Player Matchup

Awilix
Awilix
JMystikal
Awilix
Level 104
God Stats
4W - 8L
1,477 SR
Queue Stats
245W - 212L
1,504 Elo+
Party 2
Cupid
Cupid
LetsHaveAForsm
Cupid
Level 28
God Stats
0W - 3L
1,203 SR
Queue Stats
40W - 35L
1,457 Elo+
Party 2
Yemoja
Yemoja
N_E_W_T-96
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,612 Elo+
Party 2
King Arthur
King Arthur
TopChedz
King Arthur
Level 21
God Stats
0W - 2L
1,258 SR
Queue Stats
66W - 57L
1,470 Elo+
Party 2
Merlin
Merlin
connais10
Merlin
Level 68
God Stats
7W - 10L
1,614 SR
Queue Stats
371W - 361L
1,477 Elo+
Party 2
Team Averages
Level 47
1,411 SR
1,504 Elo+

VS

Team Averages
Level 58
1,556 SR
1,457 Elo+
Hel
Hel
 
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigBlueDonkey
Merlin
Level 66
God Stats
17W - 21L
1,470 SR
Queue Stats
166W - 159L
1,397 Elo+
Party 3
Ullr
Ullr
NotLevante
Ullr
Level 35
God Stats
10W - 6L
1,653 SR
Queue Stats
176W - 166L
1,432 Elo+
Party 3
Bastet
Bastet
Scottwolf084
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,497 Elo+
Party 1
Ra
Ra
ThynameisPrice
Ra
Level 98
God Stats
10W - 6L
1,655 SR
Queue Stats
95W - 77L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JMystikal
Awilix
15
13 / 1 / 1
9,765
574
12,456
11,769
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 4
6,404
377
2,238
12,059
4,256
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
N_E_W_T-96
Yemoja
11
0 / 5 / 5
6,915
407
1,249
10,407
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
TopChedz
King Arthur
13
2 / 3 / 0
7,928
466
7,569
14,259
8,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
connais10
Merlin
14
0 / 2 / 1
8,172
481
4,268
6,774
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 6 / 7
8,737
514
9,458
12,225
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
5 / 2 / 0
11,118
654
5,590
7,116
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 4 / 6
9,314
548
10,657
10,659
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
15
1 / 2 / 1
9,407
553
3,871
10,660
3,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 1
10,583
623
10,467
13,586
8,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
16
Kills
17
17
Deaths
16
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
6
7
1.25
W
5
2
0
2.5
L
Awilix
JMystikal
Awilix
13
1
1
13.5
L
1
6
4
0.5
L
Yemoja
N_E_W_T-96
Yemoja
0
5
5
0.5
W
5
4
6
2
W
Bastet
1
2
1
0.75
W
2
2
1
1.25
L
King Arthur
TopChedz
King Arthur
2
3
0
0.67
L
Merlin
connais10
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,780
Damage
40,043
55,268
Taken
54,246
25,178
Mitigated
23,286
8,558
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,458
491
1,030
5,536
12,225
4,632
1,113
756
11,467
40,162
0
W
5,590
148
0
1,239
7,116
2,644
631
2,465
4,317
75,152
0
L
Awilix
JMystikal
Awilix
12,456
4,930
0
1,195
11,769
4,303
0
4,378
7,313
0
55,227
L
2,238
974
0
1,927
12,059
4,256
0
4,665
6,992
0
23,943
L
Yemoja
N_E_W_T-96
Yemoja
1,249
867
913
697
10,407
6,137
0
4,158
5,935
11,315
0
W
10,657
4,699
0
1,996
10,659
3,897
482
987
9,630
0
44,438
W
Bastet
3,871
1,169
0
0
10,660
3,720
0
861
9,729
0
62,743
W
10,467
2,429
0
7,015
13,586
8,393
2,936
0
13,586
73,713
0
L
King Arthur
TopChedz
King Arthur
7,569
645
0
3,126
14,259
8,067
0
7,439
6,365
0
53,795
L
Merlin
connais10
Merlin
4,268
0
0
700
6,774
2,415
730
3,618
3,148
46,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
49,159
361
Minions Killed
572
0
Camps Cleared
0
1,497,306
Distance Traveled
1,532,705
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,737
514
71
4
0
302,447
0
W
Merlin
11,118
654
135
8
0
303,544
9
L
Awilix
9,765
574
87
5
0
383,040
1
L
Cupid
6,404
377
45
3
0
261,575
0
L
Yemoja
6,915
407
13
1
0
265,971
0
W
Ullr
9,314
548
92
5
0
266,346
4
W
Bastet
9,407
553
109
6
0
350,618
5
W
Ra
10,583
623
165
10
0
309,750
4
L
King Arthur
7,928
466
94
6
0
280,189
2
L
Merlin
8,172
481
122
7
0
306,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role