Player Matchup

Hachiman
Hachiman
DrakoN_55
Hachiman
Level 29
God Stats
10W - 10L
1,559 SR
Queue Stats
133W - 170L
1,436 Elo+
Party 2
Hera
Hera
EfG_Deadoption
Hera
Level 21
God Stats
2W - 4L
1,302 SR
Queue Stats
44W - 84L
1,289 Elo+
Party 2
Gilgamesh
Gilgamesh
EfG_RdeRuta
Gilgamesh
Level 28
God Stats
6W - 10L
1,524 SR
Queue Stats
118W - 158L
1,407 Elo+
Party 2
Fenrir
Fenrir
hitman13459
Fenrir
Level 10
God Stats
31W - 33L
1,516 SR
Queue Stats
180W - 177L
1,502 Elo+
Solo
Aphrodite
Aphrodite
kelsiscout
Aphrodite
Level 29
God Stats
19W - 20L
1,483 SR
Queue Stats
62W - 59L
1,400 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,407 Elo+

VS

Team Averages
Level 13
1,430 SR
1,296 Elo+
Anubis
Anubis
APxPurity
Anubis
Level 16
God Stats
7W - 5L
1,326 SR
Queue Stats
14W - 25L
1,183 Elo+
Party 1
Ah Puch
Ah Puch
JonSteve6221
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Solo
Hachiman
Hachiman
Lampghy
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,357 Elo+
Party 1
Mulan
Mulan
Naotakkuny
Mulan
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 50L
1,504 Elo+
Solo
King Arthur
King Arthur
TUNASAMICH227
King Arthur
Level 16
God Stats
5W - 5L
1,322 SR
Queue Stats
17W - 25L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrakoN_55
Hachiman
20
12 / 2 / 13
13,539
521
25,744
14,951
5,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 3 / 13
11,560
445
11,687
13,872
4,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
EfG_RdeRuta
Gilgamesh
19
8 / 1 / 13
12,364
476
11,978
12,507
10,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
18
12 / 5 / 13
12,620
485
16,694
18,419
13,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
kelsiscout
Aphrodite
16
2 / 1 / 19
11,634
447
8,447
14,904
13,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
APxPurity
Anubis
15
4 / 10 / 4
10,721
412
8,137
18,213
7,731
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
JonSteve6221
Ah Puch
14
0 / 12 / 2
9,049
348
6,544
16,638
5,266
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Lampghy
Hachiman
16
1 / 7 / 2
10,289
396
9,272
17,026
6,279
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
17
4 / 5 / 3
11,287
434
13,734
16,879
20,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
TUNASAMICH227
King Arthur
13
1 / 7 / 4
9,466
364
9,505
27,846
18,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
25
40
Kills
10
12
Deaths
41
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
APxPurity
Anubis
4
10
4
0.6
W
Hachiman
DrakoN_55
Hachiman
12
2
13
9.25
W
6
3
13
4.17
W
Gilgamesh
EfG_RdeRuta
Gilgamesh
8
1
13
14.5
L
Ah Puch
JonSteve6221
Ah Puch
0
12
2
0.08
L
Hachiman
Lampghy
Hachiman
1
7
2
0.29
L
Mulan
4
5
3
1.1
L
King Arthur
TUNASAMICH227
King Arthur
1
7
4
0.43
W
Fenrir
12
5
13
3.7
W
Aphrodite
kelsiscout
Aphrodite
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,550
Damage
47,192
74,653
Taken
96,602
47,899
Mitigated
57,561
31,118
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
APxPurity
Anubis
8,137
324
75
3,810
18,213
7,731
1,332
3,472
14,577
48,262
0
W
Hachiman
DrakoN_55
Hachiman
25,744
16,846
0
7,922
14,951
5,832
3,254
2,749
11,962
0
108,779
W
11,687
2,708
248
3,959
13,872
4,831
1,838
4,757
9,085
47,753
0
W
Gilgamesh
EfG_RdeRuta
Gilgamesh
11,978
2,201
0
2,366
12,507
10,326
1,239
393
11,904
0
69,502
L
Ah Puch
JonSteve6221
Ah Puch
6,544
868
0
2,552
16,638
5,266
480
2,024
14,614
34,328
0
L
Hachiman
Lampghy
Hachiman
9,272
5,981
0
2,320
17,026
6,279
2,449
3,370
13,606
0
57,816
L
Mulan
13,734
2,855
0
2,358
16,879
20,190
0
3,737
13,070
0
61,893
L
King Arthur
TUNASAMICH227
King Arthur
9,505
728
0
7,029
27,846
18,095
29
7,022
20,601
0
42,715
W
Fenrir
16,694
3,468
0
3,874
18,419
13,113
1,216
4,419
13,910
0
77,258
W
Aphrodite
kelsiscout
Aphrodite
8,447
954
3,646
9,103
14,904
13,797
1,563
2,363
12,241
40,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,717
Gold Earned
50,812
531
Minions Killed
401
0
Camps Cleared
0
2,264,199
Distance Traveled
1,845,671
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,721
412
77
3
0
293,483
0
W
Hachiman
13,539
521
135
5
0
433,674
1
W
Hera
11,560
445
83
3
0
396,691
0
W
Gilgamesh
12,364
476
118
5
0
449,070
1
L
Ah Puch
9,049
348
55
2
0
293,058
3
L
Hachiman
10,289
396
98
4
0
408,666
0
L
Mulan
11,287
434
98
4
0
453,513
3
L
King Arthur
9,466
364
73
3
0
396,951
1
W
Fenrir
12,620
485
115
4
0
495,360
0
W
Aphrodite
11,634
447
80
3
0
489,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role