Player Matchup

Anhur
Anhur
CheekTheRipper
Anhur
Level 7
God Stats
2W - 0L
1,223 SR
Queue Stats
6W - 5L
1,550 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CubanSoviet
Tsukuyomi
Level 29
God Stats
25W - 13L
1,886 SR
Queue Stats
411W - 315L
1,623 Elo+
Solo
Bakasura
Bakasura
Spartanjoe24482
Bakasura
Level 24
God Stats
3W - 3L
1,482 SR
Queue Stats
35W - 17L
1,614 Elo+
Party 2
Sobek
Sobek
andman2
Sobek
Level 30
God Stats
7W - 6L
1,651 SR
Queue Stats
19W - 24L
1,486 Elo+
Party 2
Sol
Sol
wizardoflkw
Sol
Level 24
God Stats
12W - 10L
1,626 SR
Queue Stats
66W - 46L
1,601 Elo+
Party 2
Team Averages
Level 23
1,574 SR
1,575 Elo+

VS

Team Averages
Level 11
1,583 SR
1,551 Elo+
Merlin
Merlin
JayeAsakura
Merlin
Level 7
God Stats
2W - 3L
1,489 SR
Queue Stats
2W - 3L
1,593 Elo+
Solo
Heimdallr
Heimdallr
Kirito1312
Heimdallr
Level 19
God Stats
10W - 9L
1,587 SR
Queue Stats
117W - 116L
1,495 Elo+
Party 1
Bellona
Bellona
capitan-sarcozy
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Nemesis
Nemesis
nekktron
Nemesis
Level 22
God Stats
8W - 3L
1,838 SR
Queue Stats
122W - 118L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
notDanielBrown
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,423
496
3,733
7,554
2,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
CubanSoviet
Tsukuyomi
18
12 / 4 / 5
11,331
596
18,322
15,499
6,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
14
5 / 1 / 6
9,185
483
4,516
9,718
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
andman2
Sobek
11
0 / 3 / 10
8,340
439
2,902
13,183
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
17 / 2 / 3
11,597
610
22,054
11,773
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 10 / 0
6,239
328
559
10,081
2,905
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Kirito1312
Heimdallr
13
3 / 5 / 1
8,571
451
9,068
12,907
4,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 12 / 1
7,033
370
3,257
15,491
8,332
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
nekktron
Nemesis
16
6 / 5 / 2
11,056
582
13,913
18,182
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
11
1 / 6 / 4
6,969
367
4,374
15,270
5,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
37
Kills
10
12
Deaths
38
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Tsukuyomi
CubanSoviet
Tsukuyomi
12
4
5
3.63
L
Merlin
0
10
0
0
L
Heimdallr
Kirito1312
Heimdallr
3
5
1
0.7
W
Bakasura
5
1
6
8
W
Sobek
andman2
Sobek
0
3
10
1.67
L
0
12
1
0.04
L
Nemesis
nekktron
Nemesis
6
5
2
1.4
L
Sylvanus
1
6
4
0.5
W
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,527
Damage
31,171
57,727
Taken
71,931
28,408
Mitigated
28,911
22,664
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,733
1,841
0
1,962
7,554
2,171
1,400
646
6,887
0
38,184
W
Tsukuyomi
CubanSoviet
Tsukuyomi
18,322
5,509
0
4,713
15,499
6,903
1,689
1,655
13,844
0
71,427
L
Merlin
559
559
0
0
10,081
2,905
30
4,602
5,244
11,224
0
L
Heimdallr
Kirito1312
Heimdallr
9,068
4,673
0
2,458
12,907
4,627
697
3,621
9,149
0
48,370
W
Bakasura
4,516
3,309
0
5,698
9,718
3,695
604
630
9,088
0
28,356
W
Sobek
andman2
Sobek
2,902
552
369
4,186
13,183
11,228
340
683
12,500
17,089
0
L
3,257
976
0
121
15,491
8,332
123
3,806
11,575
0
26,549
L
Nemesis
nekktron
Nemesis
13,913
7,708
0
1,260
18,182
7,357
1,750
5,693
12,349
0
61,127
L
Sylvanus
4,374
979
926
2,722
15,270
5,690
252
6,644
8,316
15,271
0
W
22,054
8,208
0
5,736
11,773
4,411
2,367
1,319
10,454
72,150
3,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,876
Gold Earned
39,868
428
Minions Killed
264
0
Camps Cleared
0
1,551,648
Distance Traveled
1,402,100
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,423
496
81
4
0
344,949
0
W
Tsukuyomi
11,331
596
118
6
0
358,168
6
L
Merlin
6,239
328
16
1
0
206,565
0
L
Heimdallr
8,571
451
70
4
0
265,275
2
W
Bakasura
9,185
483
73
4
0
235,431
1
W
Sobek
8,340
439
26
1
0
267,622
0
L
Bellona
7,033
370
44
2
0
286,276
1
L
Nemesis
11,056
582
104
5
0
376,078
5
L
Sylvanus
6,969
367
30
2
0
267,906
5
W
Sol
11,597
610
130
7
0
345,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role