Player Matchup

Arachne
Arachne
AlmightyLoaf45
Arachne
Level 15
God Stats
5W - 5L
1,394 SR
Queue Stats
30W - 34L
1,284 Elo+
Party 1
Bellona
Bellona
Becc6130
Bellona
Level 17
God Stats
21W - 16L
1,661 SR
Queue Stats
55W - 79L
1,301 Elo+
Party 1
Artio
Artio
Demoneman
Artio
Level 3
God Stats
4W - 3L
1,759 SR
Queue Stats
8W - 7L
1,664 Elo+
Party 1
Tiamat
Tiamat
Starlord__007
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 90L
1,270 Elo+
Party 1
Yemoja
Yemoja
kayshock
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 167L
1,406 Elo+
Party 1
Team Averages
Level 24
1,563 SR
1,385 Elo+

VS

Team Averages
Level 25
1,369 SR
1,369 Elo+
Tiamat
Tiamat
Dbo8079
Tiamat
Level 29
God Stats
9W - 19L
1,381 SR
Queue Stats
141W - 181L
1,392 Elo+
Solo
Artemis
Artemis
Swedish Fiiish
Artemis
Level 24
God Stats
23W - 14L
1,307 SR
Queue Stats
148W - 144L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
kevincruz215
Kumbhakarna
Level 29
God Stats
12W - 21L
1,517 SR
Queue Stats
348W - 391L
1,399 Elo+
Solo
Cupid
Cupid
llLTomazll
Cupid
Level 26
God Stats
2W - 2L
1,169 SR
Queue Stats
110W - 158L
1,321 Elo+
Solo
Cu Chulainn
Cu Chulainn
shaggy-research_
Cu Chulainn
Level 18
God Stats
9W - 7L
1,470 SR
Queue Stats
17W - 20L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,230
549
7,841
10,870
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Becc6130
Bellona
13
7 / 5 / 0
7,881
525
8,916
14,024
11,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
Demoneman
Artio
10
0 / 3 / 1
6,291
419
2,653
8,862
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 9 / 1
6,775
452
3,566
12,667
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
kayshock
Yemoja
10
3 / 3 / 0
6,470
431
7,222
9,294
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dbo8079
Tiamat
14
4 / 1 / 7
8,550
570
8,168
7,525
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 3 / 4
10,012
667
10,590
11,935
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
kevincruz215
Kumbhakarna
11
2 / 2 / 3
7,560
504
6,666
12,236
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
11
3 / 3 / 2
7,260
484
4,040
7,597
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
shaggy-research_
Cu Chulainn
12
3 / 6 / 1
7,554
504
7,003
13,312
10,670
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
15
Kills
22
22
Deaths
15
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
Bellona
Becc6130
Bellona
7
5
0
1.4
W
Tiamat
Dbo8079
Tiamat
4
1
7
7.5
L
Artio
Demoneman
Artio
0
3
1
0.17
L
0
9
1
0.06
W
10
3
4
4
L
Yemoja
kayshock
Yemoja
3
3
0
1
W
Kumbhakarna
kevincruz215
Kumbhakarna
2
2
3
1.75
W
Cupid
3
3
2
1.33
W
Cu Chulainn
shaggy-research_
Cu Chulainn
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,198
Damage
36,467
55,717
Taken
52,605
28,211
Mitigated
32,051
12,243
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,841
6,412
0
1,823
10,870
3,583
0
2,924
7,768
0
42,784
L
Bellona
Becc6130
Bellona
8,916
3,994
0
2,831
14,024
11,485
596
437
13,543
0
39,867
W
Tiamat
Dbo8079
Tiamat
8,168
966
306
3,324
7,525
5,097
83
2,027
5,498
40,830
0
L
Artio
Demoneman
Artio
2,653
349
60
2,268
8,862
4,115
0
1,962
6,810
14,874
0
L
3,566
1,015
0
1,948
12,667
5,749
0
5,076
7,182
33,302
0
W
10,590
7,843
0
5,496
11,935
4,584
1,790
1,309
10,626
0
57,662
L
Yemoja
kayshock
Yemoja
7,222
3,480
893
2,420
9,294
3,279
42
3,714
5,580
29,782
0
W
Kumbhakarna
kevincruz215
Kumbhakarna
6,666
1,540
0
1,346
12,236
9,314
288
6,667
5,569
28,048
0
W
Cupid
4,040
2,392
565
1,377
7,597
2,386
788
3,081
4,516
0
27,206
W
Cu Chulainn
shaggy-research_
Cu Chulainn
7,003
1,957
0
3,135
13,312
10,670
131
357
12,955
0
33,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,647
Gold Earned
40,936
248
Minions Killed
348
0
Camps Cleared
0
1,405,672
Distance Traveled
1,264,643
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,230
549
76
5
0
332,153
0
L
Bellona
7,881
525
61
4
0
270,677
0
W
Tiamat
8,550
570
79
5
0
271,844
0
L
Artio
6,291
419
28
2
0
294,614
0
L
Tiamat
6,775
452
48
3
0
250,018
0
W
Artemis
10,012
667
118
8
0
227,453
0
L
Yemoja
6,470
431
35
2
0
258,210
2
W
Kumbhakarna
7,560
504
35
2
0
295,779
0
W
Cupid
7,260
484
52
3
0
225,072
0
W
Cu Chulainn
7,554
504
64
4
0
244,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role