Player Matchup

Ymir
Ymir
CSJack
Ymir
Level 56
God Stats
2W - 1L
1,778 SR
Queue Stats
25W - 21L
1,615 Elo+
Solo
Artemis
Artemis
TheMightyGrizzly
Artemis
Level 80
God Stats
3W - 1L
1,822 SR
Queue Stats
238W - 165L
1,686 Elo+
Solo
Tiamat
Tiamat
Tuanie
Tiamat
Level 160
God Stats
7W - 11L
1,577 SR
Queue Stats
396W - 369L
1,661 Elo+
Solo
Thanatos
Thanatos
jdudek
Thanatos
Level 108
God Stats
28W - 22L
1,597 SR
Queue Stats
126W - 121L
1,636 Elo+
Party 1
Amaterasu
Amaterasu
therealbschrec
Amaterasu
Level 126
God Stats
3W - 1L
1,815 SR
Queue Stats
157W - 148L
1,605 Elo+
Party 1
Team Averages
Level 106
1,718 SR
1,641 Elo+

VS

Team Averages
Level 109
1,658 SR
1,644 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Codе
Nox
Level 121
God Stats
6W - 2L
1,802 SR
Queue Stats
312W - 201L
1,722 Elo+
Party 2
Mercury
Mercury
Grabbon
Mercury
Level 137
God Stats
1W - 0L
1,790 SR
Queue Stats
88W - 70L
1,650 Elo+
Solo
King Arthur
King Arthur
Sεth
King Arthur
Level 61
God Stats
22W - 16L
1,698 SR
Queue Stats
407W - 292L
1,725 Elo+
Party 2
Chiron
Chiron
rayro25
Chiron
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
453W - 384L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CSJack
Ymir
5
0 / 2 / 0
4,045
449
1,212
5,754
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 0
4,613
513
2,444
6,188
1,374
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Tuanie
Tiamat
9
0 / 4 / 1
4,899
544
3,075
5,156
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
jdudek
Thanatos
8
1 / 4 / 0
4,754
528
2,798
5,702
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
therealbschrec
Amaterasu
11
0 / 1 / 0
5,308
590
2,211
5,823
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 1 / 2
6,403
711
4,981
4,970
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nox
Codе
Nox
8
2 / 0 / 8
5,785
643
2,425
4,008
1,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Grabbon
Mercury
9
3 / 0 / 5
5,588
621
3,210
4,623
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Sεth
King Arthur
11
1 / 0 / 2
6,062
674
4,109
4,529
1,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
rayro25
Chiron
12
4 / 0 / 3
6,606
734
4,771
4,479
1,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
16
16
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
2
7
L
Ymir
CSJack
Ymir
0
2
0
0
W
Nox
Codе
Nox
2
0
8
6
W
Mercury
Grabbon
Mercury
3
0
5
5.5
W
King Arthur
Sεth
King Arthur
1
0
2
2
L
0
5
0
0
L
Tiamat
Tuanie
Tiamat
0
4
1
0.13
L
Thanatos
jdudek
Thanatos
1
4
0
0.25
W
Chiron
rayro25
Chiron
4
0
3
5.5
L
Amaterasu
therealbschrec
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,740
Damage
19,496
28,623
Taken
22,609
11,485
Mitigated
6,975
8,276
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,981
2,083
0
2,010
4,970
1,379
0
1,707
3,263
39,857
0
L
Ymir
CSJack
Ymir
1,212
160
0
1,014
5,754
2,767
0
2,259
3,495
8,779
0
W
Nox
Codе
Nox
2,425
600
246
1,078
4,008
1,344
0
1,596
2,412
7,907
0
W
Mercury
Grabbon
Mercury
3,210
1,712
0
480
4,623
1,236
0
639
3,984
0
26,576
W
King Arthur
Sεth
King Arthur
4,109
1,084
0
1,468
4,529
1,834
0
0
4,529
182
36,169
L
2,444
768
0
624
6,188
1,374
0
313
5,875
0
23,695
L
Tiamat
Tuanie
Tiamat
3,075
267
0
1,184
5,156
2,307
0
2,826
2,330
30,020
0
L
Thanatos
jdudek
Thanatos
2,798
951
0
3,460
5,702
2,148
0
1,661
4,041
0
23,673
W
Chiron
rayro25
Chiron
4,771
2,803
116
3,070
4,479
1,182
0
345
4,134
0
40,404
L
Amaterasu
therealbschrec
Amaterasu
2,211
477
0
1,994
5,823
2,889
0
347
5,476
0
31,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
30,444
246
Minions Killed
325
0
Camps Cleared
0
854,053
Distance Traveled
1,002,345
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,403
711
86
10
0
191,743
2
L
Ymir
4,045
449
12
1
0
142,387
1
W
Nox
5,785
643
13
1
0
198,539
4
W
Mercury
5,588
621
53
6
0
242,749
2
W
King Arthur
6,062
674
83
9
0
203,202
3
L
Artemis
4,613
513
52
6
0
154,459
2
L
Tiamat
4,899
544
58
6
0
157,220
4
L
Thanatos
4,754
528
54
6
0
196,200
3
W
Chiron
6,606
734
90
10
0
166,112
4
L
Amaterasu
5,308
590
70
8
0
203,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role