Player Matchup

Scylla
Scylla
GermanImport36
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,211 Elo+
Party 2
Heimdallr
Heimdallr
Lakeland Import
Heimdallr
Level 18
God Stats
3W - 10L
1,260 SR
Queue Stats
20W - 36L
1,126 Elo+
Party 2
Horus
Horus
NezumiShi
Horus
Level 29
God Stats
4W - 3L
1,376 SR
Queue Stats
28W - 35L
1,296 Elo+
Solo
Thor
Thor
cjohnso
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 2
Ra
Ra
haleywilliams354
Ra
Level 29
God Stats
3W - 0L
1,730 SR
Queue Stats
108W - 96L
1,396 Elo+
Solo
Team Averages
Level 37
1,473 SR
1,341 Elo+

VS

Team Averages
Level 22
1,440 SR
1,402 Elo+
Nu Wa
Nu Wa
ChrisJW7
Nu Wa
Level 18
God Stats
8W - 10L
1,501 SR
Queue Stats
11W - 15L
1,342 Elo+
Solo
Mercury
Mercury
King_Tank_Jason
Mercury
Level 22
God Stats
45W - 48L
1,471 SR
Queue Stats
107W - 110L
1,372 Elo+
Party 1
Hel
Hel
MonoVoid
Hel
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Vamana
Vamana
Sweaty_Nut_Tap
Vamana
Level 26
God Stats
0W - 3L
1,249 SR
Queue Stats
173W - 169L
1,428 Elo+
Party 1
Zeus
Zeus
withered-rose4
Zeus
Level 29
God Stats
1W - 2L
1,478 SR
Queue Stats
29W - 39L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 13
16,409
1,172
33,676
20,189
8,587
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Lakeland Import
Heimdallr
20
7 / 6 / 22
14,394
1,028
26,141
21,852
10,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
NezumiShi
Horus
19
2 / 0 / 16
12,543
896
6,106
16,348
16,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
cjohnso
Thor
20
4 / 8 / 20
13,188
942
9,208
18,754
8,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 1 / 23
14,597
1,043
19,497
14,064
6,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChrisJW7
Nu Wa
14
0 / 0 / 0
10,040
717
0
0
0
18
2 / 13 / 8
12,535
895
9,749
26,120
11,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 9 / 8
12,192
871
8,269
18,052
10,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 7 / 8
12,932
924
22,993
37,713
30,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 7 / 2
14,571
1,041
44,081
20,208
7,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
36
Kills
16
17
Deaths
36
94
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ChrisJW7
Nu Wa
0
0
0
0
W
16
2
13
11.25
L
2
13
8
0.46
W
Heimdallr
Lakeland Import
Heimdallr
7
6
22
3
L
2
9
8
0.67
W
Horus
NezumiShi
Horus
2
0
16
10
L
2
7
8
0.86
W
Thor
cjohnso
Thor
4
8
20
1.75
W
7
1
23
18.5
L
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,628
Damage
85,092
91,207
Taken
102,093
50,332
Mitigated
59,977
42,950
Healing
20,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ChrisJW7
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
33,676
4,261
0
6,314
20,189
8,587
0
13,384
6,805
68,006
0
L
9,749
4,006
207
2,882
26,120
11,316
0
13,101
12,281
0
19,302
W
Heimdallr
Lakeland Import
Heimdallr
26,141
20,428
0
5,427
21,852
10,529
0
11,793
10,059
0
52,050
L
8,269
1,126
3,080
2,541
18,052
10,168
0
9,473
8,579
18,013
0
W
Horus
NezumiShi
Horus
6,106
3,162
10,684
7,041
16,348
16,154
0
10,446
5,902
0
15,813
L
22,993
5,360
0
9,423
37,713
30,698
0
20,521
17,192
9,179
36,051
W
Thor
cjohnso
Thor
9,208
3,830
0
888
18,754
8,645
0
12,034
6,720
0
20,674
W
19,497
1,208
7,172
5,424
14,064
6,417
0
9,136
4,928
42,336
0
L
44,081
1,924
0
2,190
20,208
7,795
0
10,078
10,130
100,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,131
Gold Earned
62,270
242
Minions Killed
215
7
Camps Cleared
3
1,238,700
Distance Traveled
1,009,211
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,040
717
0
0
0
0
0
W
Scylla
16,409
1,172
90
6
0
273,196
0
L
Mercury
12,535
895
17
1
0
200,707
0
W
Heimdallr
14,394
1,028
50
4
0
215,632
0
L
Hel
12,192
871
24
2
1
254,376
1
W
Horus
12,543
896
24
2
2
285,678
0
L
Vamana
12,932
924
37
3
1
317,094
0
W
Thor
13,188
942
18
1
4
211,707
0
W
Ra
14,597
1,043
60
4
1
252,487
0
L
Zeus
14,571
1,041
137
10
1
237,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role