,461 SR
1,509 Elo+
Agni
Agni
DonElDio
Agni
Level 107
God Stats
4W - 5L
1,575 SR
Queue Stats
9W - 9L
1,489 Elo+
Party 2
Mercury
Mercury
DonMicio
Mercury
Level 17
God Stats
1W - 1L
1,362 SR
Queue Stats
9W - 8L
1,489 Elo+
Party 2
Skadi
Skadi
NeversayingEver
Skadi
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 12L
1,506 Elo+
Party 3
Sobek
Sobek
PSIchoticGuts
Sobek
Level 109
God Stats
8W - 8L
1,367 SR
Queue Stats
592W - 536L
1,548 Elo+
Party 3
Chaac
Chaac
yodecari
Chaac
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 234L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BichaelBhomps
Baron Samedi
20
11 / 4 / 16
14,827
549
30,592
19,691
10,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 2 / 24
15,209
563
18,349
23,025
26,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 3 / 14
14,633
542
19,123
23,819
30,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Khuuk15
Artemis
20
9 / 1 / 6
16,576
614
27,178
16,957
9,084
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 4 / 8
16,275
603
23,264
30,446
23,238
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 14 / 6
10,845
402
21,089
22,475
8,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
DonMicio
Mercury
18
6 / 12 / 4
12,123
449
10,487
25,602
10,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 8 / 2
12,196
452
4,549
20,195
7,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
1 / 5 / 7
12,139
450
11,545
39,474
46,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
yodecari
Chaac
19
4 / 5 / 0
12,591
466
17,043
31,032
36,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
44
Kills
14
14
Deaths
44
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BichaelBhomps
Baron Samedi
11
4
16
4.75
L
Agni
2
14
6
0.36
L
Mercury
DonMicio
Mercury
6
12
4
0.67
W
6
2
24
9
W
2
3
14
3
W
Artemis
Khuuk15
Artemis
9
1
6
12
L
1
8
2
0.25
L
1
5
7
0.9
W
16
4
8
5
L
Chaac
yodecari
Chaac
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,506
Damage
64,713
113,938
Taken
138,778
99,273
Mitigated
108,736
54,782
Healing
28,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BichaelBhomps
Baron Samedi
30,592
3,132
5,133
8,659
19,691
10,567
2,384
7,365
11,975
98,194
0
L
Agni
21,089
1,453
0
2,602
22,475
8,091
70
9,023
13,032
68,956
0
L
Mercury
DonMicio
Mercury
10,487
5,518
0
778
25,602
10,136
0
6,767
18,567
0
72,194
W
18,349
1,246
3,492
5,340
23,025
26,282
1,095
7,908
14,301
81,081
0
W
19,123
3,750
0
7,551
23,819
30,102
1,437
3,543
20,276
0
99,293
W
Artemis
Khuuk15
Artemis
27,178
16,432
0
8,842
16,957
9,084
7,198
2,837
14,076
0
148,739
L
4,549
2,438
0
3,545
20,195
7,244
0
4,832
15,238
0
86,268
L
11,545
704
0
8,720
39,474
46,895
0
18,532
20,226
31,078
0
W
23,264
2,479
0
15,765
30,446
23,238
415
9,411
20,526
0
124,913
L
Chaac
yodecari
Chaac
17,043
2,745
0
12,592
31,032
36,370
0
7,997
22,774
0
93,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,520
Gold Earned
59,894
805
Minions Killed
594
0
Camps Cleared
0
2,539,560
Distance Traveled
2,219,446
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,827
549
136
5
0
481,309
2
L
Agni
10,845
402
109
4
0
377,970
0
L
Mercury
12,123
449
99
4
0
461,302
0
W
Cthulhu
15,209
563
118
4
0
545,646
1
W
Mulan
14,633
542
188
7
0
481,872
4
W
Artemis
16,576
614
203
8
0
468,863
5
L
Skadi
12,196
452
172
6
0
415,196
2
L
Sobek
12,139
450
20
1
0
505,004
1
W
Tyr
16,275
603
160
6
0
561,870
1
L
Chaac
12,591
466
194
7
0
459,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role