Player Matchup

King Arthur
King Arthur
BenBalla-_-
King Arthur
Level 18
God Stats
16W - 29L
1,402 SR
Queue Stats
72W - 85L
1,201 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CloakedBerserker
Tsukuyomi
Level 27
God Stats
0W - 3L
1,056 SR
Queue Stats
3W - 7L
1,121 Elo+
Solo
Ymir
Ymir
IIKJII-_-
Ymir
Level 18
God Stats
11W - 20L
1,402 SR
Queue Stats
57W - 79L
1,211 Elo+
Party 1
Nemesis
Nemesis
Vidence Soul
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Serqet
Serqet
blasphemu
Serqet
Level 6
God Stats
52W - 69L
1,258 SR
Queue Stats
75W - 97L
1,195 Elo+
Solo
Team Averages
Level 15
1,324 SR
1,246 Elo+

VS

Team Averages
Level 18
1,491 SR
1,302 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BluntForAll
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,198 Elo+
Party 2
Fafnir
Fafnir
SoGGyVadeR
Fafnir
Level 29
God Stats
7W - 2L
1,593 SR
Queue Stats
100W - 116L
1,291 Elo+
Solo
Janus
Janus
Sus Skeletor
Janus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,265 Elo+
Party 2
Danzaburou
Danzaburou
Sus Symbiote
Danzaburou
Level 12
God Stats
4W - 4L
1,364 SR
Queue Stats
13W - 17L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BenBalla-_-
King Arthur
8
1 / 3 / 0
5,332
410
1,327
9,596
2,898
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
10
2 / 4 / 1
5,706
439
4,018
7,224
2,480
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
1 / 0 / 1
5,641
434
1,087
8,801
4,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Vidence Soul
Nemesis
9
1 / 5 / 1
5,912
455
2,266
7,334
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
blasphemu
Serqet
11
3 / 0 / 1
5,823
448
4,493
6,767
3,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 3
6,730
518
7,830
3,711
1,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 2
7,830
602
6,123
3,362
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
SoGGyVadeR
Fafnir
4
0 / 0 / 0
4,838
372
0
1,856
728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 1
6,887
530
3,837
5,605
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sus Symbiote
Danzaburou
11
4 / 3 / 1
7,286
560
6,269
8,234
3,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
8
Kills
10
12
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
L
King Arthur
BenBalla-_-
King Arthur
1
3
0
0.33
W
3
1
2
4
L
Tsukuyomi
2
4
1
0.63
L
Ymir
1
0
1
1.5
W
Fafnir
SoGGyVadeR
Fafnir
0
0
0
0
W
2
4
1
0.63
W
Danzaburou
Sus Symbiote
Danzaburou
4
3
1
1.5
L
Nemesis
Vidence Soul
Nemesis
1
5
1
0.3
L
Serqet
blasphemu
Serqet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,191
Damage
24,059
39,722
Taken
22,768
15,209
Mitigated
7,648
4,881
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,830
4,223
0
1,573
3,711
1,172
1,848
283
3,428
0
34,314
L
King Arthur
BenBalla-_-
King Arthur
1,327
196
0
70
9,596
2,898
0
3,032
6,232
0
13,078
W
6,123
703
0
822
3,362
1,314
2,675
199
3,163
35,008
0
L
Tsukuyomi
4,018
536
0
213
7,224
2,480
0
1,325
5,873
0
19,650
L
Ymir
1,087
372
309
2,492
8,801
4,771
0
939
7,656
15,786
0
W
Fafnir
SoGGyVadeR
Fafnir
0
0
0
187
1,856
728
0
0
1,856
4,921
0
W
3,837
394
0
0
5,605
1,370
56
253
5,010
24,567
0
W
Danzaburou
Sus Symbiote
Danzaburou
6,269
3,662
0
2,354
8,234
3,064
1,764
352
7,882
0
33,939
L
Nemesis
Vidence Soul
Nemesis
2,266
826
0
752
7,334
1,938
40
1,058
6,078
0
12,071
L
Serqet
blasphemu
Serqet
4,493
1,451
0
1,045
6,767
3,122
0
2,406
3,923
0
14,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
33,571
115
Minions Killed
247
0
Camps Cleared
0
1,157,820
Distance Traveled
998,008
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,730
518
58
4
0
240,097
1
L
King Arthur
5,332
410
15
1
0
236,796
0
W
Ra
7,830
602
79
6
0
260,041
0
L
Tsukuyomi
5,706
439
27
2
0
209,063
0
L
Ymir
5,641
434
41
3
0
211,362
1
W
Fafnir
4,838
372
7
1
0
33,981
0
W
Janus
6,887
530
43
3
0
234,261
1
W
Danzaburou
7,286
560
60
5
0
229,628
0
L
Nemesis
5,912
455
17
1
0
251,114
3
L
Serqet
5,823
448
15
1
0
249,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role