Player Matchup

Baron Samedi
Baron Samedi
ILikeToFist
Baron Samedi
Level 6
God Stats
25W - 14L
1,213 SR
Queue Stats
197W - 187L
1,467 Elo+
Solo
Izanami
Izanami
NiceServersBTW
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
QWhite1430
Gilgamesh
Level 6
God Stats
7W - 1L
1,804 SR
Queue Stats
18W - 8L
1,544 Elo+
Party 2
Bastet
Bastet
TylerM1
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,544 Elo+
Party 2
Khepri
Khepri
Wood445
Khepri
Level 26
God Stats
4W - 0L
1,659 SR
Queue Stats
62W - 63L
1,474 Elo+
Solo
Team Averages
Level 14
1,535 SR
1,499 Elo+

VS

Team Averages
Level 25
1,583 SR
1,445 Elo+
Gilgamesh
Gilgamesh
CrayJayVS
Gilgamesh
Level 16
God Stats
20W - 29L
1,578 SR
Queue Stats
38W - 67L
1,503 Elo+
Party 1
Susano
Susano
GasGiantSaturn
Susano
Level 17
God Stats
1W - 3L
1,368 SR
Queue Stats
34W - 44L
1,441 Elo+
Solo
Heimdallr
Heimdallr
ItsMeBirdy
Heimdallr
Level 18
God Stats
6W - 3L
1,787 SR
Queue Stats
80W - 96L
1,516 Elo+
Party 1
Scylla
Scylla
JezzaAH13
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,361 Elo+
Solo
Khepri
Khepri
Nekomasta
Khepri
Level 45
God Stats
1W - 2L
1,680 SR
Queue Stats
59W - 83L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ILikeToFist
Baron Samedi
16
4 / 1 / 11
10,034
557
7,912
7,120
3,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 8 / 6
10,342
575
15,627
13,748
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Gilgamesh
QWhite1430
Gilgamesh
19
15 / 1 / 6
12,395
689
14,640
14,981
13,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
TylerM1
Bastet
17
10 / 1 / 3
10,861
603
9,345
11,195
4,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Wood445
Khepri
14
3 / 1 / 12
9,814
545
4,425
9,719
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrayJayVS
Gilgamesh
12
0 / 11 / 0
7,316
406
4,211
13,666
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 7 / 2
6,952
386
3,293
12,542
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ItsMeBirdy
Heimdallr
13
4 / 10 / 4
8,743
486
12,460
16,279
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
JezzaAH13
Scylla
14
1 / 6 / 0
8,944
497
3,914
11,131
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Nekomasta
Khepri
13
5 / 5 / 5
9,221
512
4,140
17,459
14,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
39
Kills
10
12
Deaths
39
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CrayJayVS
Gilgamesh
0
11
0
0
L
0
7
2
0.14
W
Baron Samedi
ILikeToFist
Baron Samedi
4
1
11
9.5
L
Heimdallr
ItsMeBirdy
Heimdallr
4
10
4
0.6
L
Scylla
JezzaAH13
Scylla
1
6
0
0.17
L
Khepri
Nekomasta
Khepri
5
5
5
1.5
W
7
8
6
1.25
W
Gilgamesh
QWhite1430
Gilgamesh
15
1
6
18
W
Bastet
TylerM1
Bastet
10
1
3
11.5
W
Khepri
Wood445
Khepri
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,949
Damage
28,018
56,763
Taken
71,077
34,698
Mitigated
36,147
19,650
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CrayJayVS
Gilgamesh
4,211
1,528
0
165
13,666
8,432
1,320
2,091
11,575
0
32,865
L
3,293
966
0
2,455
12,542
4,304
0
1,059
11,483
0
31,263
W
Baron Samedi
ILikeToFist
Baron Samedi
7,912
1,671
1,748
3,246
7,120
3,514
1,299
4,025
2,932
53,202
0
L
Heimdallr
ItsMeBirdy
Heimdallr
12,460
8,183
0
3,244
16,279
5,025
434
2,391
13,888
0
49,698
L
Scylla
JezzaAH13
Scylla
3,914
414
0
2,369
11,131
4,372
496
2,023
9,108
45,572
0
L
Khepri
Nekomasta
Khepri
4,140
544
381
2,192
17,459
14,014
0
4,957
12,502
22,364
0
W
15,627
10,969
0
3,765
13,748
5,673
4,578
2,275
11,471
0
72,174
W
Gilgamesh
QWhite1430
Gilgamesh
14,640
4,311
0
5,661
14,981
13,937
1,418
1,426
13,515
0
79,928
W
Bastet
TylerM1
Bastet
9,345
1,987
0
3,264
11,195
4,821
825
1,378
9,777
0
65,104
W
Khepri
Wood445
Khepri
4,425
389
0
1,966
9,719
6,753
511
3,265
6,406
20,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,446
Gold Earned
41,176
513
Minions Killed
327
0
Camps Cleared
0
1,713,201
Distance Traveled
1,490,524
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,316
406
63
4
0
270,203
0
L
Susano
6,952
386
61
3
0
340,993
0
W
Baron Samedi
10,034
557
87
5
0
307,945
0
L
Heimdallr
8,743
486
83
5
0
264,175
1
L
Scylla
8,944
497
95
5
0
292,003
3
L
Khepri
9,221
512
25
1
0
323,150
9
W
Izanami
10,342
575
122
7
0
308,490
0
W
Gilgamesh
12,395
689
152
8
0
371,455
7
W
Bastet
10,861
603
112
6
0
409,772
0
W
Khepri
9,814
545
40
2
0
315,539
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role