Player Matchup

Janus
Janus
DHG STROOP
Janus
Level 92
God Stats
3W - 4L
1,251 SR
Queue Stats
32W - 27L
1,536 Elo+
Party 2
Ymir
Ymir
Gucci Goatskin
Ymir
Level 140
God Stats
10W - 8L
1,471 SR
Queue Stats
534W - 432L
1,498 Elo+
Party 2
Cernunnos
Cernunnos
KingGeorgelll
Cernunnos
Level 17
God Stats
7W - 2L
1,832 SR
Queue Stats
268W - 195L
1,537 Elo+
Party 2
Chang'e
Chang'e
Montai4k
Chang'e
Level 68
God Stats
66W - 33L
1,581 SR
Queue Stats
707W - 627L
1,537 Elo+
Party 3
Nemesis
Nemesis
joshtcal
Nemesis
Level 45
God Stats
72W - 54L
1,529 SR
Queue Stats
390W - 366L
1,527 Elo+
Party 3
Team Averages
Level 72
1,533 SR
1,527 Elo+

VS

Team Averages
Level 72
1,558 SR
1,552 Elo+
Cu Chulainn
Cu Chulainn
Archimemes
Cu Chulainn
Level 77
God Stats
3W - 7L
1,455 SR
Queue Stats
42W - 47L
1,501 Elo+
Party 1
Persephone
Persephone
DeaditeDalton
Persephone
Level 89
God Stats
3W - 2L
1,710 SR
Queue Stats
77W - 80L
1,500 Elo+
Party 1
Thor
Thor
Fahtm
Thor
Level 85
God Stats
0W - 1L
1,343 SR
Queue Stats
27W - 33L
1,477 Elo+
Party 1
Apollo
Apollo
Roscoe1234
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,832 Elo+
Party 1
Cerberus
Cerberus
bombs_to_da_toms
Cerberus
Level 100
God Stats
0W - 1L
1,784 SR
Queue Stats
71W - 81L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 3 / 3
6,251
568
1,560
4,971
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 8
7,623
693
6,304
9,258
5,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
KingGeorgelll
Cernunnos
12
11 / 1 / 5
8,009
728
10,282
5,395
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Montai4k
Chang'e
12
1 / 0 / 1
6,475
589
4,622
4,377
3,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
joshtcal
Nemesis
12
5 / 0 / 1
6,747
613
4,360
8,668
2,944
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Archimemes
Cu Chulainn
8
0 / 4 / 2
5,187
472
4,772
8,260
3,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
DeaditeDalton
Persephone
11
3 / 2 / 2
6,981
635
6,776
4,488
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Fahtm
Thor
8
2 / 4 / 1
6,042
549
3,385
6,767
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Roscoe1234
Apollo
8
0 / 6 / 1
4,983
453
2,527
7,824
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 5 / 0
4,536
412
1,431
9,088
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
5
5
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Archimemes
Cu Chulainn
0
4
2
0.25
W
Janus
0
3
3
0.5
L
Persephone
DeaditeDalton
Persephone
3
2
2
2
L
Thor
Fahtm
Thor
2
4
1
0.63
W
4
1
8
8
W
Cernunnos
KingGeorgelll
Cernunnos
11
1
5
13.5
W
Chang'e
Montai4k
Chang'e
1
0
1
1.5
L
Apollo
Roscoe1234
Apollo
0
6
1
0.08
L
0
5
0
0
W
Nemesis
joshtcal
Nemesis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,128
Damage
18,891
32,669
Taken
36,427
14,866
Mitigated
13,401
8,547
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Archimemes
Cu Chulainn
4,772
1,591
0
1,103
8,260
3,029
0
2,965
5,013
0
19,897
W
Janus
1,560
41
0
1,063
4,971
1,501
273
3,147
1,824
32,548
0
L
Persephone
DeaditeDalton
Persephone
6,776
387
0
957
4,488
1,380
144
707
3,727
37,480
0
L
Thor
Fahtm
Thor
3,385
1,438
0
900
6,767
2,641
0
1,470
5,217
0
18,651
W
6,304
1,200
0
968
9,258
5,136
48
1,721
7,537
36,039
0
W
Cernunnos
KingGeorgelll
Cernunnos
10,282
6,215
0
2,030
5,395
2,057
213
967
4,428
0
31,332
W
Chang'e
Montai4k
Chang'e
4,622
348
37
2,642
4,377
3,228
452
833
3,544
36,967
0
L
Apollo
Roscoe1234
Apollo
2,527
1,585
0
862
7,824
2,014
0
2,431
5,393
0
20,542
L
1,431
64
0
2,706
9,088
4,337
340
4,199
4,589
14,322
0
W
Nemesis
joshtcal
Nemesis
4,360
1,917
0
1,807
8,668
2,944
0
1,539
7,129
0
44,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
27,729
346
Minions Killed
222
0
Camps Cleared
0
1,063,182
Distance Traveled
1,119,537
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,187
472
38
3
0
229,946
3
W
Janus
6,251
568
71
6
0
209,794
1
L
Persephone
6,981
635
84
8
0
236,243
4
L
Thor
6,042
549
39
4
0
237,184
0
W
Ymir
7,623
693
61
6
0
197,831
1
W
Cernunnos
8,009
728
60
5
0
208,751
0
W
Chang'e
6,475
589
75
7
0
204,818
3
L
Apollo
4,983
453
31
3
0
205,274
4
L
Cerberus
4,536
412
30
3
0
210,890
4
W
Nemesis
6,747
613
79
7
0
241,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role