Player Matchup

Ullr
Ullr
Doinkulus
Ullr
Level 159
God Stats
35W - 32L
1,518 SR
Queue Stats
471W - 343L
1,737 Elo+
Party 3
Bakasura
Bakasura
Imuhballer
Bakasura
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
357W - 184L
1,638 Elo+
Party 3
Gilgamesh
Gilgamesh
UND3ADGAM3R2001
Gilgamesh
Level 148
God Stats
13W - 9L
1,567 SR
Queue Stats
488W - 324L
1,688 Elo+
Party 3
Kukulkan
Kukulkan
signifiedsolid
Kukulkan
Level 155
God Stats
10W - 2L
1,500 SR
Queue Stats
291W - 152L
1,680 Elo+
Party 3
Baron Samedi
Baron Samedi
xXKillerJXx
Baron Samedi
Level 79
God Stats
20W - 10L
1,699 SR
Queue Stats
340W - 246L
1,577 Elo+
Party 3
Team Averages
Level 114
1,557 SR
1,664 Elo+

VS

Team Averages
Level 78
1,630 SR
1,545 Elo+
Ymir
Ymir
Baybob007
Ymir
Level 60
God Stats
0W - 1L
1,532 SR
Queue Stats
50W - 50L
1,465 Elo+
Party 1
Chiron
Chiron
FadedKatalyst
Chiron
Level 126
God Stats
0W - 3L
1,727 SR
Queue Stats
133W - 126L
1,442 Elo+
Solo
Cabrakan
Cabrakan
RoffleMahWaffle
Cabrakan
Level 47
God Stats
12W - 11L
1,442 SR
Queue Stats
39W - 40L
1,465 Elo+
Party 1
Anhur
Anhur
ptom21
Anhur
Level 49
God Stats
5W - 2L
1,751 SR
Queue Stats
57W - 32L
1,701 Elo+
Party 2
Tiamat
Tiamat
rfd24x
Tiamat
Level 106
God Stats
4W - 3L
1,698 SR
Queue Stats
58W - 39L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
9 / 2 / 14
11,796
907
13,075
12,156
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Imuhballer
Bakasura
16
5 / 3 / 8
9,949
765
3,489
11,510
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
UND3ADGAM3R2001
Gilgamesh
15
4 / 4 / 21
11,048
850
10,678
16,520
12,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
18
4 / 1 / 18
10,896
838
22,342
5,101
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
xXKillerJXx
Baron Samedi
17
9 / 0 / 13
11,134
856
9,532
6,653
5,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 8 / 6
8,623
663
6,711
21,182
21,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 5 / 3
8,368
644
5,409
8,813
2,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
14
2 / 8 / 5
8,343
642
7,813
14,471
9,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
ptom21
Anhur
15
1 / 3 / 7
8,586
660
6,094
11,738
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
rfd24x
Tiamat
15
4 / 7 / 4
9,501
731
11,133
11,435
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
31
Kills
10
10
Deaths
31
74
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
8
6
0.63
W
Ullr
9
2
14
8
L
1
5
3
0.5
W
Bakasura
Imuhballer
Bakasura
5
3
8
3
L
Cabrakan
2
8
5
0.56
W
Gilgamesh
UND3ADGAM3R2001
Gilgamesh
4
4
21
3.63
L
Anhur
ptom21
Anhur
1
3
7
1.5
L
Tiamat
rfd24x
Tiamat
4
7
4
0.86
W
Kukulkan
4
1
18
13
W
Baron Samedi
xXKillerJXx
Baron Samedi
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,116
Damage
37,160
51,940
Taken
67,639
29,492
Mitigated
45,041
15,754
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,711
1,851
0
3,538
21,182
21,839
0
9,807
11,115
21,624
0
W
Ullr
13,075
6,215
0
1,822
12,156
5,118
1,803
4,025
8,131
0
42,426
L
5,409
1,395
350
1,937
8,813
2,689
1,564
4,207
4,606
0
30,616
W
Bakasura
Imuhballer
Bakasura
3,489
2,881
0
1,874
11,510
4,307
1,251
6,447
5,063
0
18,198
L
Cabrakan
7,813
848
0
2,233
14,471
9,235
0
6,703
7,638
15,726
0
W
Gilgamesh
UND3ADGAM3R2001
Gilgamesh
10,678
2,551
0
5,052
16,520
12,030
189
9,734
6,786
0
17,425
L
Anhur
ptom21
Anhur
6,094
3,271
0
4,323
11,738
3,882
0
7,252
4,439
0
29,705
L
Tiamat
rfd24x
Tiamat
11,133
703
0
1,796
11,435
7,396
2
4,162
7,273
31,781
0
W
Kukulkan
22,342
1,309
0
1,310
5,101
2,242
1,053
2,380
2,721
66,661
0
W
Baron Samedi
xXKillerJXx
Baron Samedi
9,532
830
2,226
3,470
6,653
5,795
1,465
3,641
3,012
26,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,823
Gold Earned
43,421
275
Minions Killed
256
9
Camps Cleared
7
1,257,027
Distance Traveled
998,449
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,623
663
33
3
1
196,430
2
W
Ullr
11,796
907
90
7
3
240,774
0
L
Chiron
8,368
644
68
5
4
158,274
0
W
Bakasura
9,949
765
42
3
4
266,928
0
L
Cabrakan
8,343
642
19
1
1
211,317
1
W
Gilgamesh
11,048
850
10
1
0
259,070
1
L
Anhur
8,586
660
72
6
0
224,015
5
L
Tiamat
9,501
731
64
5
1
208,413
2
W
Kukulkan
10,896
838
102
8
2
248,244
0
W
Baron Samedi
11,134
856
31
2
0
242,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role