Player Matchup

Loki
Loki
BigMike2431
Loki
Level 13
God Stats
3W - 2L
1,423 SR
Queue Stats
18W - 11L
1,358 Elo+
Solo
Poseidon
Poseidon
Fashioon7
Poseidon
Level 119
God Stats
6W - 11L
1,488 SR
Queue Stats
350W - 358L
1,421 Elo+
Party 2
Janus
Janus
Julian_perro98
Janus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,233 Elo+
Party 3
Gilgamesh
Gilgamesh
Zeyrox04
Gilgamesh
Level 22
God Stats
4W - 3L
1,647 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 3
Ra
Ra
belexmas
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,519 Elo+
Party 2
Team Averages
Level 35
1,512 SR
1,413 Elo+

VS

Team Averages
Level 21
1,470 SR
1,446 Elo+
Ne Zha
Ne Zha
JDavidx52
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,447 Elo+
Party 1
Bacchus
Bacchus
MarVaZ
Bacchus
Level 16
God Stats
3W - 2L
1,795 SR
Queue Stats
7W - 8L
1,366 Elo+
Party 1
Neith
Neith
Misuki98
Neith
Level 12
God Stats
1W - 1L
1,178 SR
Queue Stats
3W - 2L
1,548 Elo+
Party 1
Ra
Ra
pepu_tomas
Ra
Level 18
God Stats
1W - 3L
1,470 SR
Queue Stats
38W - 35L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
runninman943
Ao Kuang
Level 29
God Stats
5W - 7L
1,406 SR
Queue Stats
43W - 58L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 8
11,828
455
3,980
14,785
5,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Fashioon7
Poseidon
20
25 / 0 / 6
15,705
604
25,981
15,512
6,205
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 1
9,976
384
4,203
13,852
4,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Zeyrox04
Gilgamesh
19
4 / 3 / 10
12,733
490
16,003
23,842
15,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 3 / 17
14,258
548
23,745
18,133
8,503
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JDavidx52
Ne Zha
20
6 / 7 / 2
13,097
504
15,488
24,572
10,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MarVaZ
Bacchus
15
1 / 10 / 2
9,490
365
4,585
17,682
20,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Misuki98
Neith
15
0 / 9 / 1
9,199
354
6,272
15,578
5,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 5 / 3
13,017
501
16,255
19,698
11,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
runninman943
Ao Kuang
16
6 / 8 / 4
10,814
416
14,114
18,751
6,988
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
39
Kills
16
17
Deaths
39
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
W
Poseidon
Fashioon7
Poseidon
25
0
6
28
L
Ne Zha
JDavidx52
Ne Zha
6
7
2
1
W
1
7
1
0.21
L
Bacchus
MarVaZ
Bacchus
1
10
2
0.2
L
Neith
Misuki98
Neith
0
9
1
0.06
W
Gilgamesh
Zeyrox04
Gilgamesh
4
3
10
3
W
8
3
17
5.5
L
3
5
3
0.9
L
Ao Kuang
runninman943
Ao Kuang
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,912
Damage
56,714
86,124
Taken
96,281
39,852
Mitigated
54,723
28,155
Healing
20,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,980
1,000
294
3,924
14,785
5,661
686
4,766
9,962
0
81,221
W
Poseidon
Fashioon7
Poseidon
25,981
3,842
0
6,267
15,512
6,205
4,036
5,070
10,336
102,883
0
L
Ne Zha
JDavidx52
Ne Zha
15,488
8,308
0
9,412
24,572
10,292
0
12,606
11,738
0
85,656
W
4,203
2,023
228
1,837
13,852
4,395
1,037
5,819
7,989
32,447
0
L
Bacchus
MarVaZ
Bacchus
4,585
817
0
0
17,682
20,248
336
12,122
5,128
22,278
0
L
Neith
Misuki98
Neith
6,272
3,623
0
629
15,578
5,643
676
11,847
3,417
0
43,801
W
Gilgamesh
Zeyrox04
Gilgamesh
16,003
3,759
0
4,464
23,842
15,088
1,390
11,566
11,957
0
66,105
W
23,745
2,409
2,952
8,189
18,133
8,503
1,859
6,987
10,926
122,937
0
L
16,255
944
467
5,805
19,698
11,552
447
9,425
10,137
112,257
0
L
Ao Kuang
runninman943
Ao Kuang
14,114
3,972
0
4,357
18,751
6,988
709
6,695
11,932
40,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,500
Gold Earned
55,617
595
Minions Killed
548
0
Camps Cleared
0
2,396,726
Distance Traveled
2,170,917
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,828
455
102
4
0
519,771
2
W
Poseidon
15,705
604
156
6
0
448,524
4
L
Ne Zha
13,097
504
152
6
0
435,789
4
W
Janus
9,976
384
53
2
0
402,190
0
L
Bacchus
9,490
365
39
2
0
387,487
0
L
Neith
9,199
354
85
3
0
379,310
0
W
Gilgamesh
12,733
490
114
4
0
512,926
4
W
Ra
14,258
548
170
7
0
513,315
5
L
Ra
13,017
501
231
9
0
432,729
7
L
Ao Kuang
10,814
416
41
2
0
535,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role