Player Matchup

Arachne
Arachne
AlmightyLoaf45
Arachne
Level 15
God Stats
5W - 5L
1,351 SR
Queue Stats
30W - 34L
1,271 Elo+
Party 1
Bellona
Bellona
Becc6130
Bellona
Level 17
God Stats
21W - 16L
1,520 SR
Queue Stats
55W - 79L
1,288 Elo+
Party 1
Artio
Artio
Demoneman
Artio
Level 4
God Stats
4W - 3L
1,487 SR
Queue Stats
8W - 7L
1,388 Elo+
Party 1
The Morrigan
The Morrigan
Starlord__007
The Morrigan
Level 45
God Stats
2W - 2L
1,306 SR
Queue Stats
52W - 90L
1,262 Elo+
Party 1
Cernunnos
Cernunnos
kayshock
Cernunnos
Level 40
God Stats
36W - 18L
1,553 SR
Queue Stats
158W - 167L
1,394 Elo+
Party 1
Team Averages
Level 24
1,443 SR
1,321 Elo+

VS

Team Averages
Level 19
1,420 SR
1,249 Elo+
Danzaburou
Danzaburou
I00andIcats
Danzaburou
Level 13
God Stats
2W - 5L
1,323 SR
Queue Stats
2W - 5L
1,184 Elo+
Solo
Artemis
Artemis
MisftiSpade146
Artemis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,099 Elo+
Solo
Chernobog
Chernobog
NightFury696969
Chernobog
Level 28
God Stats
65W - 52L
1,544 SR
Queue Stats
72W - 61L
1,405 Elo+
Solo
Bellona
Bellona
PERRY0611
Bellona
Level 29
God Stats
21W - 35L
1,249 SR
Queue Stats
183W - 254L
1,342 Elo+
Solo
Cthulhu
Cthulhu
muIIet_MAYHEM
Cthulhu
Level 24
God Stats
2W - 3L
1,482 SR
Queue Stats
29W - 50L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 6
11,416
571
13,039
12,761
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Becc6130
Bellona
15
3 / 5 / 1
9,910
496
11,147
16,673
11,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Demoneman
Artio
13
2 / 3 / 13
9,737
487
3,180
13,569
8,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Starlord__007
The Morrigan
18
7 / 2 / 5
11,514
576
12,381
8,101
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
kayshock
Cernunnos
18
12 / 2 / 7
12,251
613
18,239
10,630
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I00andIcats
Danzaburou
14
1 / 4 / 0
8,531
427
1,508
10,445
3,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 13 / 1
8,755
438
7,821
13,699
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
NightFury696969
Chernobog
13
1 / 7 / 4
8,593
430
6,475
17,150
6,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
PERRY0611
Bellona
15
4 / 6 / 3
9,138
457
9,565
18,842
18,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
13
3 / 6 / 1
8,466
423
5,748
15,525
7,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
36
Kills
12
13
Deaths
36
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
W
Bellona
Becc6130
Bellona
3
5
1
0.7
W
Artio
Demoneman
Artio
2
3
13
2.83
L
Danzaburou
I00andIcats
Danzaburou
1
4
0
0.25
L
3
13
1
0.27
L
Chernobog
NightFury696969
Chernobog
1
7
4
0.43
L
Bellona
PERRY0611
Bellona
4
6
3
0.92
W
The Morrigan
Starlord__007
The Morrigan
7
2
5
4.75
W
Cernunnos
kayshock
Cernunnos
12
2
7
7.75
L
Cthulhu
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,986
Damage
31,117
61,734
Taken
75,661
33,318
Mitigated
40,432
19,204
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,039
10,049
0
3,542
12,761
6,186
4
695
11,916
0
65,523
W
Bellona
Becc6130
Bellona
11,147
3,056
0
4,107
16,673
11,069
1,184
685
15,418
0
50,312
W
Artio
Demoneman
Artio
3,180
223
167
3,416
13,569
8,794
322
1,215
12,309
16,093
0
L
Danzaburou
I00andIcats
Danzaburou
1,508
485
0
792
10,445
3,330
658
956
9,446
0
36,587
L
7,821
4,300
0
75
13,699
5,081
996
2,725
10,891
0
36,714
L
Chernobog
NightFury696969
Chernobog
6,475
3,623
195
2,784
17,150
6,380
1,572
4,872
11,990
0
54,789
L
Bellona
PERRY0611
Bellona
9,565
2,722
0
3,880
18,842
18,557
108
2,547
16,229
0
40,293
W
The Morrigan
Starlord__007
The Morrigan
12,381
1,516
0
1,838
8,101
3,054
1,520
2,058
6,043
69,798
0
W
Cernunnos
kayshock
Cernunnos
18,239
10,219
0
6,134
10,630
4,215
5,334
1,095
9,535
0
74,427
L
Cthulhu
5,748
170
548
2,437
15,525
7,084
62
3,685
11,544
39,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,828
Gold Earned
43,483
451
Minions Killed
364
0
Camps Cleared
0
1,938,250
Distance Traveled
1,657,972
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,416
571
96
5
0
423,536
0
W
Bellona
9,910
496
84
4
0
360,401
2
W
Artio
9,737
487
22
1
0
417,933
0
L
Danzaburou
8,531
427
69
3
0
337,265
0
L
Artemis
8,755
438
59
3
0
327,551
0
L
Chernobog
8,593
430
98
5
0
353,768
1
L
Bellona
9,138
457
69
3
0
315,341
0
W
The Morrigan
11,514
576
143
7
0
367,215
0
W
Cernunnos
12,251
613
106
5
0
369,165
6
L
Cthulhu
8,466
423
69
3
0
324,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role