Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Diteng102
Ymir
Level 14
God Stats
30W - 16L
1,790 SR
Queue Stats
121W - 72L
1,669 Elo+
Party 1
Bakasura
Bakasura
EA-Reaper7
Bakasura
Level 108
God Stats
5W - 6L
1,166 SR
Queue Stats
195W - 154L
1,637 Elo+
Party 1
Neith
Neith
FearGhast
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Rensell880
Guan Yu
Level 8
God Stats
11W - 2L
1,965 SR
Queue Stats
16W - 2L
1,859 Elo+
Party 1
Team Averages
Level 53
1,584 SR
1,625 Elo+

VS

Team Averages
Level 11
1,552 SR
1,543 Elo+
Thor
Thor
Dohvabrin
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,519 Elo+
Party 2
Scylla
Scylla
Grangrenita
Scylla
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 19L
1,585 Elo+
Solo
Anhur
Anhur
SlayerJD3
Anhur
Level 27
God Stats
18W - 7L
1,543 SR
Queue Stats
19W - 8L
1,575 Elo+
Solo
Ares
Ares
hendersonbr
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
roo0b
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 0 / 3
7,585
690
3,524
4,238
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
9
1 / 2 / 7
6,366
579
2,530
7,569
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
EA-Reaper7
Bakasura
13
6 / 1 / 0
7,481
680
4,458
8,861
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
FearGhast
Neith
10
3 / 1 / 5
6,162
560
7,067
4,629
1,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Rensell880
Guan Yu
12
3 / 0 / 2
6,977
634
3,247
3,151
2,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 1 / 4
5,229
475
1,374
5,298
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
9
0 / 2 / 1
5,131
466
2,644
5,307
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SlayerJD3
Anhur
9
3 / 2 / 0
5,738
522
3,861
5,817
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 5 / 0
5,153
468
3,077
7,182
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
roo0b
Guan Yu
8
0 / 5 / 0
4,740
431
984
6,062
3,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
3
3.5
W
Ymir
1
2
7
2.25
L
Thor
0
1
4
2
W
Bakasura
EA-Reaper7
Bakasura
6
1
0
6
W
Neith
FearGhast
Neith
3
1
5
5.5
L
Scylla
0
2
1
0.25
W
Guan Yu
Rensell880
Guan Yu
3
0
2
4
L
Anhur
SlayerJD3
Anhur
3
2
0
1.5
L
1
5
0
0.2
L
Guan Yu
roo0b
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
11,940
28,448
Taken
29,666
12,608
Mitigated
11,175
10,936
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,524
1,121
0
2,560
4,238
1,328
604
727
3,421
56,020
0
W
Ymir
2,530
856
0
1,541
7,569
4,687
242
2,910
4,567
13,327
0
L
Thor
1,374
325
0
1,308
5,298
1,204
0
141
4,850
0
17,923
W
Bakasura
EA-Reaper7
Bakasura
4,458
2,833
0
1,900
8,861
3,124
448
465
8,396
0
41,326
W
Neith
FearGhast
Neith
7,067
4,860
0
2,993
4,629
1,292
966
1,335
3,192
0
34,124
L
Scylla
2,644
341
0
1,290
5,307
1,332
0
2,420
2,855
22,729
0
W
Guan Yu
Rensell880
Guan Yu
3,247
595
88
1,854
3,151
2,177
537
0
2,941
0
32,659
L
Anhur
SlayerJD3
Anhur
3,861
2,156
0
1,907
5,817
1,571
0
2,144
3,612
0
34,336
L
3,077
388
0
727
7,182
3,701
0
1,349
5,763
6,647
0
L
Guan Yu
roo0b
Guan Yu
984
172
50
222
6,062
3,367
0
0
5,369
0
13,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,571
Gold Earned
25,991
369
Minions Killed
213
0
Camps Cleared
0
1,077,399
Distance Traveled
1,061,906
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,585
690
115
10
0
215,637
6
W
Ymir
6,366
579
20
2
0
203,363
0
L
Thor
5,229
475
46
4
0
223,754
0
W
Bakasura
7,481
680
100
9
0
263,257
3
W
Neith
6,162
560
62
6
0
194,713
3
L
Scylla
5,131
466
48
4
0
210,273
3
W
Guan Yu
6,977
634
72
7
0
200,429
2
L
Anhur
5,738
522
73
7
0
172,182
1
L
Ares
5,153
468
9
1
0
234,830
0
L
Guan Yu
4,740
431
37
3
0
220,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role