Player Matchup

Thor
Thor
Carlfox17
Thor
Level 24
God Stats
3W - 4L
1,582 SR
Queue Stats
6W - 18L
1,306 Elo+
Party 1
Kuzenbo
Kuzenbo
Idiotsmurfs
Kuzenbo
Level 110
God Stats
3W - 3L
1,378 SR
Queue Stats
89W - 53L
1,445 Elo+
Party 1
Izanami
Izanami
r3nn0t
Izanami
Level 9
God Stats
0W - 2L
1,550 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 48
1,503 SR
1,417 Elo+

VS

Team Averages
Level 18
1,556 SR
1,373 Elo+
Tsukuyomi
Tsukuyomi
CapnRekkless
Tsukuyomi
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,392 Elo+
Solo
Artemis
Artemis
Nijhna
Artemis
Level 16
God Stats
2W - 1L
1,667 SR
Queue Stats
52W - 43L
1,495 Elo+
Solo
Agni
Agni
YELL0WF4TE
Agni
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
5 / 7 / 4
9,227
659
5,533
12,793
8,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Idiotsmurfs
Kuzenbo
13
8 / 6 / 5
11,067
791
12,096
15,995
22,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
r3nn0t
Izanami
12
2 / 9 / 7
9,216
658
4,177
11,096
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CapnRekkless
Tsukuyomi
14
12 / 6 / 7
11,715
837
11,274
13,288
4,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Nijhna
Artemis
14
6 / 5 / 10
10,550
754
10,478
11,993
8,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 4 / 16
10,137
724
9,367
9,787
3,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
15
Kills
21
22
Deaths
15
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CapnRekkless
Tsukuyomi
12
6
7
2.58
L
Thor
5
7
4
1
L
Kuzenbo
Idiotsmurfs
Kuzenbo
8
6
5
1.75
W
Artemis
Nijhna
Artemis
6
5
10
2.2
W
3
4
16
2.75
L
Izanami
r3nn0t
Izanami
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
31,119
39,884
Taken
35,068
35,524
Mitigated
16,187
2,584
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CapnRekkless
Tsukuyomi
11,274
3,471
0
1,768
13,288
4,639
0
3,661
9,627
0
37,600
L
Thor
5,533
683
0
390
12,793
8,092
0
3,203
9,590
0
16,027
L
Kuzenbo
Idiotsmurfs
Kuzenbo
12,096
3,784
0
1,107
15,995
22,395
0
4,792
11,203
26,413
0
W
Artemis
Nijhna
Artemis
10,478
4,429
0
3,050
11,993
8,375
2,242
4,319
7,674
0
46,747
W
9,367
1,017
698
1,558
9,787
3,173
1,009
4,199
5,588
43,027
0
L
Izanami
r3nn0t
Izanami
4,177
2,742
0
1,087
11,096
5,037
316
1,395
9,701
0
30,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
32,402
101
Minions Killed
175
0
Camps Cleared
0
624,279
Distance Traveled
749,651
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,715
837
45
3
0
282,713
0
L
Thor
9,227
659
13
1
0
200,354
0
L
Kuzenbo
11,067
791
27
2
0
248,833
1
W
Artemis
10,550
754
62
4
0
233,855
1
W
Agni
10,137
724
68
5
0
233,083
1
L
Izanami
9,216
658
61
4
0
175,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role