Player Matchup

Yemoja
Yemoja
WiccanNoir
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,129 Elo+
Party 1
Danzaburou
Danzaburou
Wizarding9670
Danzaburou
Level 22
God Stats
6W - 6L
1,279 SR
Queue Stats
51W - 36L
1,128 Elo+
Party 1
Guan Yu
Guan Yu
kaydence13
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,270 Elo+
Solo
Mulan
Mulan
the89films
Mulan
Level 6
God Stats
1W - 2L
1,442 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 1
Da Ji
Da Ji
xChaoticRaiderx
Da Ji
Level 25
God Stats
0W - 4L
1,175 SR
Queue Stats
27W - 37L
1,250 Elo+
Solo
Team Averages
Level 17
1,379 SR
1,181 Elo+

VS

Team Averages
Level 25
1,619 SR
1,444 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jesusraddl
Fenrir
Level 28
God Stats
19W - 13L
1,504 SR
Queue Stats
141W - 166L
1,366 Elo+
Solo
Yemoja
Yemoja
Yairself
Yemoja
Level 27
God Stats
9W - 0L
1,871 SR
Queue Stats
139W - 90L
1,426 Elo+
Solo
Zeus
Zeus
iDonTLiKLockDoOr
Zeus
Level 24
God Stats
2W - 0L
1,772 SR
Queue Stats
2W - 0L
1,652 Elo+
Solo
Medusa
Medusa
xScorpio_1115
Medusa
Level 17
God Stats
8W - 7L
1,448 SR
Queue Stats
35W - 45L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
WiccanNoir
Yemoja
19
0 / 5 / 8
12,366
883
4,205
17,454
13,650
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Wizarding9670
Danzaburou
20
10 / 1 / 7
15,731
1,124
20,756
18,135
7,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
kaydence13
Guan Yu
16
0 / 6 / 5
11,198
800
223
10,947
4,306
Mulan
18
1 / 7 / 6
12,135
867
8,100
17,136
13,018
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 7 / 9
15,568
1,112
25,592
29,284
12,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
8 / 1 / 13
14,775
1,055
18,659
10,185
4,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Jesusraddl
Fenrir
18
3 / 8 / 5
12,475
891
10,578
16,086
9,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Yemoja
Yairself
Yemoja
20
4 / 0 / 17
15,423
1,102
14,284
13,067
20,924
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 6 / 10
13,899
993
17,470
10,843
4,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 7 / 16
14,247
1,018
20,747
17,154
7,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
87
21
Kills
26
26
Deaths
22
35
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
1
13
14.5
W
Fenrir
Jesusraddl
Fenrir
3
8
5
0.69
L
Yemoja
WiccanNoir
Yemoja
0
5
8
0.8
L
Danzaburou
Wizarding9670
Danzaburou
10
1
7
13.5
W
Yemoja
Yairself
Yemoja
4
0
17
12.5
W
7
6
10
2
L
Guan Yu
kaydence13
Guan Yu
0
6
5
0.42
L
Mulan
1
7
6
0.57
L
10
7
9
2.07
W
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,876
Damage
81,738
92,956
Taken
67,335
50,910
Mitigated
46,831
5,976
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,659
5,141
611
1,174
10,185
4,601
0
617
9,568
57,802
0
W
Fenrir
Jesusraddl
Fenrir
10,578
2,377
0
0
16,086
9,037
0
713
13,591
0
15,274
L
Yemoja
WiccanNoir
Yemoja
4,205
831
875
1,049
17,454
13,650
0
6,647
10,807
23,789
0
L
Danzaburou
Wizarding9670
Danzaburou
20,756
7,321
0
2,279
18,135
7,438
0
11,773
6,362
0
76,569
W
Yemoja
Yairself
Yemoja
14,284
3,208
4,201
3,802
13,067
20,924
0
1,337
11,730
34,381
0
W
17,470
2,123
0
461
10,843
4,298
0
0
10,843
41,755
0
L
Guan Yu
kaydence13
Guan Yu
223
223
0
0
10,947
4,306
0
6,760
4,187
0
3,520
L
Mulan
8,100
1,382
0
462
17,136
13,018
0
10,366
6,770
1,192
22,307
L
25,592
7,696
0
1,311
29,284
12,498
0
14,867
14,417
0
54,887
W
20,747
11,101
0
2,237
17,154
7,971
0
1,808
15,346
0
46,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,998
Gold Earned
70,819
234
Minions Killed
271
6
Camps Cleared
4
911,737
Distance Traveled
1,084,382
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,775
1,055
85
6
0
251,629
0
W
Fenrir
12,475
891
12
1
1
137,777
0
L
Yemoja
12,366
883
25
2
1
137,572
1
L
Danzaburou
15,731
1,124
125
9
1
250,523
1
W
Yemoja
15,423
1,102
43
3
0
273,844
1
W
Zeus
13,899
993
69
5
3
203,965
0
L
Guan Yu
11,198
800
1
0
0
110,865
0
L
Mulan
12,135
867
31
2
1
150,263
1
L
Da Ji
15,568
1,112
52
4
3
262,514
1
W
Medusa
14,247
1,018
62
4
0
217,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role