Player Matchup

Horus
Horus
JokerXGang
Horus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,436 Elo+
Party 2
Medusa
Medusa
RexThaKing
Medusa
Level 29
God Stats
2W - 2L
1,909 SR
Queue Stats
2W - 5L
1,521 Elo+
Solo
Yemoja
Yemoja
ShwiggleMaster
Yemoja
Level 4
God Stats
1W - 3L
1,497 SR
Queue Stats
83W - 95L
1,333 Elo+
Party 2
Nemesis
Nemesis
Wolfo35
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
Kukulkan
Kukulkan
sheeeeeeshlol
Kukulkan
Level 16
God Stats
16W - 20L
1,530 SR
Queue Stats
53W - 57L
1,447 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,440 Elo+

VS

Team Averages
Level 18
1,550 SR
1,458 Elo+
Artemis
Artemis
BlankBM
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,299 Elo+
Solo
Kuzenbo
Kuzenbo
ComcastSupport
Kuzenbo
Level 49
God Stats
2W - 2L
1,541 SR
Queue Stats
185W - 155L
1,463 Elo+
Party 1
Hun Batz
Hun Batz
GILFMUNCHER
Hun Batz
Level 5
God Stats
1W - 3L
1,632 SR
Queue Stats
16W - 15L
1,377 Elo+
Party 1
Vulcan
Vulcan
ILikePing
Vulcan
Level 29
God Stats
1W - 2L
1,577 SR
Queue Stats
61W - 35L
1,649 Elo+
Party 1
Ne Zha
Ne Zha
MulderIsOutThere
Ne Zha
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
156W - 131L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
3 / 9 / 3
9,510
413
5,188
22,021
16,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
RexThaKing
Medusa
15
2 / 12 / 3
10,173
442
7,511
22,777
7,784
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 13 / 5
10,271
447
6,594
23,810
10,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Wolfo35
Nemesis
15
2 / 12 / 4
10,178
443
3,602
19,528
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
sheeeeeeshlol
Kukulkan
5
0 / 5 / 3
6,735
293
35
5,750
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlankBM
Artemis
13
0 / 4 / 2
10,033
436
1,262
9,760
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 1 / 18
12,796
556
11,104
17,589
25,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
GILFMUNCHER
Hun Batz
20
17 / 4 / 7
15,185
660
24,629
21,393
9,169
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
ILikePing
Vulcan
18
13 / 1 / 18
13,617
592
25,866
9,834
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 3 / 4
15,586
678
17,905
20,044
8,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
11
Kills
49
51
Deaths
13
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Artemis
BlankBM
Artemis
0
4
2
0.25
W
6
1
18
15
W
Hun Batz
GILFMUNCHER
Hun Batz
17
4
7
5.13
W
Vulcan
ILikePing
Vulcan
13
1
18
22
L
Horus
3
9
3
0.5
W
13
3
4
5
L
Medusa
RexThaKing
Medusa
2
12
3
0.29
L
4
13
5
0.5
L
Nemesis
Wolfo35
Nemesis
2
12
4
0.33
L
Kukulkan
sheeeeeeshlol
Kukulkan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
80,766
93,886
Taken
78,620
44,939
Mitigated
51,677
8,994
Healing
25,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BlankBM
Artemis
1,262
264
0
927
9,760
3,837
1,912
518
9,242
0
53,077
W
11,104
4,139
0
6,576
17,589
25,253
2,099
1,121
15,541
51,455
0
W
Hun Batz
GILFMUNCHER
Hun Batz
24,629
8,661
0
4,262
21,393
9,169
7,135
3,607
15,366
0
106,469
W
Vulcan
ILikePing
Vulcan
25,866
4,172
0
2,880
9,834
4,532
2,140
1,284
8,550
93,398
0
L
Horus
5,188
2,446
721
2,971
22,021
16,977
0
9,835
12,186
0
18,446
W
17,905
6,891
0
10,832
20,044
8,886
959
99
18,575
0
147,314
L
Medusa
RexThaKing
Medusa
7,511
4,955
342
2,332
22,777
7,784
150
12,012
10,765
0
43,798
L
6,594
463
458
1,045
23,810
10,641
0
7,978
15,832
36,801
0
L
Nemesis
Wolfo35
Nemesis
3,602
1,219
0
875
19,528
8,123
1,458
3,990
15,538
0
29,980
L
Kukulkan
sheeeeeeshlol
Kukulkan
35
35
0
250
5,750
1,414
0
3,155
2,595
4,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
67,217
225
Minions Killed
684
0
Camps Cleared
0
1,417,806
Distance Traveled
2,204,356
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,033
436
72
3
0
374,725
4
W
Kuzenbo
12,796
556
71
3
0
441,769
1
W
Hun Batz
15,185
660
176
8
0
427,372
0
W
Vulcan
13,617
592
141
6
0
463,938
3
L
Horus
9,510
413
34
1
0
322,596
2
W
Ne Zha
15,586
678
224
10
0
496,552
2
L
Medusa
10,173
442
73
3
0
274,874
2
L
Yemoja
10,271
447
45
2
0
409,836
0
L
Nemesis
10,178
443
63
3
0
380,669
0
L
Kukulkan
6,735
293
10
0
0
29,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role