Player Matchup

Ares
Ares
Ace2003XYZ
Ares
Level 43
God Stats
4W - 2L
1,603 SR
Queue Stats
174W - 162L
1,396 Elo+
Party 2
Sol
Sol
Digiplaybb151
Sol
Level 25
God Stats
5W - 0L
1,768 SR
Queue Stats
46W - 44L
1,318 Elo+
Party 1
Nemesis
Nemesis
LeoplayzMC
Nemesis
Level 16
God Stats
3W - 3L
1,264 SR
Queue Stats
3W - 9L
1,271 Elo+
Party 2
Persephone
Persephone
Smurffdecarton
Persephone
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,430 Elo+
Party 1
Hades
Hades
delta010903
Hades
Level 31
God Stats
19W - 9L
1,729 SR
Queue Stats
102W - 106L
1,374 Elo+
Party 2
Team Averages
Level 24
1,573 SR
1,358 Elo+

VS

Team Averages
Level 20
1,502 SR
1,363 Elo+
Bacchus
Bacchus
D0NTTR1P831
Bacchus
Level 24
God Stats
53W - 40L
1,542 SR
Queue Stats
121W - 126L
1,341 Elo+
Solo
Freya
Freya
J3bus Cr1pes
Freya
Level 17
God Stats
3W - 6L
1,232 SR
Queue Stats
125W - 133L
1,330 Elo+
Solo
Raijin
Raijin
Nicooo_TorreS
Raijin
Level 22
God Stats
10W - 14L
1,515 SR
Queue Stats
94W - 98L
1,360 Elo+
Solo
Odin
Odin
Seal_Team_Rick22
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
TOOTHFAAIRY
Loki
Level 24
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 39L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 8
8,854
553
4,426
11,758
8,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 10
8,152
510
6,793
7,736
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
LeoplayzMC
Nemesis
14
6 / 1 / 3
8,553
535
4,345
6,798
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Smurffdecarton
Persephone
14
3 / 2 / 8
8,601
538
7,834
7,562
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
11 / 1 / 3
9,595
600
12,546
10,419
6,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D0NTTR1P831
Bacchus
10
1 / 3 / 3
7,062
441
5,030
9,655
7,450
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 2
6,501
406
5,802
9,236
2,955
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 6 / 1
8,253
516
6,327
10,308
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 9 / 1
5,519
345
761
9,410
2,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

11
2 / 6 / 0
7,226
452
2,368
12,361
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
30
Kills
7
7
Deaths
30
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Bacchus
D0NTTR1P831
Bacchus
1
3
3
0.83
W
4
2
10
4.5
L
1
6
2
0.33
W
Nemesis
LeoplayzMC
Nemesis
6
1
3
7.5
L
3
6
1
0.58
L
0
9
1
0.06
W
Persephone
Smurffdecarton
Persephone
3
2
8
3.5
L
2
6
0
0.33
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
20,288
44,273
Taken
50,970
22,938
Mitigated
20,454
14,088
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,426
483
0
2,244
11,758
8,306
316
3,281
8,439
20,982
0
L
Bacchus
D0NTTR1P831
Bacchus
5,030
648
0
1,504
9,655
7,450
0
6,782
2,768
18,833
0
W
6,793
1,597
0
3,642
7,736
3,130
2,971
3,846
3,834
40,376
0
L
5,802
1,555
0
1,818
9,236
2,955
0
6,999
2,225
24,027
0
W
Nemesis
LeoplayzMC
Nemesis
4,345
1,296
0
393
6,798
2,496
2,247
953
5,839
0
40,758
L
6,327
258
0
1,633
10,308
3,573
578
7,960
2,067
48,075
0
L
761
301
0
260
9,410
2,869
0
5,175
4,229
0
13,667
W
Persephone
Smurffdecarton
Persephone
7,834
968
0
2,370
7,562
2,590
895
3,018
4,188
43,842
0
L
2,368
664
0
2,255
12,361
3,607
150
4,185
8,082
0
34,681
W
12,546
969
180
5,259
10,419
6,416
1,552
5,452
4,813
49,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
34,561
364
Minions Killed
270
0
Camps Cleared
0
1,537,563
Distance Traveled
1,282,694
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,854
553
29
2
0
315,330
2
L
Bacchus
7,062
441
34
2
0
273,708
3
W
Sol
8,152
510
72
5
0
272,249
0
L
Freya
6,501
406
35
2
0
261,027
2
W
Nemesis
8,553
535
85
5
0
366,528
0
L
Raijin
8,253
516
105
7
0
251,046
0
L
Odin
5,519
345
25
2
0
224,413
4
W
Persephone
8,601
538
83
5
0
288,756
4
L
Loki
7,226
452
71
4
0
272,500
4
W
Hades
9,595
600
95
6
0
294,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role