Player Matchup

Anubis
Anubis
ESMEGMATRON777
Anubis
Level 128
God Stats
26W - 17L
1,825 SR
Queue Stats
504W - 488L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
Meowmang
Zhong Kui
Level 89
God Stats
8W - 12L
1,511 SR
Queue Stats
69W - 73L
1,524 Elo+
Party 1
Bacchus
Bacchus
Octopictogram
Bacchus
Level 69
God Stats
5W - 5L
1,583 SR
Queue Stats
39W - 55L
1,480 Elo+
Party 1
Pele
Pele
Pyjamus
Pele
Level 86
God Stats
35W - 33L
1,577 SR
Queue Stats
77W - 81L
1,515 Elo+
Party 1
Neith
Neith
zmang
Neith
Level 74
God Stats
8W - 6L
1,535 SR
Queue Stats
62W - 63L
1,497 Elo+
Party 1
Team Averages
Level 89
1,606 SR
1,513 Elo+

VS

Team Averages
Level 111
1,427 SR
1,496 Elo+
Ne Zha
Ne Zha
RIPPapi
Ne Zha
Level 128
God Stats
19W - 14L
1,587 SR
Queue Stats
138W - 127L
1,536 Elo+
Solo
The Morrigan
The Morrigan
TheMoriCurse
The Morrigan
Level 101
God Stats
6W - 11L
1,365 SR
Queue Stats
274W - 258L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
Tiguy77
Gilgamesh
Level 80
God Stats
4W - 11L
1,281 SR
Queue Stats
176W - 164L
1,492 Elo+
Party 2
Medusa
Medusa
Veneousgg
Medusa
Level 125
God Stats
2W - 2L
1,340 SR
Queue Stats
68W - 91L
1,500 Elo+
Party 3
Cerberus
Cerberus
kawasaki5743
Cerberus
Level 120
God Stats
5W - 9L
1,561 SR
Queue Stats
377W - 343L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 14
11,488
499
14,773
17,082
7,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Meowmang
Zhong Kui
19
3 / 5 / 1
11,892
517
12,672
17,330
21,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
12
1 / 7 / 7
9,489
413
4,844
15,002
16,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Pyjamus
Pele
18
12 / 6 / 6
12,095
526
15,643
19,644
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
zmang
Neith
18
3 / 4 / 8
11,403
496
11,445
13,329
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RIPPapi
Ne Zha
20
5 / 7 / 8
12,696
552
9,800
20,390
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
TheMoriCurse
The Morrigan
20
14 / 4 / 9
14,064
611
18,212
11,120
4,698
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Tiguy77
Gilgamesh
20
2 / 4 / 9
13,316
579
9,173
18,372
13,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Veneousgg
Medusa
19
5 / 4 / 13
12,557
546
15,222
15,455
5,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
kawasaki5743
Cerberus
17
3 / 4 / 16
11,783
512
10,838
20,709
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
84
23
Kills
29
29
Deaths
23
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
7
14
1.57
L
Zhong Kui
Meowmang
Zhong Kui
3
5
1
0.7
L
Bacchus
1
7
7
0.64
L
Pele
Pyjamus
Pele
12
6
6
2.5
W
Ne Zha
RIPPapi
Ne Zha
5
7
8
1.29
W
The Morrigan
TheMoriCurse
The Morrigan
14
4
9
4.63
W
Gilgamesh
Tiguy77
Gilgamesh
2
4
9
1.63
W
Medusa
Veneousgg
Medusa
5
4
13
2.88
W
Cerberus
kawasaki5743
Cerberus
3
4
16
2.75
L
Neith
zmang
Neith
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,377
Damage
63,245
82,387
Taken
86,046
57,731
Mitigated
46,650
20,990
Healing
25,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,773
542
0
4,728
17,082
7,896
43
7,713
9,369
76,951
0
L
Zhong Kui
Meowmang
Zhong Kui
12,672
1,450
0
7,454
17,330
21,653
0
2,579
14,751
85,520
0
L
Bacchus
4,844
437
0
436
15,002
16,737
0
6,691
8,311
17,979
0
L
Pele
Pyjamus
Pele
15,643
3,513
0
3,519
19,644
6,444
32
8,870
10,774
0
90,916
W
Ne Zha
RIPPapi
Ne Zha
9,800
3,549
0
7,771
20,390
7,695
1,552
4,835
15,479
0
90,449
W
The Morrigan
TheMoriCurse
The Morrigan
18,212
2,529
0
3,856
11,120
4,698
2,048
5,091
5,979
106,218
0
W
Gilgamesh
Tiguy77
Gilgamesh
9,173
2,945
0
3,560
18,372
13,222
1,776
8,777
9,055
0
76,866
W
Medusa
Veneousgg
Medusa
15,222
6,926
0
5,952
15,455
5,494
874
4,298
11,133
0
91,741
W
Cerberus
kawasaki5743
Cerberus
10,838
503
0
3,894
20,709
15,541
0
8,539
12,107
26,797
0
L
Neith
zmang
Neith
11,445
6,851
0
4,853
13,329
5,001
0
3,197
10,132
0
77,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,367
Gold Earned
64,416
614
Minions Killed
635
0
Camps Cleared
0
1,929,623
Distance Traveled
2,053,892
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,488
499
135
6
0
352,360
9
L
Zhong Kui
11,892
517
199
9
0
409,552
4
L
Bacchus
9,489
413
18
1
0
395,492
6
L
Pele
12,095
526
126
5
0
436,540
6
W
Ne Zha
12,696
552
147
6
0
420,884
3
W
The Morrigan
14,064
611
174
8
0
419,902
5
W
Gilgamesh
13,316
579
139
6
0
392,167
10
W
Medusa
12,557
546
142
6
0
365,347
3
W
Cerberus
11,783
512
33
1
0
455,592
12
L
Neith
11,403
496
136
6
0
335,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role