Player Matchup

Anhur
Anhur
Badillo1532
Anhur
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 264L
1,435 Elo+
Solo
Terra
Terra
Gnoway
Terra
Level 160
God Stats
17W - 10L
1,587 SR
Queue Stats
666W - 648L
1,455 Elo+
Solo
Fafnir
Fafnir
Marvelnman
Fafnir
Level 123
God Stats
47W - 65L
1,493 SR
Queue Stats
854W - 888L
1,458 Elo+
Solo
Susano
Susano
Shopratx
Susano
Level 81
God Stats
4W - 4L
1,693 SR
Queue Stats
164W - 155L
1,540 Elo+
Solo
Sol
Sol
TookYourVcard-
Sol
Level 75
God Stats
1W - 1L
1,344 SR
Queue Stats
54W - 53L
1,460 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,470 Elo+

VS

Team Averages
Level 88
1,494 SR
1,424 Elo+
Aphrodite
Aphrodite
Delta-Unit-O61
Aphrodite
Level 79
God Stats
225W - 189L
1,503 SR
Queue Stats
804W - 819L
1,400 Elo+
Party 1
Fenrir
Fenrir
Micules
Fenrir
Level 81
God Stats
300W - 291L
1,533 SR
Queue Stats
642W - 671L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
Stegopoor
Gilgamesh
Level 145
God Stats
5W - 2L
1,534 SR
Queue Stats
209W - 216L
1,465 Elo+
Party 2
Chiron
Chiron
TheLazyFox2
Chiron
Level 67
God Stats
7W - 4L
1,596 SR
Queue Stats
103W - 105L
1,365 Elo+
Party 2
Bacchus
Bacchus
ultrasuperman82
Bacchus
Level 68
God Stats
1W - 3L
1,304 SR
Queue Stats
61W - 52L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 1
17,003
607
13,364
26,475
11,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Gnoway
Terra
18
0 / 5 / 5
11,921
426
9,289
20,196
22,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
Marvelnman
Fafnir
20
5 / 2 / 3
14,431
515
19,547
20,371
18,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Shopratx
Susano
20
3 / 3 / 2
14,102
504
13,307
25,576
12,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 13 / 5
14,255
509
27,185
27,967
11,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Delta-Unit-O61
Aphrodite
20
4 / 2 / 10
13,351
477
13,446
19,419
10,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Micules
Fenrir
20
11 / 3 / 6
15,124
540
20,205
24,440
11,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Stegopoor
Gilgamesh
20
9 / 6 / 11
13,764
492
23,129
24,472
28,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
20
3 / 4 / 4
14,221
508
10,448
18,141
7,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 3 / 11
14,368
513
10,557
27,564
44,881
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
18
Kills
32
32
Deaths
18
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
Aphrodite
Delta-Unit-O61
Aphrodite
4
2
10
4.5
L
Terra
Gnoway
Terra
0
5
5
0.5
L
Fafnir
Marvelnman
Fafnir
5
2
3
3.25
W
Fenrir
Micules
Fenrir
11
3
6
4.67
L
Susano
Shopratx
Susano
3
3
2
1.33
W
Gilgamesh
Stegopoor
Gilgamesh
9
6
11
2.42
W
Chiron
3
4
4
1.25
L
6
13
5
0.65
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,692
Damage
77,785
120,585
Taken
114,036
76,919
Mitigated
102,420
39,960
Healing
46,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,364
8,363
0
7,210
26,475
11,243
4,443
3,913
22,498
5,504
126,422
W
Aphrodite
Delta-Unit-O61
Aphrodite
13,446
2,119
14,504
14,377
19,419
10,090
1,926
13,011
6,408
75,179
0
L
Terra
Gnoway
Terra
9,289
1,243
1,568
3,960
20,196
22,404
0
5,801
14,125
38,445
0
L
Fafnir
Marvelnman
Fafnir
19,547
5,252
0
8,636
20,371
18,800
58
4,785
15,388
94,611
0
W
Fenrir
Micules
Fenrir
20,205
3,130
0
8,643
24,440
11,745
4,317
11,101
13,339
0
112,856
L
Susano
Shopratx
Susano
13,307
3,828
0
8,706
25,576
12,819
0
4,051
21,333
0
128,486
W
Gilgamesh
Stegopoor
Gilgamesh
23,129
5,290
0
1,378
24,472
28,327
1,817
12,639
11,833
1,464
70,508
W
Chiron
10,448
4,981
382
6,309
18,141
7,377
3,294
5,494
12,647
0
108,328
L
27,185
8,989
0
9,880
27,967
11,653
3,481
5,911
21,820
104,998
0
W
10,557
2,099
0
921
27,564
44,881
928
14,729
12,835
29,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,712
Gold Earned
70,828
741
Minions Killed
629
0
Camps Cleared
0
2,308,506
Distance Traveled
2,610,705
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
17,003
607
203
7
0
427,336
1
W
Aphrodite
13,351
477
164
6
0
565,983
15
L
Terra
11,921
426
65
2
0
461,844
5
L
Fafnir
14,431
515
135
5
0
499,855
6
W
Fenrir
15,124
540
126
5
0
565,932
1
L
Susano
14,102
504
168
6
0
516,601
13
W
Gilgamesh
13,764
492
109
4
0
509,937
0
W
Chiron
14,221
508
197
7
0
458,618
0
L
Sol
14,255
509
170
6
0
402,870
0
W
Bacchus
14,368
513
33
1
0
510,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role