Player Matchup

Sun Wukong
Sun Wukong
Bacon1246
Sun Wukong
Level 46
God Stats
5W - 5L
1,744 SR
Queue Stats
106W - 101L
1,523 Elo+
Party 1
Janus
Janus
MisticRosa
Janus
Level 124
God Stats
8W - 7L
1,556 SR
Queue Stats
828W - 753L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
OPbox_
Erlang Shen
Level 103
God Stats
1W - 2L
1,457 SR
Queue Stats
393W - 370L
1,532 Elo+
Party 1
Sol
Sol
TyFreezyYT
Sol
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
490W - 439L
1,550 Elo+
Party 1
Ymir
Ymir
cooldudejoey
Ymir
Level 15
God Stats
1W - 2L
1,543 SR
Queue Stats
17W - 27L
1,473 Elo+
Party 1
Team Averages
Level 79
1,560 SR
1,524 Elo+

VS

Team Averages
Level 82
1,567 SR
1,565 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Beanbaby19
Cupid
Level 42
God Stats
70W - 31L
1,673 SR
Queue Stats
169W - 106L
1,676 Elo+
Party 3
Thoth
Thoth
Ch33kyCactus
Thoth
Level 87
God Stats
10W - 6L
1,500 SR
Queue Stats
824W - 611L
1,633 Elo+
Party 3
Arachne
Arachne
Perfect Jougan
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,347 Elo+
Party 2
Thanatos
Thanatos
chimmaychanga
Thanatos
Level 96
God Stats
42W - 27L
1,662 SR
Queue Stats
812W - 616L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bacon1246
Sun Wukong
10
1 / 4 / 1
5,787
526
5,546
9,564
4,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
9
1 / 3 / 2
5,701
518
2,865
5,598
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
OPbox_
Erlang Shen
9
0 / 3 / 2
5,345
486
3,643
7,551
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,630
512
4,095
4,464
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 4 / 0
5,394
490
1,588
7,813
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
6 / 0 / 5
7,035
640
7,798
8,772
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cupid
11
1 / 1 / 1
6,908
628
2,023
5,665
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
6,516
592
5,433
4,728
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 3
5,998
545
3,415
6,555
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
chimmaychanga
Thanatos
13
4 / 1 / 1
7,187
653
5,827
8,269
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
15
15
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
5
8.5
L
Sun Wukong
Bacon1246
Sun Wukong
1
4
1
0.38
W
Cupid
1
1
1
1.5
W
2
1
5
4.5
L
Janus
1
3
2
0.67
L
Erlang Shen
OPbox_
Erlang Shen
0
3
2
0.33
W
2
1
3
3.5
L
0
1
0
0
W
Thanatos
chimmaychanga
Thanatos
4
1
1
4.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
24,496
34,990
Taken
33,989
13,476
Mitigated
12,689
7,753
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,798
2,966
0
3,758
8,772
4,347
386
2,435
6,337
0
22,420
L
Sun Wukong
Bacon1246
Sun Wukong
5,546
1,492
0
2,484
9,564
4,078
0
415
9,149
0
29,817
W
Cupid
2,023
1,393
0
2,155
5,665
1,772
0
3,079
2,586
0
42,013
W
5,433
492
0
375
4,728
1,380
156
747
3,981
44,912
0
L
Janus
2,865
302
0
1,512
5,598
1,637
0
3,382
2,216
35,864
0
L
Erlang Shen
OPbox_
Erlang Shen
3,643
1,931
0
755
7,551
2,993
0
505
7,046
0
33,264
W
3,415
2,623
0
1,945
6,555
2,511
18
2,287
4,268
0
25,820
L
4,095
950
0
2,235
4,464
1,092
0
0
4,464
36,691
0
W
Thanatos
chimmaychanga
Thanatos
5,827
2,481
0
6,621
8,269
2,679
785
0
8,269
0
43,785
L
1,588
322
0
767
7,813
3,676
0
1,131
6,682
9,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
33,644
298
Minions Killed
342
0
Camps Cleared
0
1,057,576
Distance Traveled
1,097,154
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,035
640
27
2
0
224,680
2
L
Sun Wukong
5,787
526
60
5
0
213,615
0
W
Cupid
6,908
628
90
8
0
186,456
0
W
Thoth
6,516
592
84
8
0
218,805
3
L
Janus
5,701
518
82
7
0
207,044
1
L
Erlang Shen
5,345
486
63
6
0
235,584
1
W
Arachne
5,998
545
53
5
0
243,975
0
L
Sol
5,630
512
77
7
0
195,073
1
W
Thanatos
7,187
653
88
8
0
223,238
2
L
Ymir
5,394
490
16
1
0
206,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role