Player Matchup

Mulan
Mulan
Bakkasuraa
Mulan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,581 Elo+
Party 2
Merlin
Merlin
Hydrogen7143
Merlin
Level 19
God Stats
2W - 4L
1,359 SR
Queue Stats
26W - 18L
1,553 Elo+
Party 2
Jormungandr
Jormungandr
LavenderBay
Jormungandr
Level 6
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 2
Mercury
Mercury
Xayne
Mercury
Level 25
God Stats
2W - 1L
1,811 SR
Queue Stats
22W - 17L
1,553 Elo+
Party 2
Hades
Hades
loncheraen99
Hades
Level 9
God Stats
0W - 1L
1,505 SR
Queue Stats
3W - 8L
1,329 Elo+
Party 2
Team Averages
Level 15
1,496 SR
1,438 Elo+

VS

Team Averages
Level 20
1,454 SR
1,639 Elo+
Ullr
Ullr
AbieteTonoz
Ullr
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,819 Elo+
Party 1
Erlang Shen
Erlang Shen
BlackAcez
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,753 Elo+
Party 1
Kukulkan
Kukulkan
Dababyscurve
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Jomo30
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,753 Elo+
Party 1
Loki
Loki
MrPurpleJ
Loki
Level 5
God Stats
1W - 2L
1,268 SR
Queue Stats
14W - 16L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
4 / 8 / 9
10,746
430
9,566
18,669
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
1 / 8 / 8
11,344
454
11,363
13,914
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
LavenderBay
Jormungandr
13
1 / 8 / 4
8,993
360
6,173
15,576
11,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Xayne
Mercury
18
5 / 6 / 7
11,606
464
10,128
19,914
7,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 3
11,616
465
14,615
17,348
12,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 10
16,298
652
25,873
18,754
8,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
BlackAcez
Erlang Shen
19
5 / 2 / 14
13,514
541
14,473
19,860
17,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Dababyscurve
Kukulkan
6
0 / 1 / 1
8,475
339
208
1,473
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Jomo30
Cthulhu
19
6 / 2 / 19
13,555
542
8,644
22,248
15,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
20
5 / 8 / 16
13,471
539
12,251
19,246
7,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
15
Kills
35
36
Deaths
15
31
Assists
60
Player
Kills
Deaths
Assists
KDA
W
19
2
10
12
L
Mulan
4
8
9
1.06
W
Erlang Shen
BlackAcez
Erlang Shen
5
2
14
6
W
Kukulkan
Dababyscurve
Kukulkan
0
1
1
0.5
L
Merlin
1
8
8
0.63
W
Cthulhu
Jomo30
Cthulhu
6
2
19
7.75
L
Jormungandr
LavenderBay
Jormungandr
1
8
4
0.38
W
Loki
5
8
16
1.63
L
Mercury
Xayne
Mercury
5
6
7
1.42
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,845
Damage
61,449
85,421
Taken
81,581
53,214
Mitigated
49,205
14,275
Healing
26,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,873
13,522
0
7,455
18,754
8,030
8,310
5,923
12,567
0
153,253
L
Mulan
9,566
2,282
0
3,423
18,669
16,728
557
2,662
15,947
118
50,450
W
Erlang Shen
BlackAcez
Erlang Shen
14,473
8,277
0
8,097
19,860
17,922
1,812
8,078
11,577
0
75,171
W
Kukulkan
Dababyscurve
Kukulkan
208
90
0
0
1,473
329
0
514
857
4,363
0
L
Merlin
11,363
542
0
1,092
13,914
4,711
1,774
2,018
11,766
70,476
0
W
Cthulhu
Jomo30
Cthulhu
8,644
497
0
7,158
22,248
15,804
1,044
13,653
8,184
41,064
0
L
Jormungandr
LavenderBay
Jormungandr
6,173
1,841
228
1,068
15,576
11,601
0
2,637
12,759
27,168
0
W
Loki
12,251
4,581
0
3,508
19,246
7,120
1,008
5,101
13,871
0
91,665
L
Mercury
Xayne
Mercury
10,128
4,376
0
1,649
19,914
7,915
1,166
1,895
17,899
0
85,786
L
14,615
1,729
745
6,070
17,348
12,259
1,527
2,824
14,383
53,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,305
Gold Earned
65,313
481
Minions Killed
508
0
Camps Cleared
0
2,134,306
Distance Traveled
1,906,539
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,298
652
199
8
0
468,613
5
L
Mulan
10,746
430
82
3
0
392,519
6
W
Erlang Shen
13,514
541
108
4
0
458,595
1
W
Kukulkan
8,475
339
11
0
0
83,244
1
L
Merlin
11,344
454
142
6
0
424,283
0
W
Cthulhu
13,555
542
70
3
0
487,672
0
L
Jormungandr
8,993
360
27
1
0
417,483
0
W
Loki
13,471
539
120
5
0
408,415
1
L
Mercury
11,606
464
126
5
0
501,536
0
L
Hades
11,616
465
104
4
0
398,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role