Player Matchup

Zeus
Zeus
 
Zeus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
UrsusOmegaPC
Izanami
Level 107
God Stats
5W - 2L
1,666 SR
Queue Stats
215W - 131L
1,546 Elo+
Party 2
Cerberus
Cerberus
bl00dw0rm
Cerberus
Level 100
God Stats
11W - 5L
1,719 SR
Queue Stats
245W - 162L
1,566 Elo+
Party 2
Team Averages
Level 113
1,628 SR
1,538 Elo+

VS

Team Averages
Level 89
1,490 SR
1,550 Elo+
Gilgamesh
Gilgamesh
Gazof
Gilgamesh
Level 104
God Stats
55W - 59L
1,518 SR
Queue Stats
267W - 300L
1,560 Elo+
Party 1
Ullr
Ullr
Kryztof
Ullr
Level 109
God Stats
3W - 13L
1,439 SR
Queue Stats
213W - 252L
1,530 Elo+
Party 1
Ra
Ra
Megalixir xx
Ra
Level 53
God Stats
14W - 13L
1,514 SR
Queue Stats
51W - 31L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 2 / 8
10,186
679
12,371
5,780
2,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
UrsusOmegaPC
Izanami
13
4 / 0 / 3
10,025
668
6,815
6,705
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
bl00dw0rm
Cerberus
14
5 / 1 / 7
11,388
759
9,321
13,307
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gazof
Gilgamesh
12
1 / 3 / 1
9,449
630
8,147
12,691
13,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
Kryztof
Ullr
12
1 / 4 / 1
9,589
639
5,583
11,876
4,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 5 / 0
8,505
567
3,656
8,547
2,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
8
3.5
L
Gilgamesh
Gazof
Gilgamesh
1
3
1
0.5
L
Ullr
Kryztof
Ullr
1
4
1
0.38
L
1
5
0
0.2
W
Izanami
UrsusOmegaPC
Izanami
4
0
3
5.5
W
Cerberus
bl00dw0rm
Cerberus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
17,386
25,792
Taken
33,114
19,744
Mitigated
19,814
7,613
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,371
903
0
817
5,780
2,334
730
305
5,475
55,985
0
L
Gilgamesh
Gazof
Gilgamesh
8,147
1,255
0
836
12,691
13,050
0
6,470
6,221
0
20,726
L
Ullr
Kryztof
Ullr
5,583
2,545
0
1,442
11,876
4,245
0
8,737
3,139
0
31,341
L
3,656
229
1,060
1,579
8,547
2,519
0
6,657
1,890
34,448
0
W
Izanami
UrsusOmegaPC
Izanami
6,815
5,334
0
2,054
6,705
2,957
1,514
1,284
5,421
0
57,678
W
Cerberus
bl00dw0rm
Cerberus
9,321
673
0
4,742
13,307
14,453
335
2,330
10,977
18,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
27,543
194
Minions Killed
132
0
Camps Cleared
0
780,289
Distance Traveled
704,059
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,186
679
94
6
0
256,447
2
L
Gilgamesh
9,449
630
14
1
0
246,362
5
L
Ullr
9,589
639
55
4
0
238,576
1
L
Ra
8,505
567
63
4
0
219,121
5
W
Izanami
10,025
668
83
6
0
246,046
9
W
Cerberus
11,388
759
17
1
0
277,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role