Player Matchup

Cthulhu
Cthulhu
GoldFeeding
Cthulhu
Level 8
God Stats
1W - 2L
1,293 SR
Queue Stats
31W - 19L
1,851 Elo+
Party 2
Chang'e
Chang'e
L1m4_4r4uj0
Chang'e
Level 160
God Stats
1W - 1L
1,293 SR
Queue Stats
17W - 14L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr Brightside P
Gilgamesh
Level 132
God Stats
5W - 0L
1,629 SR
Queue Stats
218W - 205L
1,649 Elo+
Party 1
Anhur
Anhur
PerritoPanzon
Anhur
Level 7
God Stats
1W - 0L
1,846 SR
Queue Stats
33W - 4L
1,504 Elo+
Party 1
Thanatos
Thanatos
chorisausage8D
Thanatos
Level 14
God Stats
1W - 1L
1,349 SR
Queue Stats
30W - 35L
1,267 Elo+
Solo
Team Averages
Level 64
1,482 SR
1,568 Elo+

VS

Team Averages
Level 19
1,536 SR
1,596 Elo+
Sylvanus
Sylvanus
Bilbbo Swaggens
Sylvanus
Level 29
God Stats
3W - 6L
1,409 SR
Queue Stats
32W - 36L
1,488 Elo+
Solo
Bakasura
Bakasura
Codyodyody
Bakasura
Level 28
God Stats
1W - 1L
1,782 SR
Queue Stats
155W - 83L
1,695 Elo+
Solo
Chaac
Chaac
ExcaliburTi
Chaac
Level 8
God Stats
3W - 3L
1,692 SR
Queue Stats
22W - 17L
1,537 Elo+
Solo
Anhur
Anhur
Insiidious
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,760 Elo+
Solo
Scylla
Scylla
iRevy V9
Scylla
Level 28
God Stats
1W - 2L
1,299 SR
Queue Stats
72W - 81L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoldFeeding
Cthulhu
10
1 / 0 / 4
6,267
627
3,543
6,877
2,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
L1m4_4r4uj0
Chang'e
11
4 / 1 / 1
6,596
660
4,566
5,685
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Mr Brightside P
Gilgamesh
11
1 / 1 / 0
6,212
621
6,759
6,607
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 2
6,303
630
4,481
4,690
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
9
2 / 1 / 3
5,850
585
1,548
5,648
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 2 / 0
4,458
446
930
4,328
1,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Codyodyody
Bakasura
11
2 / 1 / 0
6,367
637
3,336
6,981
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 1
5,857
586
4,370
10,577
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
8
0 / 2 / 0
4,400
440
2,264
6,333
1,277
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
iRevy V9
Scylla
9
0 / 3 / 2
4,641
464
1,011
4,440
1,252
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
2
0
0
L
Bakasura
Codyodyody
Bakasura
2
1
0
2
L
1
2
1
0.75
W
Cthulhu
GoldFeeding
Cthulhu
1
0
4
3
L
Anhur
0
2
0
0
W
Chang'e
L1m4_4r4uj0
Chang'e
4
1
1
4.5
W
Gilgamesh
Mr Brightside P
Gilgamesh
1
1
0
1
W
2
1
2
3
W
Thanatos
2
1
3
3.5
L
Scylla
iRevy V9
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,897
Damage
11,911
29,507
Taken
32,659
10,835
Mitigated
13,564
17,445
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
930
535
1,007
1,339
4,328
1,670
0
916
3,412
18,003
0
L
Bakasura
Codyodyody
Bakasura
3,336
2,215
0
1,862
6,981
2,438
0
2,661
4,320
0
39,691
L
4,370
1,208
0
4,843
10,577
6,927
0
755
9,822
0
28,146
W
Cthulhu
GoldFeeding
Cthulhu
3,543
299
117
2,250
6,877
2,611
82
523
6,330
26,530
0
L
Anhur
2,264
1,387
0
2,158
6,333
1,277
0
1,525
4,808
0
17,051
W
Chang'e
L1m4_4r4uj0
Chang'e
4,566
375
698
2,913
5,685
1,678
320
818
4,566
36,412
0
W
Gilgamesh
Mr Brightside P
Gilgamesh
6,759
2,470
0
3,171
6,607
3,662
0
0
6,157
0
34,826
W
4,481
2,283
0
1,788
4,690
1,043
500
504
3,948
0
34,804
W
Thanatos
1,548
136
0
6,508
5,648
1,841
0
96
5,552
0
24,648
L
Scylla
iRevy V9
Scylla
1,011
213
0
511
4,440
1,252
0
2,252
2,188
15,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
25,723
302
Minions Killed
247
0
Camps Cleared
0
1,021,293
Distance Traveled
937,476
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,458
446
39
4
0
182,666
4
L
Bakasura
6,367
637
96
10
0
232,595
2
L
Chaac
5,857
586
66
7
0
183,116
2
W
Cthulhu
6,267
627
25
3
0
208,445
1
L
Anhur
4,400
440
27
3
0
157,545
3
W
Chang'e
6,596
660
73
7
0
195,893
2
W
Gilgamesh
6,212
621
57
6
0
213,470
1
W
Anhur
6,303
630
86
9
0
194,859
1
W
Thanatos
5,850
585
61
6
0
208,626
0
L
Scylla
4,641
464
19
2
0
181,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role