Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Roy-altyLift
Gilgamesh
Level 115
God Stats
1W - 1L
1,580 SR
Queue Stats
8W - 11L
1,429 Elo+
Solo
Da Ji
Da Ji
fanaticlyrics842
Da Ji
Level 70
God Stats
5W - 6L
1,735 SR
Queue Stats
152W - 190L
1,349 Elo+
Solo
Izanami
Izanami
iAmGr0O0T895
Izanami
Level 89
God Stats
0W - 2L
1,644 SR
Queue Stats
82W - 85L
1,436 Elo+
Solo
Ra
Ra
war3797
Ra
Level 65
God Stats
11W - 14L
1,540 SR
Queue Stats
63W - 73L
1,524 Elo+
Party 1
Team Averages
Level 96
1,600 SR
1,448 Elo+

VS

Team Averages
Level 104
1,568 SR
1,453 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nuke6998
Cthulhu
Level 77
God Stats
29W - 17L
1,639 SR
Queue Stats
77W - 74L
1,575 Elo+
Solo
Merlin
Merlin
TheGizzord
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
dackfyl
Gilgamesh
Level 125
God Stats
23W - 8L
1,584 SR
Queue Stats
93W - 81L
1,411 Elo+
Solo
Da Ji
Da Ji
deathpwny323
Da Ji
Level 98
God Stats
3W - 5L
1,615 SR
Queue Stats
18W - 34L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 1 / 0
7,243
805
5,041
9,930
4,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Roy-altyLift
Gilgamesh
12
0 / 5 / 2
6,985
776
7,317
12,825
6,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
5,304
589
2,028
3,735
1,211
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
iAmGr0O0T895
Izanami
13
0 / 3 / 2
6,325
703
4,372
9,117
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 1
5,964
663
3,275
5,870
2,060
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 0 / 6
7,755
862
8,174
4,074
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nuke6998
Cthulhu
13
3 / 0 / 5
7,815
868
5,097
6,125
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TheGizzord
Merlin
14
4 / 1 / 6
8,360
929
7,768
5,329
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
dackfyl
Gilgamesh
13
3 / 2 / 3
7,410
823
4,768
9,524
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 1 / 8
7,768
863
9,806
6,947
2,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
17
17
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
1
0
3
W
Kukulkan
 
Kukulkan
3
0
6
6
W
Cthulhu
Nuke6998
Cthulhu
3
0
5
5.5
L
Gilgamesh
Roy-altyLift
Gilgamesh
0
5
2
0.2
W
Merlin
TheGizzord
Merlin
4
1
6
7
W
Gilgamesh
dackfyl
Gilgamesh
3
2
3
2.25
W
4
1
8
8
L
0
4
1
0.13
L
Izanami
iAmGr0O0T895
Izanami
0
3
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,033
Damage
35,613
41,477
Taken
31,999
17,322
Mitigated
19,418
2,687
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,041
1,502
0
657
9,930
4,407
0
5,745
4,035
0
20,886
W
Kukulkan
 
Kukulkan
8,174
224
0
1,852
4,074
1,854
0
488
3,586
31,149
0
W
Cthulhu
Nuke6998
Cthulhu
5,097
348
740
802
6,125
4,755
0
1,057
5,068
21,482
0
L
Gilgamesh
Roy-altyLift
Gilgamesh
7,317
1,445
0
111
12,825
6,321
0
4,980
7,575
885
20,725
W
Merlin
TheGizzord
Merlin
7,768
583
0
602
5,329
2,428
770
964
4,365
24,648
0
W
Gilgamesh
dackfyl
Gilgamesh
4,768
872
0
614
9,524
7,445
233
1,069
8,455
0
15,686
W
9,806
2,143
0
534
6,947
2,936
0
843
6,104
0
15,064
L
2,028
168
0
10
3,735
1,211
0
1,739
1,966
0
3,052
L
Izanami
iAmGr0O0T895
Izanami
4,372
2,886
0
984
9,117
3,323
1
5,858
3,229
0
25,244
L
3,275
165
573
352
5,870
2,060
1
3,126
2,714
13,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
39,108
173
Minions Killed
200
6
Camps Cleared
8
752,829
Distance Traveled
992,751
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,243
805
39
4
4
188,886
2
W
Kukulkan
7,755
862
76
8
3
191,638
0
W
Cthulhu
7,815
868
33
4
0
205,583
1
L
Gilgamesh
6,985
776
45
5
1
164,786
4
W
Merlin
8,360
929
42
5
2
166,875
0
W
Gilgamesh
7,410
823
37
4
2
218,187
4
W
Da Ji
7,768
863
12
1
1
210,468
0
L
Da Ji
5,304
589
3
0
0
71,416
0
L
Izanami
6,325
703
59
7
1
171,067
1
L
Ra
5,964
663
27
3
0
156,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role