Player Matchup

Ullr
Ullr
Biggums508
Ullr
Level 26
God Stats
3W - 3L
1,453 SR
Queue Stats
119W - 133L
1,413 Elo+
Solo
Merlin
Merlin
PapaSugarDaddy
Merlin
Level 26
God Stats
9W - 4L
1,569 SR
Queue Stats
31W - 34L
1,459 Elo+
Party 2
Bacchus
Bacchus
Prod_SonicBoom
Bacchus
Level 16
God Stats
3W - 2L
1,938 SR
Queue Stats
6W - 7L
1,519 Elo+
Party 2
Fenrir
Fenrir
pcdsr
Fenrir
Level 16
God Stats
1W - 2L
1,189 SR
Queue Stats
14W - 15L
1,385 Elo+
Party 2
Bakasura
Bakasura
uwuJustinSenpai
Bakasura
Level 25
God Stats
10W - 10L
1,740 SR
Queue Stats
37W - 41L
1,461 Elo+
Party 2
Team Averages
Level 22
1,578 SR
1,448 Elo+

VS

Team Averages
Level 12
1,514 SR
1,375 Elo+
Thanatos
Thanatos
ElNitrom
Thanatos
Level 27
God Stats
7W - 7L
1,613 SR
Queue Stats
111W - 111L
1,471 Elo+
Solo
Ra
Ra
KingYami_
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Nightwolf694156
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,077 Elo+
Solo
Hou Yi
Hou Yi
Ovxrhaul
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
SuperRobotic2004
Merlin
Level 24
God Stats
1W - 2L
1,457 SR
Queue Stats
5W - 16L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
9,583
599
5,910
8,676
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 5 / 7
8,716
545
10,596
10,932
3,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 1
8,102
506
3,674
8,783
5,601
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
pcdsr
Fenrir
12
2 / 3 / 5
7,383
461
2,643
9,026
4,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
16
18 / 2 / 5
10,696
669
16,123
11,834
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElNitrom
Thanatos
15
9 / 6 / 0
9,483
593
9,314
14,619
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 3
6,551
409
3,085
8,850
2,681
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 6 / 2
6,367
398
5,220
9,377
7,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Ovxrhaul
Hou Yi
10
2 / 8 / 1
6,944
434
5,569
10,063
2,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 11 / 0
7,153
447
5,007
12,139
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
38
Kills
16
16
Deaths
39
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Thanatos
ElNitrom
Thanatos
9
6
0
1.5
L
0
8
3
0.19
L
1
6
2
0.33
L
Hou Yi
Ovxrhaul
Hou Yi
2
8
1
0.31
W
8
5
7
2.3
W
3
5
1
0.7
L
4
11
0
0.36
W
Fenrir
pcdsr
Fenrir
2
3
5
1.5
W
Bakasura
18
2
5
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,946
Damage
28,195
49,251
Taken
55,048
21,638
Mitigated
21,950
10,170
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,910
2,930
0
3,248
8,676
3,237
0
1,111
7,315
0
68,275
L
Thanatos
ElNitrom
Thanatos
9,314
4,036
0
8,856
14,619
5,752
0
3,674
10,685
0
51,761
L
3,085
765
75
430
8,850
2,681
198
3,613
4,876
21,393
0
L
5,220
388
38
955
9,377
7,265
133
833
7,784
23,864
0
L
Hou Yi
Ovxrhaul
Hou Yi
5,569
3,631
0
685
10,063
2,667
225
366
9,116
0
29,233
W
10,596
1,347
0
1,057
10,932
3,676
1,152
6,214
4,194
40,524
0
W
3,674
1,118
0
0
8,783
5,601
231
0
8,783
24,350
0
L
5,007
720
174
950
12,139
3,585
937
5,784
5,415
26,372
0
W
Fenrir
pcdsr
Fenrir
2,643
1,187
462
2,034
9,026
4,504
425
2,378
6,386
0
24,087
W
Bakasura
16,123
11,776
0
3,369
11,834
4,620
26
2,377
9,261
0
46,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,480
Gold Earned
36,498
362
Minions Killed
300
0
Camps Cleared
0
1,493,542
Distance Traveled
1,362,219
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,583
599
116
7
0
273,428
0
L
Thanatos
9,483
593
106
7
0
297,754
0
L
Ra
6,551
409
41
3
0
266,455
0
L
Cthulhu
6,367
398
33
2
0
274,522
1
L
Hou Yi
6,944
434
55
3
0
295,089
0
W
Merlin
8,716
545
62
4
0
256,146
4
W
Bacchus
8,102
506
48
3
0
291,908
3
L
Merlin
7,153
447
65
4
0
228,399
0
W
Fenrir
7,383
461
45
3
0
308,360
1
W
Bakasura
10,696
669
91
6
0
363,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role