Player Matchup

King Arthur
King Arthur
DarthBananakin
King Arthur
Level 40
God Stats
18W - 21L
1,574 SR
Queue Stats
113W - 135L
1,471 Elo+
Party 1
Sol
Sol
J8bear
Sol
Level 48
God Stats
2W - 4L
1,312 SR
Queue Stats
105W - 133L
1,437 Elo+
Party 1
Serqet
Serqet
Khanflicted
Serqet
Level 117
God Stats
4W - 2L
1,263 SR
Queue Stats
233W - 231L
1,508 Elo+
Party 3
Ullr
Ullr
Shad0w
Ullr
Level 125
God Stats
1W - 0L
1,872 SR
Queue Stats
15W - 7L
1,689 Elo+
Party 3
Ymir
Ymir
TRAWWWWW
Ymir
Level 17
God Stats
4W - 2L
1,556 SR
Queue Stats
34W - 27L
1,522 Elo+
Party 3
Team Averages
Level 69
1,515 SR
1,526 Elo+

VS

Team Averages
Level 57
1,492 SR
1,472 Elo+
Chang'e
Chang'e
Chewayy
Chang'e
Level 47
God Stats
27W - 26L
1,533 SR
Queue Stats
117W - 139L
1,478 Elo+
Solo
Ymir
Ymir
FRUkiwi
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 105L
1,425 Elo+
Party 2
Anubis
Anubis
LIVEVILxACID
Anubis
Level 77
God Stats
3W - 11L
1,224 SR
Queue Stats
232W - 242L
1,468 Elo+
Party 2
Anhur
Anhur
Laneybooo
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,474 Elo+
Party 2
Set
Set
qVisionaryp
Set
Level 78
God Stats
2W - 1L
1,705 SR
Queue Stats
198W - 199L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarthBananakin
King Arthur
20
5 / 4 / 9
13,208
550
10,400
21,968
18,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
J8bear
Sol
17
1 / 7 / 11
11,592
483
21,339
21,483
7,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
19
5 / 6 / 8
12,877
537
10,024
19,762
7,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Shad0w
Ullr
20
7 / 1 / 11
14,705
613
22,723
13,295
5,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
17
3 / 3 / 13
12,444
519
11,928
23,058
21,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chewayy
Chang'e
18
9 / 4 / 4
12,138
506
18,396
20,131
8,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
FRUkiwi
Ymir
16
1 / 2 / 7
10,805
450
12,094
21,939
28,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
17
3 / 6 / 7
11,604
484
12,546
23,265
13,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Laneybooo
Anhur
18
2 / 5 / 1
11,165
465
7,920
19,664
7,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 4 / 4
12,576
524
14,831
22,775
12,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
21
Kills
21
21
Deaths
21
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chewayy
Chang'e
9
4
4
2.75
W
King Arthur
DarthBananakin
King Arthur
5
4
9
2.38
L
Ymir
FRUkiwi
Ymir
1
2
7
2.25
W
Sol
J8bear
Sol
1
7
11
0.93
W
Serqet
5
6
8
1.5
L
Anubis
3
6
7
1.08
L
Anhur
Laneybooo
Anhur
2
5
1
0.5
W
Ullr
Shad0w
Ullr
7
1
11
12.5
W
Ymir
3
3
13
3.17
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,414
Damage
65,787
99,566
Taken
107,774
60,663
Mitigated
70,317
28,071
Healing
39,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chewayy
Chang'e
18,396
1,499
3,188
9,613
20,131
8,632
220
9,922
9,721
77,894
0
W
King Arthur
DarthBananakin
King Arthur
10,400
771
0
9,573
21,968
18,469
285
6,924
14,926
0
58,195
L
Ymir
FRUkiwi
Ymir
12,094
1,795
426
1,765
21,939
28,300
0
11,010
10,659
48,643
0
W
Sol
J8bear
Sol
21,339
4,986
0
7,064
21,483
7,684
2,603
12,439
8,630
76,271
0
W
Serqet
10,024
1,737
0
1,510
19,762
7,040
818
7,844
11,760
0
82,511
L
Anubis
12,546
632
0
9,315
23,265
13,102
105
5,485
17,588
94,057
0
L
Anhur
Laneybooo
Anhur
7,920
2,745
0
7,713
19,664
7,830
890
3,772
15,286
0
78,209
W
Ullr
Shad0w
Ullr
22,723
11,729
0
4,402
13,295
5,993
10,284
4,131
9,134
0
139,623
W
Ymir
11,928
1,587
310
5,212
23,058
21,477
532
13,064
9,700
31,923
0
L
14,831
5,994
0
7,039
22,775
12,453
490
6,535
15,754
327
82,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,826
Gold Earned
58,288
616
Minions Killed
596
0
Camps Cleared
0
2,267,430
Distance Traveled
2,087,287
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,138
506
140
6
0
448,920
5
W
King Arthur
13,208
550
122
5
0
462,518
4
L
Ymir
10,805
450
56
2
0
417,597
6
W
Sol
11,592
483
135
6
0
429,782
9
W
Serqet
12,877
537
118
5
0
476,700
0
L
Anubis
11,604
484
121
5
0
363,785
5
L
Anhur
11,165
465
130
5
0
441,173
5
W
Ullr
14,705
613
199
8
0
439,064
9
W
Ymir
12,444
519
42
2
0
459,366
8
L
Set
12,576
524
149
6
0
415,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role