Player Matchup

Kukulkan
Kukulkan
PriorJarl953066
Kukulkan
Level 22
God Stats
3W - 6L
1,282 SR
Queue Stats
15W - 32L
1,239 Elo+
Solo
Cthulhu
Cthulhu
Robert879189
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,176 Elo+
Solo
Susano
Susano
lotuspod
Susano
Level 63
God Stats
0W - 2L
1,113 SR
Queue Stats
96W - 151L
1,320 Elo+
Solo
Team Averages
Level 30
1,298 SR
1,245 Elo+

VS

Team Averages
Level 17
1,452 SR
1,232 Elo+
Kukulkan
Kukulkan
The_BlaCkouT09
Kukulkan
Level 25
God Stats
11W - 15L
1,416 SR
Queue Stats
60W - 88L
1,331 Elo+
Solo
Fenrir
Fenrir
The_Bot_Army
Fenrir
Level 14
God Stats
4W - 3L
1,440 SR
Queue Stats
7W - 14L
1,173 Elo+
Solo
Tiamat
Tiamat
absolutunit
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
16 / 1 / 2
14,488
805
23,966
13,592
5,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Robert879189
Cthulhu
5
0 / 0 / 0
8,604
478
0
1,031
347
Susano
lotuspod
Susano
15
3 / 10 / 9
11,996
666
10,748
20,812
10,695
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 5 / 5
13,014
723
15,945
12,602
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
3 / 8 / 6
11,264
626
5,154
15,572
7,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
14
2 / 6 / 6
12,670
704
4,608
14,298
7,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
19
Kills
10
11
Deaths
19
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
16
1
2
17
L
Cthulhu
Robert879189
Cthulhu
0
0
0
0
W
Kukulkan
5
5
5
1.5
W
Fenrir
3
8
6
0.75
W
Tiamat
2
6
6
0.83
L
Susano
lotuspod
Susano
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,714
Damage
25,707
35,435
Taken
42,472
16,887
Mitigated
20,654
10,310
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
23,966
3,331
0
5,720
13,592
5,845
174
8,041
5,551
94,145
0
L
Cthulhu
Robert879189
Cthulhu
0
0
0
0
1,031
347
0
803
228
693
0
W
Kukulkan
15,945
1,257
861
1,642
12,602
5,065
936
7,063
5,539
76,449
0
W
Fenrir
5,154
689
0
890
15,572
7,978
1,569
6,948
8,624
0
15,034
W
Tiamat
4,608
551
0
2,856
14,298
7,611
835
9,991
4,307
26,627
0
L
Susano
lotuspod
Susano
10,748
2,946
687
3,903
20,812
10,695
0
11,821
8,991
0
51,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
36,948
181
Minions Killed
174
0
Camps Cleared
0
643,326
Distance Traveled
843,878
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,488
805
129
7
0
347,303
1
L
Cthulhu
8,604
478
0
0
0
25,085
0
W
Kukulkan
13,014
723
118
7
0
306,307
0
W
Fenrir
11,264
626
17
1
0
290,895
1
W
Tiamat
12,670
704
39
2
0
246,676
1
L
Susano
11,996
666
52
3
0
270,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role