Player Matchup

Gilgamesh
Gilgamesh
El Papasote7525
Gilgamesh
Level 113
God Stats
1W - 1L
1,835 SR
Queue Stats
259W - 298L
1,519 Elo+
Party 1
Tyr
Tyr
GratatouiIIe
Tyr
Level 101
God Stats
6W - 8L
1,409 SR
Queue Stats
427W - 413L
1,539 Elo+
Party 1
Baba Yaga
Baba Yaga
KomanderKwef
Baba Yaga
Level 27
God Stats
9W - 11L
1,505 SR
Queue Stats
38W - 52L
1,446 Elo+
Party 1
Bacchus
Bacchus
Schotteboy
Bacchus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,453 Elo+
Party 1
Neith
Neith
t t TIMAH
Neith
Level 35
God Stats
1W - 2L
1,816 SR
Queue Stats
73W - 86L
1,417 Elo+
Party 1
Team Averages
Level 61
1,613 SR
1,475 Elo+

VS

Team Averages
Level 82
1,622 SR
1,632 Elo+
Cthulhu
Cthulhu
Alvergon
Cthulhu
Level 157
God Stats
3W - 1L
1,665 SR
Queue Stats
65W - 66L
1,581 Elo+
Party 3
Neith
Neith
In10sityHD
Neith
Level 84
God Stats
3W - 5L
1,515 SR
Queue Stats
124W - 89L
1,684 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Manjuli99
Cu Chulainn
Level 27
God Stats
4W - 0L
1,697 SR
Queue Stats
52W - 34L
1,630 Elo+
Party 3
Scylla
Scylla
SnoBunnу
Scylla
Level 101
God Stats
4W - 0L
1,605 SR
Queue Stats
232W - 182L
1,639 Elo+
Party 2
Hercules
Hercules
iNoskii
Hercules
Level 40
God Stats
13W - 13L
1,629 SR
Queue Stats
295W - 218L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El Papasote7525
Gilgamesh
11
0 / 6 / 1
6,775
484
5,559
11,351
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 0
7,783
556
5,124
11,724
5,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
KomanderKwef
Baba Yaga
11
1 / 5 / 0
6,486
463
4,196
8,368
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Schotteboy
Bacchus
9
1 / 6 / 1
5,829
416
3,132
8,165
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
t t TIMAH
Neith
11
1 / 2 / 1
6,607
472
4,315
6,040
1,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alvergon
Cthulhu
12
1 / 1 / 3
7,508
536
4,707
8,170
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
15
6 / 2 / 6
9,017
644
7,038
5,834
2,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Manjuli99
Cu Chulainn
14
5 / 0 / 7
8,770
626
8,224
9,446
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
SnoBunnу
Scylla
16
5 / 1 / 4
9,444
675
4,658
7,122
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
iNoskii
Hercules
12
4 / 0 / 5
8,206
586
6,823
7,660
2,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
21
21
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alvergon
Cthulhu
1
1
3
2.5
L
Gilgamesh
El Papasote7525
Gilgamesh
0
6
1
0.08
L
1
2
0
0.5
W
Neith
6
2
6
4.5
L
Baba Yaga
KomanderKwef
Baba Yaga
1
5
0
0.2
W
Cu Chulainn
Manjuli99
Cu Chulainn
5
0
7
8.5
L
Bacchus
Schotteboy
Bacchus
1
6
1
0.25
W
Scylla
SnoBunnу
Scylla
5
1
4
7
W
Hercules
iNoskii
Hercules
4
0
5
6.5
L
Neith
t t TIMAH
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,326
Damage
31,450
45,648
Taken
38,232
19,713
Mitigated
19,991
11,744
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alvergon
Cthulhu
4,707
229
483
1,715
8,170
7,069
380
1,458
6,558
35,403
0
L
Gilgamesh
El Papasote7525
Gilgamesh
5,559
1,731
0
3,096
11,351
4,000
0
2,210
9,051
0
44,072
L
5,124
747
0
4,025
11,724
5,985
0
3,671
7,543
0
34,969
W
Neith
7,038
2,914
0
1,308
5,834
2,121
518
1,717
3,907
0
63,296
L
Baba Yaga
KomanderKwef
Baba Yaga
4,196
138
0
2,483
8,368
2,802
0
2,628
5,680
30,177
0
W
Cu Chulainn
Manjuli99
Cu Chulainn
8,224
2,402
0
2,976
9,446
5,462
96
679
8,687
0
54,073
L
Bacchus
Schotteboy
Bacchus
3,132
511
0
285
8,165
5,307
0
196
7,969
13,629
0
W
Scylla
SnoBunnу
Scylla
4,658
670
0
3,103
7,122
2,581
276
1,516
5,358
73,234
0
W
Hercules
iNoskii
Hercules
6,823
1,081
0
1,512
7,660
2,758
0
1,160
6,394
0
18,397
L
Neith
t t TIMAH
Neith
4,315
831
0
1,855
6,040
1,619
0
0
6,040
0
37,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
42,945
321
Minions Killed
491
0
Camps Cleared
0
1,352,633
Distance Traveled
1,473,098
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,508
536
93
7
0
289,951
4
L
Gilgamesh
6,775
484
86
6
0
276,679
1
L
Tyr
7,783
556
76
5
0
309,893
7
W
Neith
9,017
644
114
8
0
235,077
2
L
Baba Yaga
6,486
463
64
5
0
247,287
0
W
Cu Chulainn
8,770
626
98
7
0
341,272
5
L
Bacchus
5,829
416
20
1
0
261,425
3
W
Scylla
9,444
675
158
11
0
293,176
6
W
Hercules
8,206
586
28
2
0
313,622
3
L
Neith
6,607
472
75
5
0
257,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role