Player Matchup

Scylla
Scylla
BackCat31891738
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,519 Elo+
Party 1
Agni
Agni
Chopzilla318
Agni
Level 16
God Stats
2W - 4L
1,636 SR
Queue Stats
16W - 25L
1,317 Elo+
Party 1
Cerberus
Cerberus
Kody31
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,307 Elo+
Party 1
King Arthur
King Arthur
MonsterLogan8
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,351 Elo+
Party 1
Nemesis
Nemesis
brockstar200430
Nemesis
Level 27
God Stats
22W - 26L
1,362 SR
Queue Stats
24W - 35L
1,310 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,361 Elo+

VS

Team Averages
Level 27
1,530 SR
1,491 Elo+
Anhur
Anhur
Biggums508
Anhur
Level 26
God Stats
2W - 0L
1,706 SR
Queue Stats
119W - 133L
1,404 Elo+
Solo
King Arthur
King Arthur
ElNitrom
King Arthur
Level 27
God Stats
10W - 12L
1,576 SR
Queue Stats
111W - 111L
1,463 Elo+
Solo
Set
Set
Ima_virgin12
Set
Level 28
God Stats
1W - 0L
1,235 SR
Queue Stats
35W - 20L
1,574 Elo+
Solo
Merlin
Merlin
SkarseId
Merlin
Level 34
God Stats
24W - 23L
1,623 SR
Queue Stats
382W - 422L
1,531 Elo+
Party 2
Chang'e
Chang'e
kefla120420
Chang'e
Level 18
God Stats
16W - 18L
1,509 SR
Queue Stats
275W - 294L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,654
465
799
5,284
1,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 3 / 0
4,336
434
1,789
4,026
993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Kody31
Cerberus
6
0 / 2 / 1
4,109
411
2,410
7,034
2,722
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
MonsterLogan8
King Arthur
7
0 / 7 / 1
4,414
441
1,612
6,560
4,584
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 3 / 1
4,826
483
1,715
6,121
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
2 / 0 / 5
5,466
547
4,334
4,494
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ElNitrom
King Arthur
11
6 / 1 / 1
6,811
681
4,613
5,341
2,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 3
6,296
630
3,438
3,742
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SkarseId
Merlin
11
6 / 1 / 1
6,789
679
4,155
2,958
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
kefla120420
Chang'e
8
1 / 1 / 4
4,947
495
2,973
4,399
1,428
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
20
20
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Anhur
2
0
5
4.5
L
1
3
0
0.33
W
King Arthur
ElNitrom
King Arthur
6
1
1
6.5
W
5
0
3
6.5
L
Cerberus
Kody31
Cerberus
0
2
1
0.25
L
King Arthur
MonsterLogan8
King Arthur
0
7
1
0.07
W
Merlin
SkarseId
Merlin
6
1
1
6.5
L
1
3
1
0.5
W
Chang'e
kefla120420
Chang'e
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,325
Damage
19,513
29,025
Taken
20,934
11,578
Mitigated
7,075
2,443
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
799
172
0
940
5,284
1,979
46
2,428
2,518
10,913
0
W
Anhur
4,334
2,418
0
1,262
4,494
1,181
0
1,672
2,822
0
23,631
L
1,789
557
0
0
4,026
993
0
1,409
2,583
12,622
0
W
King Arthur
ElNitrom
King Arthur
4,613
876
0
1,335
5,341
2,280
280
0
5,341
0
36,660
W
3,438
1,426
0
1,402
3,742
1,246
0
1,048
2,694
0
22,789
L
Cerberus
Kody31
Cerberus
2,410
33
0
823
7,034
2,722
0
1,642
5,340
13,826
0
L
King Arthur
MonsterLogan8
King Arthur
1,612
684
0
0
6,560
4,584
0
0
6,560
0
11,925
W
Merlin
SkarseId
Merlin
4,155
296
0
1,173
2,958
940
288
377
2,581
31,757
0
L
1,715
610
0
680
6,121
1,300
0
1,207
4,896
0
21,979
W
Chang'e
kefla120420
Chang'e
2,973
360
631
1,600
4,399
1,428
180
1,901
2,498
13,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,339
Gold Earned
30,309
138
Minions Killed
269
0
Camps Cleared
0
846,312
Distance Traveled
920,449
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,654
465
18
2
0
124,264
1
W
Anhur
5,466
547
41
4
0
162,031
0
L
Agni
4,336
434
18
2
0
173,960
0
W
King Arthur
6,811
681
88
9
0
194,792
0
W
Set
6,296
630
60
6
0
208,684
0
L
Cerberus
4,109
411
32
3
0
196,156
4
L
King Arthur
4,414
441
20
2
0
152,908
0
W
Merlin
6,789
679
61
6
0
184,569
2
L
Nemesis
4,826
483
50
5
0
199,024
0
W
Chang'e
4,947
495
19
2
0
170,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role