Player Matchup

Loki
Loki
FatsButSmurf
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,644 Elo+
Party 2
Sobek
Sobek
Im Tempii
Sobek
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 139L
1,680 Elo+
Party 2
King Arthur
King Arthur
Osni2024
King Arthur
Level 89
God Stats
62W - 65L
1,637 SR
Queue Stats
469W - 460L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Pls_Thumbs
Nu Wa
Level 129
God Stats
29W - 13L
1,834 SR
Queue Stats
86W - 61L
1,681 Elo+
Party 2
Izanami
Izanami
lNick OP
Izanami
Level 108
God Stats
2W - 0L
1,874 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 2
Team Averages
Level 91
1,669 SR
1,641 Elo+

VS

Team Averages
Level 62
1,567 SR
1,549 Elo+
Tiamat
Tiamat
 
Tiamat
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AmusedCloud942
Sylvanus
Level 30
God Stats
1W - 3L
1,250 SR
Queue Stats
45W - 43L
1,515 Elo+
Party 3
Ra
Ra
BonJerry092
Ra
Level 108
God Stats
0W - 3L
1,945 SR
Queue Stats
86W - 93L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SeventhSquash06
Tsukuyomi
Level 121
God Stats
13W - 14L
1,453 SR
Queue Stats
704W - 647L
1,516 Elo+
Party 3
Chiron
Chiron
x TruE Broph
Chiron
Level 12
God Stats
2W - 3L
1,687 SR
Queue Stats
10W - 10L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,716
581
7,515
10,393
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Im Tempii
Sobek
12
1 / 2 / 7
7,870
525
7,055
12,176
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Osni2024
King Arthur
15
1 / 1 / 4
8,634
576
6,727
11,097
5,735
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
13
7 / 2 / 2
8,239
549
8,608
5,797
2,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lNick OP
Izanami
14
5 / 1 / 5
8,801
587
9,826
6,077
1,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 5 / 3
6,119
408
3,830
10,076
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
2 / 5 / 3
7,558
504
5,453
16,555
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 3 / 2
7,037
469
6,163
10,630
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SeventhSquash06
Tsukuyomi
12
2 / 5 / 0
6,635
442
6,928
11,783
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
12
1 / 3 / 2
6,841
456
4,020
7,760
2,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
21
Kills
7
7
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
3
0.3
L
Sylvanus
2
5
3
0.7
L
2
3
2
1
W
7
1
3
8.5
W
Sobek
Im Tempii
Sobek
1
2
7
2.25
W
King Arthur
Osni2024
King Arthur
1
1
4
3
W
Nu Wa
7
2
2
4
L
Tsukuyomi
SeventhSquash06
Tsukuyomi
2
5
0
0.4
W
Izanami
lNick OP
Izanami
5
1
5
7.5
L
Chiron
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,731
Damage
26,394
45,540
Taken
56,804
23,651
Mitigated
27,994
11,930
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,830
676
282
2,237
10,076
4,755
0
2,520
7,556
26,935
0
L
Sylvanus
5,453
1,540
881
3,802
16,555
9,334
0
6,104
10,451
26,890
0
L
6,163
1,405
752
3,265
10,630
3,794
0
5,647
4,983
50,934
0
W
7,515
2,215
0
488
10,393
3,784
0
2,458
7,875
0
59,705
W
Sobek
Im Tempii
Sobek
7,055
929
0
3,892
12,176
10,142
314
5,725
6,421
18,238
0
W
King Arthur
Osni2024
King Arthur
6,727
463
0
4,485
11,097
5,735
128
1,452
8,843
0
53,890
W
Nu Wa
8,608
2,168
0
1,481
5,797
2,092
551
3,787
2,010
51,422
0
L
Tsukuyomi
SeventhSquash06
Tsukuyomi
6,928
1,481
0
3,328
11,783
7,859
0
549
11,234
0
34,786
W
Izanami
lNick OP
Izanami
9,826
5,663
0
1,584
6,077
1,898
2,848
2,024
4,023
0
59,119
L
Chiron
4,020
1,480
526
2,133
7,760
2,252
0
843
6,916
0
39,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
34,190
466
Minions Killed
325
0
Camps Cleared
0
1,422,922
Distance Traveled
1,304,768
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,119
408
52
3
0
244,192
3
L
Sylvanus
7,558
504
39
3
0
256,722
0
L
Ra
7,037
469
99
7
0
265,249
4
W
Loki
8,716
581
109
7
0
314,783
3
W
Sobek
7,870
525
36
2
0
291,129
3
W
King Arthur
8,634
576
117
8
0
286,479
3
W
Nu Wa
8,239
549
88
6
0
255,193
4
L
Tsukuyomi
6,635
442
63
4
0
279,046
4
W
Izanami
8,801
587
116
8
0
275,338
3
L
Chiron
6,841
456
72
5
0
259,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role